#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) (Submission) Cybertron

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- **DoomFan667**
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- Wraith
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   9 years 1 week ago [\#6248](#6248) by DoomFan667  *[(Submission) Cybertron](https://www.realm667.com/forum/closed-submissions/997-submission-cybertron#6248 "Name: Cybertron

Difficulty: Hard
Connection: None
Summon: Cybertron
Melee: No
Distance: Projectile
Type: Demon, Cybernetic
Brightmaps: No

Submitted: Me
Decorate: Me
Sounds: 3d Realms
Sprites: 3d Realms, ID software
Sprite Edit: Me
Idea Base: Duke Nukem 3D Cycloid Emperor

Sprite:

Download: http://www.m*diafire.com/file/e736yhf1doc7afi/Cybertron.rar")* was created by *DoomFan667*

 Name: Cybertron
Difficulty: Hard
Connection: None
Summon: Cybertron
Melee: No
Distance: Projectile
Type: Demon, Cybernetic
Brightmaps: No

Submitted: Me
Decorate: Me
Sounds: 3d Realms
Sprites: 3d Realms, ID software
Sprite Edit: Me
Idea Base: Duke Nukem 3D Cycloid Emperor

Sprite:  [ ![TRONH1.png](https://www.realm667.com/forum/attachment/692) ](https://www.realm667.com/forum/attachment/692 "TRONH1.png")

Download: http://www.m*diafire.com/file/e736yhf1doc7afi/Cybertron.rar

- [ TRONH1.png ![TRONH1.png](https://www.realm667.com/forum/attachment/692?download=1) ](https://www.realm667.com/forum/attachment/692?download=1 "TRONH1.png") [ ](https://www.realm667.com/forum/attachment/692?download=1 "TRONH1.png")

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- **MagicWazard**
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   9 years 1 week ago [\#6258](#6258) by MagicWazard  Replied by *MagicWazard* on topic *[(Submission) Cybertron](https://www.realm667.com/forum/closed-submissions/997-submission-cybertron#6258 "Name: Cybertron

Difficulty: Hard
Connection: None
Summon: Cybertron
Melee: No
Distance: Projectile
Type: Demon, Cybernetic
Brightmaps: No

Submitted: Me
Decorate: Me
Sounds: 3d Realms
Sprites: 3d Realms, ID software
Sprite Edit: Me
Idea Base: Duke Nukem 3D Cycloid Emperor

Sprite:

Download: http://www.m*diafire.com/file/e736yhf1doc7afi/Cybertron.rar")*

 Haven't tested it, but it looks like it might have some color depth loss from palette conversion. Is this using the D3D palette, the Doom palette, or something else?  Warning: Spoiler!

 I'd suggest either using the D3D palette or a custom palette rather than squeezing it into the Doom palette...as long as the sprites are in PNG, ZDoom can convert them at run-time if need be (and GZDoom has no limitations).

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- **DoomFan667**
- ![DoomFan667's Avatar](https://www.realm667.com/media/kunena/core/svg/person.svg) Topic Author
- Wraith
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   9 years 1 week ago [\#6260](#6260) by DoomFan667  Replied by *DoomFan667* on topic *[(Submission) Cybertron](https://www.realm667.com/forum/closed-submissions/997-submission-cybertron#6260 "Name: Cybertron

Difficulty: Hard
Connection: None
Summon: Cybertron
Melee: No
Distance: Projectile
Type: Demon, Cybernetic
Brightmaps: No

Submitted: Me
Decorate: Me
Sounds: 3d Realms
Sprites: 3d Realms, ID software
Sprite Edit: Me
Idea Base: Duke Nukem 3D Cycloid Emperor

Sprite:

Download: http://www.m*diafire.com/file/e736yhf1doc7afi/Cybertron.rar")*

 The same happened with other monsters with D3D sprites.

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- **Blue Shadow**
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   8 years 11 months ago [\#6385](#6385) by Blue Shadow  Replied by *Blue Shadow* on topic *[(Submission) Cybertron](https://www.realm667.com/forum/closed-submissions/997-submission-cybertron#6385 "Name: Cybertron

Difficulty: Hard
Connection: None
Summon: Cybertron
Melee: No
Distance: Projectile
Type: Demon, Cybernetic
Brightmaps: No

Submitted: Me
Decorate: Me
Sounds: 3d Realms
Sprites: 3d Realms, ID software
Sprite Edit: Me
Idea Base: Duke Nukem 3D Cycloid Emperor

Sprite:

Download: http://www.m*diafire.com/file/e736yhf1doc7afi/Cybertron.rar")*

 Since we've already seen these sprites before (at least two monsters on the repository use those), this suffers a lot in the sprite department. Besides, I have never found those particular Duke Nukem 3D sprites appealing - they're of low quality and kind of ugly.

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- **skelepound**
- ![skelepound's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar10896.png)
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

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   8 years 11 months ago [\#6410](#6410) by skelepound  Replied by *skelepound* on topic *[(Submission) Cybertron](https://www.realm667.com/forum/closed-submissions/997-submission-cybertron#6410 "Name: Cybertron

Difficulty: Hard
Connection: None
Summon: Cybertron
Melee: No
Distance: Projectile
Type: Demon, Cybernetic
Brightmaps: No

Submitted: Me
Decorate: Me
Sounds: 3d Realms
Sprites: 3d Realms, ID software
Sprite Edit: Me
Idea Base: Duke Nukem 3D Cycloid Emperor

Sprite:

Download: http://www.m*diafire.com/file/e736yhf1doc7afi/Cybertron.rar")*

 I agree, the sprite has some severe coloration problems - and like Shadow, I am not a fan of that particular sprite set. Though Duke 3D sprites don't get enough love - why do we not have any palette swaps of the pig cop things with shotguns? Give 'em like a plasma gun and a different color scheme or something. Anyhow, if he's a cyborg enemy, you could do something fun with cyberdemon or Cyber Mastermind sprites, maybe with a dark metal theme to the robot parts and dark red skin with black horns. Maybe mix the Super Demon with a Mastermind legs sprite, so all his weapons are on the robolegs.

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- **Dreadopp**
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   8 years 9 months ago [\#6550](#6550) by Dreadopp  Replied by *Dreadopp* on topic *[(Submission) Cybertron](https://www.realm667.com/forum/closed-submissions/997-submission-cybertron#6550 "Name: Cybertron

Difficulty: Hard
Connection: None
Summon: Cybertron
Melee: No
Distance: Projectile
Type: Demon, Cybernetic
Brightmaps: No

Submitted: Me
Decorate: Me
Sounds: 3d Realms
Sprites: 3d Realms, ID software
Sprite Edit: Me
Idea Base: Duke Nukem 3D Cycloid Emperor

Sprite:

Download: http://www.m*diafire.com/file/e736yhf1doc7afi/Cybertron.rar")*

 I'm going to have to echo what's already been stated, but I'll add that the damage on the attacks seemed rather high to me. At 200 health and armor I got killed in one hit by the red projectile and dropped to 2 health from a rocket. For future reference, the sounds files should be in ogg or flac format as well.

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