#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/bossbrain.png) my first Zscript monster

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- **DeVloek**
- ![DeVloek's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11145.png?1542216928) Topic Author
- Arachnotron
- ![Arachnotron](https://www.realm667.com/media/kunena/ranks/rank_10_arachno.png)

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   7 years 8 months ago [\#7245](#7245) by DeVloek  *[my first Zscript monster](https://www.realm667.com/forum/the-workshop/1215-my-first-zscript-monster#7245 "I tried to wrap my head around Zscript recently, and during the process I made a new monster. The initial that I read was about converting the Revenant from DECORATE to Zscript, so that's the base for this monster.

When I started making this I was just playing around, and as I was digging thru the wiki for interesting and fun stuff, the monster became a boss/mini-boss type of Revenant with a variety of attacks and dodge moves. It is fast, deadly and able to fly :evil: It can even lift off and land at will... which means at random :XD:

I might turn this into a proper submission, thats why I'd like to ask for some feedback. The monster does work as intended but I guess there's room for improvement in the code. For now the sprites are just a basic recolor, I painted the armor green so translations are easily applied. The monster's name is Nekrodaemon but that may change depending on how far I can get with the sprites. So if anyone can help with that or has ideas and suggestions, please tell me :)

I made an arena to fight and test this monster, if you wanna give it a try here's the download:
https://drive.google.com/open?id=1ifblyvoweOeFWPe4ndBzi7gJgPL6rZkQ

When you start a new game you can choose how many of these bastards you wanna fight. It's supposed to be a boss so I guess provoking infights is the only way to beat all five levels (I never made it past level 4). It's quite funny how they kick each others ass ;)

If you wanna test it in your own map just load NKRDMN.wad from the .pk3 and summon Nekrodaemon.")* was created by *DeVloek*

 I tried to wrap my head around Zscript recently, and during the process I made a new monster. The initial [ tutorial](https://forum.zdoom.org/viewtopic.php?f=39&t=57300) that I read was about converting the Revenant from DECORATE to Zscript, so that's the base for this monster.
When I started making this I was just playing around, and as I was digging thru the wiki for interesting and fun stuff, the monster became a boss/mini-boss type of Revenant with a variety of attacks and dodge moves. It is fast, deadly and able to fly :evil: It can even lift off and land at will... which means at random :![XD](https://www.realm667.com/laugh.gif "XD"):

I might turn this into a proper submission, thats why I'd like to ask for some feedback. The monster does work as intended but I guess there's room for improvement in the code. For now the sprites are just a basic recolor, I painted the armor green so translations are easily applied. The monster's name is Nekrodaemon but that may change depending on how far I can get with the sprites. So if anyone can help with that or has ideas and suggestions, please tell me ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)")

I made an arena to fight and test this monster, if you wanna give it a try here's the download:
https://drive.google.com/open?id=1ifblyvoweOeFWPe4ndBzi7gJgPL6rZkQ

When you start a new game you can choose how many of these bastards you wanna fight. It's supposed to be a boss so I guess provoking infights is the only way to beat all five levels (I never made it past level 4). It's quite funny how they kick each others ass ![;)](https://www.realm667.com/wink.gif ";)")

If you wanna test it in your own map just load NKRDMN.wad from the .pk3 and summon Nekrodaemon.

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