#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/bossbrain.png) Need code for a custom enemy, anybody willing to help?

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- **GreatestDosFanEVAH**
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- Imp
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   3 years 5 months ago - 3 years 5 months ago [\#10310](#10310) by GreatestDosFanEVAH  *[Need code for a custom enemy, anybody willing to help?](https://www.realm667.com/forum/the-workshop/1840-need-code-for-a-custom-enemy-anybody-willing-to-help#10310 "Hello, i'm making a custom cacodemon-style enemy for some of my Doom/Doom II PWADs and I need someone to do the scripting for me. The sprites have been finished and enclosed in a WAD file, along with...")* was created by *GreatestDosFanEVAH*

 Hello, i'm making a custom cacodemon-style enemy for some of my Doom/Doom II PWADs and I need someone to do the scripting for me. The sprites have been finished and enclosed in a WAD file, along with an informative text file. If you're willing to help, please reply to this post. If you do, I will contact you in the next 1-2 days.

 Last edit: 3 years 5 months ago by GreatestDosFanEVAH.

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- **Gunslahyer\_Pi**
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   3 years 5 months ago [\#10312](#10312) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[Need code for a custom enemy, anybody willing to help?](https://www.realm667.com/forum/the-workshop/1840-need-code-for-a-custom-enemy-anybody-willing-to-help#10312 "Hello, i'm making a custom cacodemon-style enemy for some of my Doom/Doom II PWADs and I need someone to do the scripting for me. The sprites have been finished and enclosed in a WAD file, along with...")*

 *bump*

What is your goal man? What exactly do you want your monster to do? Details are important. Provide a thumbnail or any sprite imagery as reference.

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- **GreatestDosFanEVAH**
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- Imp
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   3 years 5 months ago [\#10318](#10318) by GreatestDosFanEVAH  Replied by *GreatestDosFanEVAH* on topic *[Need code for a custom enemy, anybody willing to help?](https://www.realm667.com/forum/the-workshop/1840-need-code-for-a-custom-enemy-anybody-willing-to-help#10318 "Hello, i'm making a custom cacodemon-style enemy for some of my Doom/Doom II PWADs and I need someone to do the scripting for me. The sprites have been finished and enclosed in a WAD file, along with...")*

 It floats around like a cacodemon and shoots you with cacodemon fireballs, but at a much faster rate. It's got less health though. It's also smaller, with the sprite size of an SS trooper. 4 images are below.

- [ MTBLA1.png ![MTBLA1.png](https://www.realm667.com/forum/attachment/1369?download=1) ](https://www.realm667.com/forum/attachment/1369?download=1 "MTBLA1.png") [ ](https://www.realm667.com/forum/attachment/1369?download=1 "MTBLA1.png")
- [ MTBLQ0.png ![MTBLQ0.png](https://www.realm667.com/forum/attachment/1370?download=1) ](https://www.realm667.com/forum/attachment/1370?download=1 "MTBLQ0.png") [ ](https://www.realm667.com/forum/attachment/1370?download=1 "MTBLQ0.png")
- [ MTBLA6.png ![MTBLA6.png](https://www.realm667.com/forum/attachment/1371?download=1) ](https://www.realm667.com/forum/attachment/1371?download=1 "MTBLA6.png") [ ](https://www.realm667.com/forum/attachment/1371?download=1 "MTBLA6.png")
- [ MTBLC0.png ![MTBLC0.png](https://www.realm667.com/forum/attachment/1372?download=1) ](https://www.realm667.com/forum/attachment/1372?download=1 "MTBLC0.png") [ ](https://www.realm667.com/forum/attachment/1372?download=1 "MTBLC0.png")

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