#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png) Skull Tree

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- **Salahmander**
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- Wicked
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   11 years 9 months ago [\#337](#337) by Salahmander  *[Skull Tree](https://www.realm667.com/forum/let-us-know/96-skull-tree#337 "Hello there, I recently downloaded the Skull Tree, but noticed there were two types of skull trees in the DECORATE, but there is only one graphic for the skull tree. I noticed also that the name of...")* was created by *Salahmander*

 Hello there, I recently downloaded the Skull Tree, but noticed there were two types of skull trees in the DECORATE, but there is only one graphic for the skull tree. I noticed also that the name of the graphic is TRESA0B0. But ain't loading. Was this intentional?

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- **Tormentor667**
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   11 years 9 months ago [\#340](#340) by Tormentor667  Replied by *Tormentor667* on topic *[Skull Tree](https://www.realm667.com/forum/let-us-know/96-skull-tree#340 "Hello there, I recently downloaded the Skull Tree, but noticed there were two types of skull trees in the DECORATE, but there is only one graphic for the skull tree. I noticed also that the name of...")*

 Looks like a bug to me, maybe it got missed when we've approved it. Can anyone confirm this?

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- **Salahmander**
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- Wicked
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   11 years 9 months ago [\#341](#341) by Salahmander  Replied by *Salahmander* on topic *[Skull Tree](https://www.realm667.com/forum/let-us-know/96-skull-tree#341 "Hello there, I recently downloaded the Skull Tree, but noticed there were two types of skull trees in the DECORATE, but there is only one graphic for the skull tree. I noticed also that the name of...")*

 False alarm, I merely had the DECORATE numbers wrong when putting them on the map. Sorry about this, it's working fine.

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- **Blue Shadow**
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   11 years 9 months ago [\#342](#342) by Blue Shadow  Replied by *Blue Shadow* on topic *[Skull Tree](https://www.realm667.com/forum/let-us-know/96-skull-tree#342 "Hello there, I recently downloaded the Skull Tree, but noticed there were two types of skull trees in the DECORATE, but there is only one graphic for the skull tree. I noticed also that the name of...")*

 I've just checked it, and as far as I can see, everything is in order, except that both tree actors have the same editor number, which makes it impossible to have both trees be placed in a map through a map editor (one of them needs to be given a different number).

> Salahmander wrote: I noticed also that the name of the graphic is TRESA0B0. But ain't loading. Was this intentional?

Works for me. That naming scheme allows the use of [ mirroring for the sprite](http://zdoom.org/wiki/Sprites#Mirroring) by using a single graphic.

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- **Salahmander**
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- Wicked
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   11 years 9 months ago [\#343](#343) by Salahmander  Replied by *Salahmander* on topic *[Skull Tree](https://www.realm667.com/forum/let-us-know/96-skull-tree#343 "Hello there, I recently downloaded the Skull Tree, but noticed there were two types of skull trees in the DECORATE, but there is only one graphic for the skull tree. I noticed also that the name of...")*

> Blue Shadow wrote: Works for me. That naming scheme allows the use of [ mirroring for the sprite](http://zdoom.org/wiki/Sprites#Mirroring) by using a single graphic.

Ah, I didn't know about the whole mirroring thing, was new to me. But yeah, it's working fine.

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