#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_submission.png) \[SUBMISSION\] civilians

##

- **softwardia**
- ![softwardia's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar12597.png?1744674832) Topic Author
- Dark Imp
- ![Dark Imp](https://www.realm667.com/media/kunena/ranks/rank_41_darkimp.png)

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   1 year 3 months ago - 6 months 2 weeks ago [\#12743](#12743) by softwardia  *[\[SUBMISSION\] civilians](https://www.realm667.com/forum/prop-stop/2218-submission-civilians#12743 "Name: unarmed  civilians

Difficulty: None
Connections: None
Summon: male_citizen_spawner, female_citizen_spawner, general_citizen_spawner
Melee: none
Distance: none
Type: friendly npc
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: softwardia
Sounds: Sound Ideas
Sprites: osjclatchford, Craneo
Idea base: the civilian npc from blood

Description: a pack of various harlmess civilian npcs with various shirt, hair and skin colors that run and scream in terror to help your maps feel more lived in and chaotic, it even includes 3 randomized spawners 1 that spawns male civilians only, 1 that spawns female civilians only, and 1 that spawns both male and female civilians

(update: fixed download link and make it a proper pk3 and converted sprites to png)
download: ")* was created by *softwardia*

 Name: unarmed civilians
Difficulty: None
Connections: None
Summon: male_citizen_spawner, female_citizen_spawner, general_citizen_spawner
Melee: none
Distance: none
Type: friendly npc
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: softwardia
Sounds: Sound Ideas
Sprites: osjclatchford, Craneo
Idea base: the civilian npc from blood

Description: a pack of various harlmess civilian npcs with various shirt, hair and skin colors that run and scream in terror to help your maps feel more lived in and chaotic, it even includes 3 randomized spawners 1 that spawns male civilians only, 1 that spawns female civilians only, and 1 that spawns both male and female civilians

[ ![[img](https://i.imgur.com/fW3QtOH.png) ](https://i.imgur.com/fW3QtOH.png)
(update: fixed download link and make it a proper pk3 and converted sprites to png)
download:
[ https://www.mediafire.com/file/2tu3fd9qq6s3kz6/civilians.pk3/file](https://www.mediafire.com/file/fuunvjsnwol1rrd/civilians.zip/file)

 Last edit: 6 months 2 weeks ago by softwardia.

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- **doomedarchviledemon**
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   1 year 3 months ago [\#12744](#12744) by doomedarchviledemon  Replied by *doomedarchviledemon* on topic *[\[SUBMISSION\] civilians](https://www.realm667.com/forum/prop-stop/2218-submission-civilians#12744 "Name: unarmed  civilians

Difficulty: None
Connections: None
Summon: male_citizen_spawner, female_citizen_spawner, general_citizen_spawner
Melee: none
Distance: none
Type: friendly npc
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: softwardia
Sounds: Sound Ideas
Sprites: osjclatchford, Craneo
Idea base: the civilian npc from blood

Description: a pack of various harlmess civilian npcs with various shirt, hair and skin colors that run and scream in terror to help your maps feel more lived in and chaotic, it even includes 3 randomized spawners 1 that spawns male civilians only, 1 that spawns female civilians only, and 1 that spawns both male and female civilians

(update: fixed download link and make it a proper pk3 and converted sprites to png)
download: ")*

 This is really nice. I do have a couple recommendations though.
1. Maybe add a call to have other monsters target the citizens as they are running around to serve as small distractions. You can do this with A_AlertMonsters and set an area threshold. At least that's how I've discovered on how to make monsters target non-players. There might be a better way to draw a monster's attention to non-player entities.
2. Replace A_Chase with A_Wander, or have their behavior run away from monsters instead of the player, or both if possible. This will make it so that citizens aren't just running to and staying in the furthest corner from the player. This can help keep an area filled and busy to make a fitting environment feel more chaotic and believable.
3. Post this submission under the Props section instead of the Beastiary. There is a Friendlies and Fauna sub-section for things that move around and can preform some actions on their own to populate a level and make an environment feel more alive; but they are not hostile towards the player. This would fit better under that category.

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- **softwardia**
- ![softwardia's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar12597.png?1744674832) Topic Author
- Dark Imp
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   1 year 3 months ago [\#12745](#12745) by softwardia  Replied by *softwardia* on topic *[\[SUBMISSION\] civilians](https://www.realm667.com/forum/prop-stop/2218-submission-civilians#12745 "Name: unarmed  civilians

Difficulty: None
Connections: None
Summon: male_citizen_spawner, female_citizen_spawner, general_citizen_spawner
Melee: none
Distance: none
Type: friendly npc
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: softwardia
Sounds: Sound Ideas
Sprites: osjclatchford, Craneo
Idea base: the civilian npc from blood

Description: a pack of various harlmess civilian npcs with various shirt, hair and skin colors that run and scream in terror to help your maps feel more lived in and chaotic, it even includes 3 randomized spawners 1 that spawns male civilians only, 1 that spawns female civilians only, and 1 that spawns both male and female civilians

(update: fixed download link and make it a proper pk3 and converted sprites to png)
download: ")*

 I'll play around with those ideas, and sorry for posting in the wrong section

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- **softwardia**
- ![softwardia's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar12597.png?1744674832) Topic Author
- Dark Imp
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   1 year 3 months ago [\#12746](#12746) by softwardia  Replied by *softwardia* on topic *[\[SUBMISSION\] civilians](https://www.realm667.com/forum/prop-stop/2218-submission-civilians#12746 "Name: unarmed  civilians

Difficulty: None
Connections: None
Summon: male_citizen_spawner, female_citizen_spawner, general_citizen_spawner
Melee: none
Distance: none
Type: friendly npc
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: softwardia
Sounds: Sound Ideas
Sprites: osjclatchford, Craneo
Idea base: the civilian npc from blood

Description: a pack of various harlmess civilian npcs with various shirt, hair and skin colors that run and scream in terror to help your maps feel more lived in and chaotic, it even includes 3 randomized spawners 1 that spawns male civilians only, 1 that spawns female civilians only, and 1 that spawns both male and female civilians

(update: fixed download link and make it a proper pk3 and converted sprites to png)
download: ")*

 I've updated the download
while I was able to get enemy npcs to target the civilian npcs, I however haven't found a way to get the civilians to not immediately go into their see state when there is more then 1 civilian npc within a radius of 300, I also don't know how to move this thread to the proper category

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- **doomedarchviledemon**
- ![doomedarchviledemon's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar209.png)
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   1 year 3 months ago [\#12748](#12748) by doomedarchviledemon  Replied by *doomedarchviledemon* on topic *[\[SUBMISSION\] civilians](https://www.realm667.com/forum/prop-stop/2218-submission-civilians#12748 "Name: unarmed  civilians

Difficulty: None
Connections: None
Summon: male_citizen_spawner, female_citizen_spawner, general_citizen_spawner
Melee: none
Distance: none
Type: friendly npc
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: softwardia
Sounds: Sound Ideas
Sprites: osjclatchford, Craneo
Idea base: the civilian npc from blood

Description: a pack of various harlmess civilian npcs with various shirt, hair and skin colors that run and scream in terror to help your maps feel more lived in and chaotic, it even includes 3 randomized spawners 1 that spawns male civilians only, 1 that spawns female civilians only, and 1 that spawns both male and female civilians

(update: fixed download link and make it a proper pk3 and converted sprites to png)
download: ")*

 Ah, I did not consider them activating off each other. That's my bad.
Maybe a better method would be to do something like what the Jackbomb weapon does? I think it sends out a small non-damaging (I think) blast prior to exploding that draws the attention of enemies around it, even when an enemy is targeting a player. This weapon can be found under the Other Sources/Styles category in the Armory section.

I am not sure if a thread can be moved by a user, or at all? Maybe one of the admins is able too, but if not I think just copy/pasting the submission information into the other category would do just fine.

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- **softwardia**
- ![softwardia's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar12597.png?1744674832) Topic Author
- Dark Imp
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   1 year 3 months ago [\#12749](#12749) by softwardia  Replied by *softwardia* on topic *[\[SUBMISSION\] civilians](https://www.realm667.com/forum/prop-stop/2218-submission-civilians#12749 "Name: unarmed  civilians

Difficulty: None
Connections: None
Summon: male_citizen_spawner, female_citizen_spawner, general_citizen_spawner
Melee: none
Distance: none
Type: friendly npc
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: softwardia
Sounds: Sound Ideas
Sprites: osjclatchford, Craneo
Idea base: the civilian npc from blood

Description: a pack of various harlmess civilian npcs with various shirt, hair and skin colors that run and scream in terror to help your maps feel more lived in and chaotic, it even includes 3 randomized spawners 1 that spawns male civilians only, 1 that spawns female civilians only, and 1 that spawns both male and female civilians

(update: fixed download link and make it a proper pk3 and converted sprites to png)
download: ")*

 I'll look into the jack bomb code, thanks for the help

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- **softwardia**
- ![softwardia's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar12597.png?1744674832) Topic Author
- Dark Imp
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   1 year 3 months ago [\#12753](#12753) by softwardia  Replied by *softwardia* on topic *[\[SUBMISSION\] civilians](https://www.realm667.com/forum/prop-stop/2218-submission-civilians#12753 "Name: unarmed  civilians

Difficulty: None
Connections: None
Summon: male_citizen_spawner, female_citizen_spawner, general_citizen_spawner
Melee: none
Distance: none
Type: friendly npc
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: softwardia
Sounds: Sound Ideas
Sprites: osjclatchford, Craneo
Idea base: the civilian npc from blood

Description: a pack of various harlmess civilian npcs with various shirt, hair and skin colors that run and scream in terror to help your maps feel more lived in and chaotic, it even includes 3 randomized spawners 1 that spawns male civilians only, 1 that spawns female civilians only, and 1 that spawns both male and female civilians

(update: fixed download link and make it a proper pk3 and converted sprites to png)
download: ")*

 Name: unarmed civilians
Difficulty: None
Connections: None
Summon: female1/2/3/4_civilian_green/blue/red/gray/brown/brick, male1/2/3/4_civilian_green/blue/red/gray/brown/brick, male_citizen_spawner, female_citizen_spawner, general_citizen_spawner
Melee: none
Distance: none
Type: friendly npc
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: softwardia
Sounds: Sound Ideas
Sprites: osjclatchford, Craneo
Idea base: the civilian npc from blood

Description: a pack of various harlmess civilian npcs with various shirt, hair and skin colors that run and scream in terror to help your maps feel more lived in and chaotic, it even includes 3 randomized spawners 1 that spawns male civilians only, 1 that spawns female civilians only, and 1 that spawns both male and female civilians

https://imgur.com/fW3QtOH https://imgur.com/fW3QtOH [ ![[img](https://i.imgur.com/fW3QtOH.png) ](https://i.imgur.com/fW3QtOH.png "[img")

- [ civilians.zip ](https://www.realm667.com/forum/attachment/2628?download=1 "civilians.zip") [ ](https://www.realm667.com/forum/attachment/2628?download=1 "civilians.zip")

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- **softwardia**
- ![softwardia's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar12597.png?1744674832) Topic Author
- Dark Imp
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   1 year 3 months ago [\#12754](#12754) by softwardia  Replied by *softwardia* on topic *[\[SUBMISSION\] civilians](https://www.realm667.com/forum/prop-stop/2218-submission-civilians#12754 "Name: unarmed  civilians

Difficulty: None
Connections: None
Summon: male_citizen_spawner, female_citizen_spawner, general_citizen_spawner
Melee: none
Distance: none
Type: friendly npc
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: softwardia
Sounds: Sound Ideas
Sprites: osjclatchford, Craneo
Idea base: the civilian npc from blood

Description: a pack of various harlmess civilian npcs with various shirt, hair and skin colors that run and scream in terror to help your maps feel more lived in and chaotic, it even includes 3 randomized spawners 1 that spawns male civilians only, 1 that spawns female civilians only, and 1 that spawns both male and female civilians

(update: fixed download link and make it a proper pk3 and converted sprites to png)
download: ")*

 I couldn't figure out how to move my submission in the original category so just made a new one and copy pasted from the original with minor updates

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- **DumbBuilder62**
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   1 year 1 month ago [\#12766](#12766) by DumbBuilder62  Replied by *DumbBuilder62* on topic *[\[SUBMISSION\] civilians](https://www.realm667.com/forum/prop-stop/2218-submission-civilians#12766 "Name: unarmed  civilians

Difficulty: None
Connections: None
Summon: male_citizen_spawner, female_citizen_spawner, general_citizen_spawner
Melee: none
Distance: none
Type: friendly npc
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: softwardia
Sounds: Sound Ideas
Sprites: osjclatchford, Craneo
Idea base: the civilian npc from blood

Description: a pack of various harlmess civilian npcs with various shirt, hair and skin colors that run and scream in terror to help your maps feel more lived in and chaotic, it even includes 3 randomized spawners 1 that spawns male civilians only, 1 that spawns female civilians only, and 1 that spawns both male and female civilians

(update: fixed download link and make it a proper pk3 and converted sprites to png)
download: ")*

 I am using Ultimate Doom Builder, GZDOOM DOOM2 and when i put your assest to the resources it wont show up? Can you help me or somebody help me.

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- **Gunslahyer\_Pi**
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   9 months 1 week ago - 9 months 1 week ago [\#12806](#12806) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[\[SUBMISSION\] civilians](https://www.realm667.com/forum/prop-stop/2218-submission-civilians#12806 "Name: unarmed  civilians

Difficulty: None
Connections: None
Summon: male_citizen_spawner, female_citizen_spawner, general_citizen_spawner
Melee: none
Distance: none
Type: friendly npc
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: softwardia
Sounds: Sound Ideas
Sprites: osjclatchford, Craneo
Idea base: the civilian npc from blood

Description: a pack of various harlmess civilian npcs with various shirt, hair and skin colors that run and scream in terror to help your maps feel more lived in and chaotic, it even includes 3 randomized spawners 1 that spawns male civilians only, 1 that spawns female civilians only, and 1 that spawns both male and female civilians

(update: fixed download link and make it a proper pk3 and converted sprites to png)
download: ")*

 *BUMP*

If you're using them in a new project, you may need to assign them a $category subline in the actor lump and sprite actor number.

"Actor Civilian 14000"

Hope this helps.

 Last edit: 9 months 1 week ago by Gunslahyer\_Pi. Reason: Because, I was on vacation.

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