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###  [Repository](https://www.realm667.com/forum/repository "View Category 'Repository'")  262 topics

 |  | Category | Last Post |
|---|---|---|
| [ ](https://www.realm667.com/forum/armory) | ###  [Armory](https://www.realm667.com/forum/armory "View Category 'Armory'")  23 topics       With all of the powered-up monsters from the Beastiary, it's time to introduce some new ways to kill them! Enter the Armory and get what you need. If you want to submit your own weapons, make sure to read the rules. | [\[SUBMISSION\] Intratec](https://www.realm667.com/forum/armory/2339-submission-intratec#12991 "Name:  Intratec Class: 2 Type: Hitscan Palette: Doom Summon: Intratec Ammotype: Clip AltFire: No Powered Mode: No Added States: No  Darling of evidence lockers worldwide, this cheap, affordable machine pistol is made out of nothing but sheet metal and plastic. The Intratec exists as an in-between, an automatic pistol with high magazine-capacity, high recoil and low accuracy. An improvement over your average pea-shooter, but not by all that much. Code includes (redacted) reliability issues (random firerate hitches and chance of jamming) as a bonus.      ")     by LossForWords     2 months 1 week ago |

| [ ](https://www.realm667.com/forum/beastiary) | ###  [Beastiary](https://www.realm667.com/forum/beastiary "View Category 'Beastiary'")  15 topics       The Beastiary is your source for all kinds of monsters, zombies, demons and other treats. Feel free to submit your own creations, if they behave or look interesting, but be sure to read the rules for submitting a new entry! | [\[SUBMISSION\] Werewolf](https://www.realm667.com/forum/beastiary/2340-submission-werewolf#12992 "Name: Werewolf Difficulty: Easy Connection: none Summon: Werewolf Melee: Yes Distance: None Type: Human, Beast Decorate: Martin Howe Sounds: Rareware Sprites: Id Software, Digital ﻿Tome, Vader﻿ Sprite Edit: Ganbare-Lucifer, Vader, David G﻿﻿, Finalizer, Kalinus  Name: Wildman Difficulty: Very Easy Connection: none Summon: Wildman Melee: Yes Distance: None Type: Human, Beast Decorate: Martin Howe Sounds: Rareware Sprites: Id Software, Monolith Productions Sprite Edit: Ganbare-Lucifer, DrPyspy, Desfar, DeeDeeOZ  A fierce human that acts like a carnivore animal, very hostile that hunts at Doomguy upon being on his sight. Once defeated, he transforms into his beastly wolf form for a round two, more hostile than ever.  https://www.dropbox.com/scl/fi/jlhj85esv17wf4j6j45zd/werewolf.zip?rlkey=hhgfumn1ig6hlcv9sf71985ow&st=60ta607z&dl=0")     by Ganbare-Lucifer     1 month 3 weeks ago |

| [ ](https://www.realm667.com/forum/font-press) | ###  [Font Press](https://www.realm667.com/forum/font-press "View Category 'Font Press'")  1 topic       When the standard fonts just don't fit anymore and you want every single aspect of your mod to be perfectly customized and adjusted, it's time for a fitting font. The Font Press is the place to go and look for, J. Gutenberg just fell in love! | [\[READ THIS\] Font Press Submiss ...](https://www.realm667.com/forum/font-press/10-read-this-font-press-submission-rules#10 "If you are submitting a font to the Realm667 Font Press, please read these rules, and follow the submission template. It makes the job of adding them so much easier, and if a submission doesn't follow...")     by Tormentor667     11 years 10 months ago |

| [ ](https://www.realm667.com/forum/item-store) | ###  [Item Store](https://www.realm667.com/forum/item-store "View Category 'Item Store'")  2 topics       Sometimes, megaspheres and berserks are just a little too repetitive. When you want to give your players other options, the Item Store has what you need. Be sure to read the rules, before submitting your powerups. | [\[Update\] Possession Sphere](https://www.realm667.com/forum/item-store/2304-update-possession-sphere#12955 "I don't know what other people's policy about their submissions is. For myself, unless I say otherwise or give explicit permission for modification, my submissions are off limits.  I'm in no position to answer the other questions since I don't maintain the repository anymore.")     by Blue Shadow     6 months 3 weeks ago |

| [ ](https://www.realm667.com/forum/prop-stop) | ###  [Prop Stop](https://www.realm667.com/forum/prop-stop "View Category 'Prop Stop'")  9 topics       The Prop Stop is the one place to go if you are in the need of specific decoration resources like trees, gore, tech-pillars, torches or whatever is needed to make your map settings more convincing. | [\[SUBMISSION\] civilians](https://www.realm667.com/forum/prop-stop/2218-submission-civilians?start=10#12957 "i fixed it")     by softwardia     6 months 2 weeks ago |

| [ ](https://www.realm667.com/forum/sfx-shoppe) | ###  [SFX Shoppe](https://www.realm667.com/forum/sfx-shoppe "View Category 'SFX Shoppe'")  1 topic       The SFX Shoppe is your source for beautiful environmental, particle or other effects and enhancements! Take your time and submit your own entries; they are more than welcome, but remember to read the rules. | [\[READ THIS\] SFX Shoppe Submiss ...](https://www.realm667.com/forum/sfx-shoppe/4-read-this-sfx-shoppe-submission-rules#4 "If you are submitting a special effect to the Realm667 SFX Shoppe, please read these rules, and follow the submission template. It makes the job of adding them so much easier, and if a submission...")     by Tormentor667     11 years 10 months ago |

| [ ](https://www.realm667.com/forum/sound-factory) | ###  [Sound Factory](https://www.realm667.com/forum/sound-factory "View Category 'Sound Factory'")  1 topic       For a good acustical atmosphere, there is no way around ambient sounds. Though it's often very hard to find quality (and if needed, looping) sounds that aren't already overused in mods. The Sound Factory is the place to go. | [\[READ THIS\] Sound Factory Subm ...](https://www.realm667.com/forum/sound-factory/9-read-this-sound-factory-submission-rules#9 "If you are submitting a ambient sound to the Realm667 Sound Factory, please read these rules, and follow the submission template. It makes the job of adding them so much easier, and if a submission...")     by Tormentor667     11 years 10 months ago |

| [ ](https://www.realm667.com/forum/texture-stock) | ###  [Texture Stock](https://www.realm667.com/forum/texture-stock "View Category 'Texture Stock'")  2 topics       Sometimes the default Doom, Heretic, Hexen or Strife textures just aren't enough. In those cases, the Texture Stock fulfills all your needs and wishes. If you want to submit a pack, make sure to read the submission rules. | [\[UPDATE\] A.D Cop Textures](https://www.realm667.com/forum/texture-stock/2210-update-a-d-cop-textures#12735 "   Source: A.D Cop, A.D Cop: Oveseas Missions Count: 814 (251 Flats, 563 Walls) Palette: Custom (Doom/Dark Forces derivative) Format: Textures and Flats folder Anims/Switches: Yes, ZDoom Compatible  Conversion: PGE Author: Electronic Music and Animated Graphics CO., LTD. Submitted: PGE  Description: Textures from EMAG Co., Ltd.'s 1996 rail shooter "A.D Cop", and its sequel/expansion "A.D Cop: Overseas Mission".  Updated because the game's default palette is slightly darker than intended, so I used the palette found in the BITFONT.PCX file since it's the proper brightness.  ")     by Margaret Thatcher     1 year 4 months ago |

| [ ](https://www.realm667.com/forum/the-workshop) | ###  [The Workshop](https://www.realm667.com/forum/the-workshop "View Category 'The Workshop'")  208 topics       A place for modders to request resources, or collaborate on submissions. If you have something unfinished and need support, this is the place to go and find help. But also feel free to post stuff that you do not intend to finish yourself - we are your recycle bin! | [The Ideas and Brainstorming Th ...](https://www.realm667.com/forum/the-workshop/1844-the-ideas-and-brainstorming-thread?start=10#12964 "This topic has been dead for two years, lemme undust it a bit.  Would you like to have enhancements to the Psychic Soul and the Terror?  One removing the horns and the second using Rei's Goth Lost Soul   ")     by Ganbare-Lucifer     5 months 22 hours ago |

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