#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png) Error in Shadow Hunter's description

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- **JohnnyTheWolf**
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   4 years 8 months ago [\#9598](#9598) by JohnnyTheWolf  *[Error in Shadow Hunter's description](https://www.realm667.com/forum/let-us-know/1728-error-in-shadow-hunters-description#9598 "Hello everyone,

I have noticed that the is a hitscan monster despite the Info tab calling it a projectile monster.")* was created by *JohnnyTheWolf*

 Hello everyone,

I have noticed that the [ Shadow Hunter](https://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/1980-shadow-hunter#info) is a hitscan monster despite the Info tab calling it a projectile monster.

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- **Gothic**
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   4 years 8 months ago [\#9599](#9599) by Gothic  Replied by *Gothic* on topic *[Error in Shadow Hunter's description](https://www.realm667.com/forum/let-us-know/1728-error-in-shadow-hunters-description#9599 "Hello everyone,

I have noticed that the is a hitscan monster despite the Info tab calling it a projectile monster.")*

 fixed

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- **doomedarchviledemon**
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   4 years 7 months ago [\#9606](#9606) by doomedarchviledemon  Replied by *doomedarchviledemon* on topic *[Error in Shadow Hunter's description](https://www.realm667.com/forum/let-us-know/1728-error-in-shadow-hunters-description#9606 "Hello everyone,

I have noticed that the is a hitscan monster despite the Info tab calling it a projectile monster.")*

 Slight correction, but the shadow hunter does use a projectile. The projectile it uses is the Shadow Bullet with its speed of 50. For future reference should I have inputted this as a hitscan or would fast-projectile have been more appropriate?

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- **Gothic**
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   4 years 7 months ago [\#9610](#9610) by Gothic  Replied by *Gothic* on topic *[Error in Shadow Hunter's description](https://www.realm667.com/forum/let-us-know/1728-error-in-shadow-hunters-description#9610 "Hello everyone,

I have noticed that the is a hitscan monster despite the Info tab calling it a projectile monster.")*

 Oops, sorry for the mistake, I should've tested the actor first instead of assuming it was a hitscanner.

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