#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) Chaos Cube

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- **Blue Shadow**
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   8 years 9 months ago [\#6571](#6571) by Blue Shadow  Replied by *Blue Shadow* on topic *[Chaos Cube](https://www.realm667.com/forum/closed-submissions/996-chaos-cube?start=10#6571 "Name: Chaos Cube

Difficulty: Medium
Connection: None
Summon: ChaosCube
Melee: No
Distance: Projectile
Type: Mechanical, Magical
Brightmaps: Yes

Submitted: DoomedArchvileDemon
Decorate: DoomedArchvileDemon, Eriance
GLDEFs: DoomedArchvileDemon
Sounds: RavenSoftware
Sprites: Neoworm
Idea Base: Guardian Cube and Neoworm's sprite sheet of this enemy

Description: These large cubes were created by powerful wizards who sought out to create magical bombs by storing massive amount of magical energies inside. While they did not create the weapon they were attempting to make, they did create something more unique. With the amount of energy stored inside these cubes are unstable, have erratic movements, and can fire a variety of magical projectiles. With such behavior they have earned the name Chaos Cubes.

[strike]Note: Currently having an issue with killing this monster with the Mage's Ice attack. When it dies it doesn't enter its death state and continues to attack like normal, though it will now no longer have a hit box and cannot be removed from the stage. I have +NoIceDeath and I thought that might solve the issue but it hasn't. Any help with this would be appreciated.[/strike]")*

 [ Added](http://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/heretic-hexen-style-mainmenu-137-49102/1978-chaos-cube)

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