#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/help.png) Reviving resource threads lost after site rebuild

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- **MagicWazard**
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   11 years 7 months ago [\#966](#966) by MagicWazard  *[Reviving resource threads lost after site rebuild](https://www.realm667.com/forum/let-us-know/169-reviving-resource-threads-lost-after-site-rebuild#966 "Before the site was hacked and then rebuilt, we had a couple ongoing threads where resources were being collected. One of them was a thread where we were having people (mostly Sandypaper if I...")* was created by *MagicWazard*

 Before the site was hacked and then rebuilt, we had a couple ongoing threads where resources were being collected. One of them was a thread where we were having people (mostly Sandypaper if I recollect) post brightmaps for pre-existing submissions. Another was a thread compiling new skybox textures.

Do we want to resurrect those threads now that the site is rebuilt? Are there any others that we should revive?

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- **Tormentor667**
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   11 years 7 months ago [\#971](#971) by Tormentor667  Replied by *Tormentor667* on topic *[Reviving resource threads lost after site rebuild](https://www.realm667.com/forum/let-us-know/169-reviving-resource-threads-lost-after-site-rebuild#971 "Before the site was hacked and then rebuilt, we had a couple ongoing threads where resources were being collected. One of them was a thread where we were having people (mostly Sandypaper if I...")*

 Well, I'd say go for it, it's always a good idea to have a definite place where things like this belong.

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