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#  [Let us know](https://www.realm667.com/forum/let-us-know "View Category 'Let us know'")  321 topics

 | You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site. |
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 | <a id="forumtop"> </a> [ ](#forumbottom) | Subject | Replies / Views | Last Post |

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| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/100-daedabus) | [Daedabus](https://www.realm667.com/forum/let-us-know/100-daedabus "Hey, I remember Daedabus was on here, but he suddenly went one day, what actually happened to him?")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 11 years 9 months ago, by Salahmander       [Last Post](https://www.realm667.com/forum/let-us-know/100-daedabus?start=10#7574 "Actually I don't want to use this monster anywhere because I want to respect the author.") 6 years 11 months ago     by zsec5500   - [1](https://www.realm667.com/forum/let-us-know/100-daedabus?start=0 "Page:1") - [2](https://www.realm667.com/forum/let-us-know/100-daedabus?start=10 "Page:2") | Replies:18  Views:24.3k | [Last Post](https://www.realm667.com/forum/let-us-know/100-daedabus?start=10#7574 "Actually I don't want to use this monster anywhere because I want to respect the author.") by zsec5500      6 years 11 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1297-no-website-menu-visible-on-ios) | [No website menu visible on iOS](https://www.realm667.com/forum/let-us-know/1297-no-website-menu-visible-on-ios "I just noticed that I cannot see any menu when visiting the main site via iOS. Just now I tried this with Opera mini as well as the latest Safari. Without the menu I can't navigate to the repository...")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 7 years 1 month ago, by elend       [Last Post](https://www.realm667.com/forum/let-us-know/1297-no-website-menu-visible-on-ios#7506 "I just noticed that I cannot see any menu when visiting the main site via iOS. Just now I tried this with Opera mini as well as the latest Safari. Without the menu I can't navigate to the repository...") 7 years 1 month ago     by elend | Replies:0  Views:4362 | [Last Post](https://www.realm667.com/forum/let-us-know/1297-no-website-menu-visible-on-ios#7506 "I just noticed that I cannot see any menu when visiting the main site via iOS. Just now I tried this with Opera mini as well as the latest Safari. Without the menu I can't navigate to the repository...") by elend      7 years 1 month ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1267-unable-to-access-action-menu) | [Unable to access Action menu](https://www.realm667.com/forum/let-us-know/1267-unable-to-access-action-menu "I am running into an issue with the Action drop-down menu on the forums where it is being cut off. Below is an image of what it looks like when I select the Action drop-down menu.")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 7 years 2 months ago, by doomedarchviledemon       [Last Post](https://www.realm667.com/forum/let-us-know/1267-unable-to-access-action-menu#7412 "Yay! Posties again :P") 7 years 2 months ago     by doomedarchviledemon | Replies:5  Views:5250 | [Last Post](https://www.realm667.com/forum/let-us-know/1267-unable-to-access-action-menu#7412 "Yay! Posties again :P") by doomedarchviledemon      7 years 2 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1250-tutorials-page-broken) | [Tutorials page broken](https://www.realm667.com/forum/let-us-know/1250-tutorials-page-broken "That's what I see when loading up:")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 7 years 5 months ago, by Blue Shadow       [Last Post](https://www.realm667.com/forum/let-us-know/1250-tutorials-page-broken#7343 "Thanks for the hint, should be working again :)") 7 years 5 months ago     by Tormentor667 | Replies:1  Views:4892 | [Last Post](https://www.realm667.com/forum/let-us-know/1250-tutorials-page-broken#7343 "Thanks for the hint, should be working again :)") by Tormentor667      7 years 5 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1190-topic-icons-are-missing) | [Topic icons are missing](https://www.realm667.com/forum/let-us-know/1190-topic-icons-are-missing "They have been for a while, but I thought I make a report.")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 7 years 9 months ago, by Blue Shadow       [Last Post](https://www.realm667.com/forum/let-us-know/1190-topic-icons-are-missing#7187 "That's better. Thanks.") 7 years 9 months ago     by Blue Shadow | Replies:3  Views:5909 | [Last Post](https://www.realm667.com/forum/let-us-know/1190-topic-icons-are-missing#7187 "That's better. Thanks.") by Blue Shadow      7 years 9 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1180-pillar-gizmos-improperly-offset-fix-in-this-thread) | [Pillar Gizmos improperly offset. (fix in this thread)](https://www.realm667.com/forum/let-us-know/1180-pillar-gizmos-improperly-offset-fix-in-this-thread "They spawn the orbs at height 44 which looks wrong. Setting to 52 fixes this.  ///////////Yellow actor BluePillarYellow { radius 18 height 50 +SOLID states { spawn: BLUP A 0 BLUP A 1 A_SpawnItem("YellowPillarOrb", 0, 52) BLUP A -1 stop } } actor RedPillarYellow : BluePillarYellow { states { spawn: REDP A 0 REDP A 1 A_SpawnItem("YellowPillarOrb", 0, 52) REDP A -1 stop } } actor GoldPillarYellow : BluePillarYellow { states { spawn: GLDP A 0 GLDP A 1 A_SpawnItem("YellowPillarOrb", 0, 52) GLDP A -1 stop } } actor GreenPillarYellow : BluePillarYellow { states { spawn: GRNP A 0 GRNP A 1 A_SpawnItem("YellowPillarOrb", 0, 52) GRNP A -1 stop } } ///////////Blue actor BluePillarBlue : BluePillarYellow { states { spawn: BLUP A 0 BLUP A 1 A_SpawnItem("BluePillarOrb", 0, 52) BLUP A -1 stop } } actor RedPillarBlue : BluePillarYellow { states { spawn: REDP A 0 REDP A 1 A_SpawnItem("BluePillarOrb", 0, 52) REDP A -1 stop } } actor GoldPillarBlue : BluePillarYellow { states { spawn: GLDP A 0 GLDP A 1 A_SpawnItem("BluePillarOrb", 0, 52) GLDP A -1 stop } } actor GreenPillarBlue : BluePillarYellow { states { spawn: GRNP A 0 GRNP A 1 A_SpawnItem("BluePillarOrb", 0, 52) GRNP A -1 stop } } ///////////Green actor BluePillarGreen : BluePillarYellow { states { spawn: BLUP A 0 BLUP A 1 A_SpawnItem("GreenPillarOrb", 0, 52) BLUP A -1 stop } } actor RedPillarGreen : BluePillarYellow { states { spawn: REDP A 0 REDP A 1 A_SpawnItem("GreenPillarOrb", 0, 52) REDP A -1 stop } } actor GoldPillarGreen : BluePillarYellow { states { spawn: GLDP A 0 GLDP A 1 A_SpawnItem("GreenPillarOrb", 0, 52) GLDP A -1 stop } } actor GreenPillarGreen : BluePillarYellow { states { spawn: GRNP A 0 GRNP A 1 A_SpawnItem("GreenPillarOrb", 0, 52) GRNP A -1 stop } } ///////////Red actor BluePillarRed : BluePillarYellow { states { spawn: BLUP A 0 BLUP A 1 A_SpawnItem("RedPillarOrb", 0, 52) BLUP A -1 stop } } actor RedPillarRed : BluePillarYellow { states { spawn: REDP A 0 REDP A 1 A_SpawnItem("RedPillarOrb", 0, 52) REDP A -1 stop } } actor GoldPillarRed : BluePillarYellow { states { spawn: GLDP A 0 GLDP A 1 A_SpawnItem("RedPillarOrb", 0, 52) GLDP A -1 stop } } actor GreenPillarRed : BluePillarYellow { states { spawn: GRNP A 0 GRNP A 1 A_SpawnItem("RedPillarOrb", 0, 52) GRNP A -1 stop } }")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 7 years 11 months ago, by SArais       [Last Post](https://www.realm667.com/forum/let-us-know/1180-pillar-gizmos-improperly-offset-fix-in-this-thread#7178 "Alright. Could you submit the fixed version? You can follow the way I submit updates, like , for example.") 7 years 9 months ago     by Blue Shadow | Replies:3  Views:6472 | [Last Post](https://www.realm667.com/forum/let-us-know/1180-pillar-gizmos-improperly-offset-fix-in-this-thread#7178 "Alright. Could you submit the fixed version? You can follow the way I submit updates, like , for example.") by Blue Shadow      7 years 9 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1182-lava-demon-has-annoying-habit-of-messing-with-player-aim-movement-with-melee) | [Lava demon has annoying habit of messing with player aim/movement with melee](https://www.realm667.com/forum/let-us-know/1182-lava-demon-has-annoying-habit-of-messing-with-player-aim-movement-with-melee "title. can't move mouse around and am frozen in place.")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 7 years 11 months ago, by SArais       [Last Post](https://www.realm667.com/forum/let-us-know/1182-lava-demon-has-annoying-habit-of-messing-with-player-aim-movement-with-melee#7173 "With implemented, due to , it should now happen even if the player isn't invulnerable. I'll see about submitting an update for the monster that gets rid of this behavior.") 7 years 9 months ago     by Blue Shadow | Replies:6  Views:6606 | [Last Post](https://www.realm667.com/forum/let-us-know/1182-lava-demon-has-annoying-habit-of-messing-with-player-aim-movement-with-melee#7173 "With implemented, due to , it should now happen even if the player isn't invulnerable. I'll see about submitting an update for the monster that gets rid of this behavior.") by Blue Shadow      7 years 9 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1133-hell-rose-dl-bugged-brambles-dont-despawn-after-attacking) | [Hell rose DL bugged; brambles don't despawn after attacking](https://www.realm667.com/forum/let-us-know/1133-hell-rose-dl-bugged-brambles-dont-despawn-after-attacking ":cool: quakodemod also the monster doesnt have any sounds")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 2 months ago, by SArais       [Last Post](https://www.realm667.com/forum/let-us-know/1133-hell-rose-dl-bugged-brambles-dont-despawn-after-attacking#7131 "It can make it impossible to deal with however.") 7 years 11 months ago     by SArais | Replies:2  Views:6545 | [Last Post](https://www.realm667.com/forum/let-us-know/1133-hell-rose-dl-bugged-brambles-dont-despawn-after-attacking#7131 "It can make it impossible to deal with however.") by SArais      7 years 11 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1144-display-issues-when-editing-replying) | [Display issues when editing/replying.](https://www.realm667.com/forum/let-us-know/1144-display-issues-when-editing-replying "I’ve noticed the Edit option is back on submissions, so have updated the main page of one of my items (the Insanity Sphere). But there is a problem with the display when you reply, edit to a topic,...")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 2 months ago, by DBJ87       [Last Post](https://www.realm667.com/forum/let-us-know/1144-display-issues-when-editing-replying#7129 "Nothing to thank, doing my best and I am glad that the moderators and stuff keep things running as well during my absence.") 7 years 11 months ago     by Tormentor667 | Replies:5  Views:6649 | [Last Post](https://www.realm667.com/forum/let-us-know/1144-display-issues-when-editing-replying#7129 "Nothing to thank, doing my best and I am glad that the moderators and stuff keep things running as well during my absence.") by Tormentor667      7 years 11 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1025-d64-texture-pack-is-missing) | [D64 Texture pack is missing.](https://www.realm667.com/forum/let-us-know/1025-d64-texture-pack-is-missing "The link to the texture pack gives a")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 10 months ago, by Gothic       [Last Post](https://www.realm667.com/forum/let-us-know/1025-d64-texture-pack-is-missing#7107 "Pardons to the necro but it would be wise to bundle it with the existing variants. I realized I was missing some, which was unacceptable , then I found the others in your thread, squidly. Mayhaps...") 8 years 2 weeks ago     by SArais | Replies:6  Views:7743 | [Last Post](https://www.realm667.com/forum/let-us-know/1025-d64-texture-pack-is-missing#7107 "Pardons to the necro but it would be wise to bundle it with the existing variants. I realized I was missing some, which was unacceptable , then I found the others in your thread, squidly. Mayhaps...") by SArais      8 years 2 weeks ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1136-3-forum-change-suggestions-donate-button-and-repository-timestamps) | [3 forum change suggestions: Donate button, and repository timestamps](https://www.realm667.com/forum/let-us-know/1136-3-forum-change-suggestions-donate-button-and-repository-timestamps "I sent you some cash, so I now feel entitled to demand changes! :grin: (just kidding, of course!) But, I do actually have 3 suggestions:  1. The Donate button should be somewhere on each page. I know it pops up big at first, but then it becomes tricky to find, if you're not familiar with the site (I had difficulty, anyway - probably just me).  2. In the Repository, it would be really nice if each entry had a field "Date added", as well as the "Date modified". I have clicked on each and every entry, and downloaded all of them multiple times, because I couldn't remember which ones I already had, and I like to keep my files up-to-date. An option to filter by, or sort by Date Modified would be even better, especially if Date Modified = Date Added for new entries.  3. To avoid #2, an option to Download All entries from a Repository branch would serve the purpose of #2, and might be easier to implement, though it would cause more traffic (or less traffic, for users like me who download everything multiple times, hee hee)  Anyway, very nice site...excellent, in fact. Keep up the good work, and take care! Thanks, in advance, for your time, and consideration.")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 2 months ago, by kb1       [Last Post](https://www.realm667.com/forum/let-us-know/1136-3-forum-change-suggestions-donate-button-and-repository-timestamps#7089 "Tormentor: You are most welcome!  Blue Shadow: I fully understand that there may be reasons why Realm667 doesn't want people to download everything. But the reasons you give don't really fly, and here's why:  . Without having both an Added date, and a Modified date, the only other way to know that you have the latest and greatest is to download them, and do offline comparisons. The Modified date does help, if you already have the files to begin with.  . You say downloading everything creates extra traffic. But it creates a lot less traffic than downloading everything one at a time. . You say having all the files would encourage mappers to add everything to their maps. I know this is not true for me. And it doesn't really make sense anyway:  "We offer resources. But only one at a time...to improve mod quality???" Huh? What that really promotes is mods that use old versions of resources, because being up to date is difficult.  My Doom PC does not have access to the internet. So I have to download what I may need, and transfer it to my Doom PC. So not having access to everything I may need is inconvenient. You aren't really preventing anyone from downloading everything - it can be done in an hour or so, and Doom modders are persistent!  As a port dev, I want to ensure that all mods work as intended. As a map dev, I want to be able to choose the right resources for the atmosphere I am trying to create. As a gamer, I want to have lots of content that blends smoothly to create a fun environment.  My post suggested "Download All" as a less-desirable alternative to adding a Created date. But your response makes assumptions all over the place: Assumptions of what Tormentor wants, assumptions of what I need and what I will do with the resources, assumptions of what "people" will tend to do, and assumptions that that is important. You assume that it's easy to just "download what I need" at any given time.  Here's what I assume: I assume that Realm667 was built to showcase projects, and to offer resources to help others build nice projects. I assume that people submit resources to show off their artistic and programming skills, and to allow other people to use and enjoy their creations. I assume that these are good things.  But, somehow, having them all in one place turns them into bad things. How many of these resources are on *your* hard drive?  Before the Update date, I *had to* download everything, because: #1. I didn't know if I had the latest versions. #2. I couldn't remember which ones I already had. #3. I wanted to have enough variety to be able to choose the right resource for each circumstance.  Using your download method, picking the right monster for a particular battle, for example, might take me a week of downloading one, trying it, not being completely satisfied, waiting for the next day to be able to download another one, transferring it, rinse and repeat.  You don't know what I need. Maybe I'm making a monster randomizer. Maybe I'm developing an automatic gib generator which would require me to have ample samples. Maybe I'm making a process that automates the creation of hybrid monsters.  I take offense to the suggestion that I'm going to kill the webserver by downloading a single file of a few dozen megabytes of size, and that I'm going to use it to create a crapfest of WADs to be universally shunned by "people".  The website presents itself as being a repository of helpful resources, and I have asked for some help in streamlining the process of pruning duplicates. Your response was not particularly hostile. I appreciate that. But I ask that you try a little harder to understand an individual's hurdles and needs before firing off a "That won't happen" response. With the right consideration, maybe it could happen, and maybe it's a good idea in some circumstances.  Thanks for your time.") 8 years 1 month ago     by kb1 | Replies:2  Views:6025 | [Last Post](https://www.realm667.com/forum/let-us-know/1136-3-forum-change-suggestions-donate-button-and-repository-timestamps#7089 "Tormentor: You are most welcome!  Blue Shadow: I fully understand that there may be reasons why Realm667 doesn't want people to download everything. But the reasons you give don't really fly, and here's why:  . Without having both an Added date, and a Modified date, the only other way to know that you have the latest and greatest is to download them, and do offline comparisons. The Modified date does help, if you already have the files to begin with.  . You say downloading everything creates extra traffic. But it creates a lot less traffic than downloading everything one at a time. . You say having all the files would encourage mappers to add everything to their maps. I know this is not true for me. And it doesn't really make sense anyway:  "We offer resources. But only one at a time...to improve mod quality???" Huh? What that really promotes is mods that use old versions of resources, because being up to date is difficult.  My Doom PC does not have access to the internet. So I have to download what I may need, and transfer it to my Doom PC. So not having access to everything I may need is inconvenient. You aren't really preventing anyone from downloading everything - it can be done in an hour or so, and Doom modders are persistent!  As a port dev, I want to ensure that all mods work as intended. As a map dev, I want to be able to choose the right resources for the atmosphere I am trying to create. As a gamer, I want to have lots of content that blends smoothly to create a fun environment.  My post suggested "Download All" as a less-desirable alternative to adding a Created date. But your response makes assumptions all over the place: Assumptions of what Tormentor wants, assumptions of what I need and what I will do with the resources, assumptions of what "people" will tend to do, and assumptions that that is important. You assume that it's easy to just "download what I need" at any given time.  Here's what I assume: I assume that Realm667 was built to showcase projects, and to offer resources to help others build nice projects. I assume that people submit resources to show off their artistic and programming skills, and to allow other people to use and enjoy their creations. I assume that these are good things.  But, somehow, having them all in one place turns them into bad things. How many of these resources are on *your* hard drive?  Before the Update date, I *had to* download everything, because: #1. I didn't know if I had the latest versions. #2. I couldn't remember which ones I already had. #3. I wanted to have enough variety to be able to choose the right resource for each circumstance.  Using your download method, picking the right monster for a particular battle, for example, might take me a week of downloading one, trying it, not being completely satisfied, waiting for the next day to be able to download another one, transferring it, rinse and repeat.  You don't know what I need. Maybe I'm making a monster randomizer. Maybe I'm developing an automatic gib generator which would require me to have ample samples. Maybe I'm making a process that automates the creation of hybrid monsters.  I take offense to the suggestion that I'm going to kill the webserver by downloading a single file of a few dozen megabytes of size, and that I'm going to use it to create a crapfest of WADs to be universally shunned by "people".  The website presents itself as being a repository of helpful resources, and I have asked for some help in streamlining the process of pruning duplicates. Your response was not particularly hostile. I appreciate that. But I ask that you try a little harder to understand an individual's hurdles and needs before firing off a "That won't happen" response. With the right consideration, maybe it could happen, and maybe it's a good idea in some circumstances.  Thanks for your time.") by kb1      8 years 1 month ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1161-credit-missing-from-doom-pot-pourri-texs) | [Credit missing from Doom Pot Pourri texs](https://www.realm667.com/forum/let-us-know/1161-credit-missing-from-doom-pot-pourri-texs "I have been perusing the Repository recently for things to use in a mod I am making and found the DOOM POTPOURRI TEXS. Upon extracting, it was gratifying to see The Panels of Peril...")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 1 month ago, by MartinHowe       [Last Post](https://www.realm667.com/forum/let-us-know/1161-credit-missing-from-doom-pot-pourri-texs#7080 ".") 8 years 1 month ago     by Blue Shadow | Replies:1  Views:6046 | [Last Post](https://www.realm667.com/forum/let-us-know/1161-credit-missing-from-doom-pot-pourri-texs#7080 ".") by Blue Shadow      8 years 1 month ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1082-rule-credits-info-changes-for-zscript) | [Rule/Credits/Info changes for ZScript](https://www.realm667.com/forum/let-us-know/1082-rule-credits-info-changes-for-zscript "With ZScript in a very usable state, I think we should overhaul the rules and things for these various sections in the repository to account for this. There's also a few things, rules-wise, that have bugged me for a bit that I don't think are nearly as valid as they used to be. So here are my suggestions:  * Submission credits shouldn't be noted in the Credits lump in the wad itself. I think it's more of a book-keeping thing for the Repository itself; I don't think any modders really care who put it on the Repository, and it's nowhere near as important as who coded or sprited the thing.  * No longer require 256-color paletted PNG. I think a chunk of submissions use truecolor PNG anyway, and it's just a limit that doesn't really need to exist anymore. Of course, I'd still keep the overall PNG requirement for ease-of-use swapping between the different games, and Slade 3 can easily convert to PNG anyway.  * Take "Palette" out of info for all sections. I don't think it's really necessary, at this point. Made a lot more sense before we required that graphics be PNG.  * In all sections, change "Decorate" credits to "Code" credits. This one's a no-brainer; not all code is Decorate anymore.  * Change "Added States" info to "Added States/Functions." Virtual functions that we can override in ZScript open up a LOT that we can do. For example, for my Doom 3/4 resource project, I made an item that lets you double-jump, but it requires overriding the CheckJump function in the player class. Of course, I mean if it requires states or functions on OTHER actors; if a submitted monster has its own functions, they shouldn't count towards this because a modder has to do nothing extra to implement it.  * In Item Store info, specify that if an item lasts for the entire map (a la Berserk), it should say map, but if it lasts forever (a la Backpack) it should say infinite.  * Take "Documentation" out of info for the SFX Shoppe, and require documentation for how to use it.  * In the rules for ACS, we say "include a copy of the script(s) in the INFO lump." We should just require that all the scripts be in their own lump separate from everything else.  * I'd also suggest a new category for the Armory, for more real-life kind of weapons. If you click on Doom-style, these days, you end up with a lot of weapons that don't really fit in well with Doom's own weapon line up. In general, I think the categories are a bit of a mess right now, but overall the rest of that is a discussion for another time.  As always, any thoughts? Disagreements? Things I missed?  Also, once we've figured out any rule changes, I'm going to go through and convert the most popular and most usable resources in the repository to the new rules, and convert their Decorate to ZScript. I'll still keep a version of the Decorate in the wad (in a renamed lump, so it's not loaded as Decorate), for if users have to use Decorate for whatever reason.  (Before anyone offers help for that last bit, this is mostly to help me learn ZScript myself, so I'm happy to do it alone.)")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 6 months ago, by Ghastly       [Last Post](https://www.realm667.com/forum/let-us-know/1082-rule-credits-info-changes-for-zscript?start=10#7019 "Well derp.  So I've been waiting for the last month for the rules/templates to get updated, and didn't realize that was already done. I'll get started on updating entries.") 8 years 2 months ago     by Ghastly   - [1](https://www.realm667.com/forum/let-us-know/1082-rule-credits-info-changes-for-zscript?start=0 "Page:1") - [2](https://www.realm667.com/forum/let-us-know/1082-rule-credits-info-changes-for-zscript?start=10 "Page:2") | Replies:13  Views:17.5k | [Last Post](https://www.realm667.com/forum/let-us-know/1082-rule-credits-info-changes-for-zscript?start=10#7019 "Well derp.  So I've been waiting for the last month for the rules/templates to get updated, and didn't realize that was already done. I'll get started on updating entries.") by Ghastly      8 years 2 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1043-duplicate-download-links) | [Duplicate Download Links](https://www.realm667.com/forum/let-us-know/1043-duplicate-download-links "Currently on Chrome and Edge (Not sure about other browsers), the following things in the repository have duplicate download links next to them or wrong/missing icons. These dupe links usually link to...")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 8 months ago, by CARRiON       [Last Post](https://www.realm667.com/forum/let-us-know/1043-duplicate-download-links?start=10#6995 "Fixed.") 8 years 2 months ago     by Blue Shadow   - [1](https://www.realm667.com/forum/let-us-know/1043-duplicate-download-links?start=0 "Page:1") - [2](https://www.realm667.com/forum/let-us-know/1043-duplicate-download-links?start=10 "Page:2") | Replies:15  Views:16.8k | [Last Post](https://www.realm667.com/forum/let-us-know/1043-duplicate-download-links?start=10#6995 "Fixed.") by Blue Shadow      8 years 2 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1132-syringe-bug-fix-suggestion) | [Syringe Bug Fix Suggestion](https://www.realm667.com/forum/let-us-know/1132-syringe-bug-fix-suggestion)        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 3 months ago, by A-Bomb       [Last Post](https://www.realm667.com/forum/let-us-know/1132-syringe-bug-fix-suggestion#6953 "Oops! I don't know why I didn't realize that! :oops:") 8 years 3 months ago     by A-Bomb | Replies:4  Views:5984 | [Last Post](https://www.realm667.com/forum/let-us-know/1132-syringe-bug-fix-suggestion#6953 "Oops! I don't know why I didn't realize that! :oops:") by A-Bomb      8 years 3 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1093-trojan-in-boa-v2) | [Trojan in BoA V2 ?](https://www.realm667.com/forum/let-us-know/1093-trojan-in-boa-v2 "Hey, just downloaded BoA from ModDB in 2.0 standalone, and I can't dezip because Windows Defender is blocking it saying it's infected with: Trojan:Win32/Tiggre!rfn Cheers !")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 4 months ago, by Elder       [Last Post](https://www.realm667.com/forum/let-us-know/1093-trojan-in-boa-v2#6887 "False alarm, it's because the .exe is a transformed .bat that launches the gzdoom.exe with the right parameters. No need to fear.") 8 years 4 months ago     by Tormentor667 | Replies:1  Views:7544 | [Last Post](https://www.realm667.com/forum/let-us-know/1093-trojan-in-boa-v2#6887 "False alarm, it's because the .exe is a transformed .bat that launches the gzdoom.exe with the right parameters. No need to fear.") by Tormentor667      8 years 4 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1077-latest-posts-empty) | ["Latest Posts" empty?](https://www.realm667.com/forum/let-us-know/1077-latest-posts-empty "I notice that the "Latest Posts" section on the left of the page says "No posts to display." Does it not display posts beyond a certain age? We've been a little dead the last couple weeks, so we...")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 6 months ago, by MagicWazard       [Last Post](https://www.realm667.com/forum/let-us-know/1077-latest-posts-empty#6835 "Just tried it, it seems to work for me, but I wasn't active for a while now. Let's simply observe this for a few more days.") 8 years 4 months ago     by Tormentor667 | Replies:1  Views:6380 | [Last Post](https://www.realm667.com/forum/let-us-know/1077-latest-posts-empty#6835 "Just tried it, it seems to work for me, but I wasn't active for a while now. Let's simply observe this for a few more days.") by Tormentor667      8 years 4 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/mugshot.png)](https://www.realm667.com/forum/let-us-know/1085-zdcmp2-take-1-zip-archive-corrupted) | [ZDCMP2 Take 1 Zip Archive Corrupted](https://www.realm667.com/forum/let-us-know/1085-zdcmp2-take-1-zip-archive-corrupted "So that's a bit of a problem. Can't run the wad if it won't extract. Hopefully someone still has it for prosperity. If you'll have me, with enough practice though, I'll prove this damned (pun intended) community wrong about me, come ZDCMP3.- though let's just be straight up and say "DCMP" because let's be frank, it wasn't just the ZDoom community :cool:")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 6 months ago, by SArais       [Last Post](https://www.realm667.com/forum/let-us-know/1085-zdcmp2-take-1-zip-archive-corrupted#6834 "Just uploaded the file again, should be working now.") 8 years 4 months ago     by Tormentor667 | Replies:1  Views:6197 | [Last Post](https://www.realm667.com/forum/let-us-know/1085-zdcmp2-take-1-zip-archive-corrupted#6834 "Just uploaded the file again, should be working now.") by Tormentor667      8 years 4 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1088-copyright-on-assets-on-this-site) | [Copyright on assets on this site](https://www.realm667.com/forum/let-us-know/1088-copyright-on-assets-on-this-site "Hi, I would like to ask what's the copyright status for the graphics/sounds presented on this site? I am thinking of creating a game using these, but would like to know firsthand if these are available legaly?")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 5 months ago, by SlingChilders       [Last Post](https://www.realm667.com/forum/let-us-know/1088-copyright-on-assets-on-this-site#6822 "The resources we have on the site are for non-commercial use only. If you're going to profit from the game you're making, then you shouldn't be using them.") 8 years 5 months ago     by Blue Shadow | Replies:1  Views:6491 | [Last Post](https://www.realm667.com/forum/let-us-know/1088-copyright-on-assets-on-this-site#6822 "The resources we have on the site are for non-commercial use only. If you're going to profit from the game you're making, then you shouldn't be using them.") by Blue Shadow      8 years 5 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1057-clicking-a-thread-title-takes-you-to-the-latest-post-instead-of-the-main-post) | [Clicking a thread title takes you to the latest post instead of the main post.](https://www.realm667.com/forum/let-us-know/1057-clicking-a-thread-title-takes-you-to-the-latest-post-instead-of-the-main-post "I found this pretty annoying, and considering there is a "last post" link it's also redundant.")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 8 months ago, by Gothic       [Last Post](https://www.realm667.com/forum/let-us-know/1057-clicking-a-thread-title-takes-you-to-the-latest-post-instead-of-the-main-post#6707 "I found this pretty annoying, and considering there is a "last post" link it's also redundant.") 8 years 8 months ago     by Gothic | Replies:0  Views:5841 | [Last Post](https://www.realm667.com/forum/let-us-know/1057-clicking-a-thread-title-takes-you-to-the-latest-post-instead-of-the-main-post#6707 "I found this pretty annoying, and considering there is a "last post" link it's also redundant.") by Gothic      8 years 8 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1054-using-snaps-for-distribution-on-linux) | [Using snaps for distribution on Linux](https://www.realm667.com/forum/let-us-know/1054-using-snaps-for-distribution-on-linux "I wonder if you'd be interested in looking at snaps as a distribution method for your creations on Linux? The snap package format is fully supported on Ubuntu (by far the most popular Linux...")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 8 months ago, by mcphail       [Last Post](https://www.realm667.com/forum/let-us-know/1054-using-snaps-for-distribution-on-linux#6703 "I wonder if you'd be interested in looking at snaps as a distribution method for your creations on Linux? The snap package format is fully supported on Ubuntu (by far the most popular Linux...") 8 years 8 months ago     by mcphail | Replies:0  Views:6965 | [Last Post](https://www.realm667.com/forum/let-us-know/1054-using-snaps-for-distribution-on-linux#6703 "I wonder if you'd be interested in looking at snaps as a distribution method for your creations on Linux? The snap package format is fully supported on Ubuntu (by far the most popular Linux...") by mcphail      8 years 8 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1013-a-question) | [A question](https://www.realm667.com/forum/let-us-know/1013-a-question "I'm not sure if this is the right place to post this, but it's the closest thing i could find. Why are the Pulse Rfile and Smart Gun sounds inverted? Also, please ignore my name, i made this account a while ago, and i don't think i can change my name.")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 11 months ago, by mlg\_noscoper       [Last Post](https://www.realm667.com/forum/let-us-know/1013-a-question#6479 "Got any other alternatives? I don't see anything potentially objectionable there, but it's not a super-exciting handle, either. I am honestly considering just letting you have "dickweed" at this point if nobody else objects, though. I can tell from your registration info that it's not an abbreviation for "Richard", but it's mild enough I may turn a blind eye if everyone else does too. :P  Oh, and is anybody familiar with the Aliens TG project interested in looking into an update? Even if we have an issue "confirmed", we still go through the regular update process so we have a paper trail and accountability, instead of just surreptitiously replacing the files on the headend.") 8 years 10 months ago     by MagicWazard | Replies:9  Views:8135 | [Last Post](https://www.realm667.com/forum/let-us-know/1013-a-question#6479 "Got any other alternatives? I don't see anything potentially objectionable there, but it's not a super-exciting handle, either. I am honestly considering just letting you have "dickweed" at this point if nobody else objects, though. I can tell from your registration info that it's not an abbreviation for "Richard", but it's mild enough I may turn a blind eye if everyone else does too. :P  Oh, and is anybody familiar with the Aliens TG project interested in looking into an update? Even if we have an issue "confirmed", we still go through the regular update process so we have a paper trail and accountability, instead of just surreptitiously replacing the files on the headend.") by MagicWazard      8 years 10 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/1010-label-files-on-repository-that-have-open-source-content) | [Label files on repository that have open source content](https://www.realm667.com/forum/let-us-know/1010-label-files-on-repository-that-have-open-source-content "So sometimes I check through the repository for projects to see if there's anything that can be used in open source projects, but nothing has really been labelled as to whether or not they're licensed...")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 8 years 11 months ago, by Death Egg       [Last Post](https://www.realm667.com/forum/let-us-know/1010-label-files-on-repository-that-have-open-source-content#6330 "So sometimes I check through the repository for projects to see if there's anything that can be used in open source projects, but nothing has really been labelled as to whether or not they're licensed...") 8 years 11 months ago     by Death Egg | Replies:0  Views:6535 | [Last Post](https://www.realm667.com/forum/let-us-know/1010-label-files-on-repository-that-have-open-source-content#6330 "So sometimes I check through the repository for projects to see if there's anything that can be used in open source projects, but nothing has really been labelled as to whether or not they're licensed...") by Death Egg      8 years 11 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/994-reoccurring-issue) | [Reoccurring issue](https://www.realm667.com/forum/let-us-know/994-reoccurring-issue "So every few updates that Gzdoom and Zdoom has there are a few monsters that consistently have an issue where certain projectile attacks will bug out. Two of the monsters that have consistently shown...")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 9 years 3 weeks ago, by doomedarchviledemon       [Last Post](https://www.realm667.com/forum/let-us-know/994-reoccurring-issue#6273 "Ok...I made an update version. May I ask a favor of you? Decorum prevents me from approving my own submissions, so I was wondering if you would be willing to post an update thread using this...") 9 years 1 day ago     by MagicWazard | Replies:5  Views:7457 | [Last Post](https://www.realm667.com/forum/let-us-know/994-reoccurring-issue#6273 "Ok...I made an update version. May I ask a favor of you? Decorum prevents me from approving my own submissions, so I was wondering if you would be willing to post an update thread using this...") by MagicWazard      9 years 1 day ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/985-hello-and-nice-site) | [Hello and Nice Site!](https://www.realm667.com/forum/let-us-know/985-hello-and-nice-site "I have a site issue... it's really nice!  It's been a number of years since I visited here, and since that time you've really spruced it up. Looks quite professional and modern; good job, guys. Although I did see someone griping about a new PM system, haha. Definitely looks like a labor of love.  I'm going to be posting a monster in a matter of hours to a matter of days. I recently completed a contract with the Army and am getting SO back in touch with my creative side. I'm also semi-active on Doomworld.  That's it. No issues, just wanted to share some good vibes and say hello~.")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 9 years 4 weeks ago, by RoboticRocketeer       [Last Post](https://www.realm667.com/forum/let-us-know/985-hello-and-nice-site#6228 "Hi! Things have been a bit slow as of late, so you won't find as much activity as you might have last time you were here. I try to drop by at least every few days to keep things moving when I can.  As for PMs, we don't have a system in place currently...if we need to send messages, typically we use the ZDoom forum's PM system. If you haven't registered there too, you should; it's where most of the action is nowadays.") 9 years 2 weeks ago     by MagicWazard | Replies:1  Views:6448 | [Last Post](https://www.realm667.com/forum/let-us-know/985-hello-and-nice-site#6228 "Hi! Things have been a bit slow as of late, so you won't find as much activity as you might have last time you were here. I try to drop by at least every few days to keep things moving when I can.  As for PMs, we don't have a system in place currently...if we need to send messages, typically we use the ZDoom forum's PM system. If you haven't registered there too, you should; it's where most of the action is nowadays.") by MagicWazard      9 years 2 weeks ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/soulsphere.png)](https://www.realm667.com/forum/let-us-know/865-idea-off-topic-thread) | [\[IDEA\]Off Topic Thread](https://www.realm667.com/forum/let-us-know/865-idea-off-topic-thread "I think it will be good to have in the forum board and off-topic thread like Everything else if we want users to talk about stuff not related to Doom.The offtopic stuff will be posted only on that...")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 9 years 7 months ago, by CaptainManiac       [Last Post](https://www.realm667.com/forum/let-us-know/865-idea-off-topic-thread#5322 "I agree with Blue Shadow.  I'd personally rather leave the site as a more content driven space.") 9 years 7 months ago     by Dreadopp | Replies:2  Views:8595 | [Last Post](https://www.realm667.com/forum/let-us-know/865-idea-off-topic-thread#5322 "I agree with Blue Shadow.  I'd personally rather leave the site as a more content driven space.") by Dreadopp      9 years 7 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/hot.png)](https://www.realm667.com/forum/let-us-know/790-repository-main-menu-issues) | [Repository main menu issues](https://www.realm667.com/forum/let-us-know/790-repository-main-menu-issues "I've noticed since 2 - 3 years ago that this issue isn't still fixed on my side: when you open a "main menu" page for a Repository section (like Armory, for example), try to set "Display Nums Items" to "ALL": you'll see that all sections (Doom, Heretic/Hexen, Others) are truncated and also doesn't show properly what did you choose though... Is it fixable? I use Chrome, updated, on a 1280x1024 resolution (dunno if it's important such info but while in doubt...)")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 9 years 10 months ago, by ozymandias81       [Last Post](https://www.realm667.com/forum/let-us-know/790-repository-main-menu-issues#4840 "I am aware of the problem but unfortunately I have no idea what's wrong. I am going to update some components and modules today, maybe it fixes the glitch.  EDIT: Updated SectionEx, unfortunately no improvement. "All" still displays only the first 20 items.") 9 years 10 months ago     by Tormentor667 | Replies:2  Views:7564 | [Last Post](https://www.realm667.com/forum/let-us-know/790-repository-main-menu-issues#4840 "I am aware of the problem but unfortunately I have no idea what's wrong. I am going to update some components and modules today, maybe it fixes the glitch.  EDIT: Updated SectionEx, unfortunately no improvement. "All" still displays only the first 20 items.") by Tormentor667      9 years 10 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/799-prop-stop-bloody-chalice) | [Prop Stop; Bloody Chalice](https://www.realm667.com/forum/let-us-know/799-prop-stop-bloody-chalice "Hi,  Has anyone tried the bloody chalice wad? I kept trying to code it with different numerical numbers but it won't show on my doom map. I keep getting the common exclamation sign error.")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 9 years 10 months ago, by SirBruce       [Last Post](https://www.realm667.com/forum/let-us-know/799-prop-stop-bloody-chalice#4839 "Could post a screenshot showing this?") 9 years 10 months ago     by Blue Shadow | Replies:2  Views:7250 | [Last Post](https://www.realm667.com/forum/let-us-know/799-prop-stop-bloody-chalice#4839 "Could post a screenshot showing this?") by Blue Shadow      9 years 10 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/786-beastiary-doom-style-divine-shadow-error) | [Beastiary; Doom Style; Divine Shadow error](https://www.realm667.com/forum/let-us-know/786-beastiary-doom-style-divine-shadow-error "Hi, the Divine Shadow wad seems to be missing decorates and won't load. :(")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 9 years 10 months ago, by SirBruce       [Last Post](https://www.realm667.com/forum/let-us-know/786-beastiary-doom-style-divine-shadow-error#4763 "Zandronum's GL render is older than GZDoom's current, as far as I know.") 9 years 10 months ago     by Blue Shadow | Replies:8  Views:8205 | [Last Post](https://www.realm667.com/forum/let-us-know/786-beastiary-doom-style-divine-shadow-error#4763 "Zandronum's GL render is older than GZDoom's current, as far as I know.") by Blue Shadow      9 years 10 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png)](https://www.realm667.com/forum/let-us-know/743-forums-not-updating-for-guests) | [Forums not updating for guests?](https://www.realm667.com/forum/let-us-know/743-forums-not-updating-for-guests "So I've been checking up on the forums here at work for the past couple of weeks and have noticed that the forums page doesn't seem to be updating to show the latest posts. For example, on the main...")        Category: [Let us know](https://www.realm667.com/forum/let-us-know "You have suggestions for the Realm667? Any ideas? Or did you encounter some problems? Just let me know, I am eager to fix them up and improve the overall usablity of the site.")     Topic started 10 years 3 weeks ago, by doomedarchviledemon       [Last Post](https://www.realm667.com/forum/let-us-know/743-forums-not-updating-for-guests#4710 "Sorry to bump this but I just wanted to add that the shout box on Android doesn't work properly either, I'm pretty sure it's related to the webpage not updating on refresh.. This issue I'm having is...") 9 years 11 months ago     by BadMojo | Replies:5  Views:7801 | [Last Post](https://www.realm667.com/forum/let-us-know/743-forums-not-updating-for-guests#4710 "Sorry to bump this but I just wanted to add that the shout box on Android doesn't work properly either, I'm pretty sure it's related to the webpage not updating on refresh.. This issue I'm having is...") by BadMojo      9 years 11 months ago |

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