#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/map.png) can i submit the freedoom monsters?

##

- **raymoohawk**
- ![raymoohawk's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar1641.png) Topic Author
- Wraith
- ![Wraith](https://www.realm667.com/media/kunena/ranks/rank_41_wraith.png)

 Less More- Posts: 15
-
-

   11 years 9 months ago - 11 years 9 months ago [\#150](#150) by raymoohawk  *[can i submit the freedoom monsters?](https://www.realm667.com/forum/the-workshop/63-can-i-submit-the-freedoom-monsters#150 "right now we are overhauling the freedoom sprites, over at doomworld i asked if it was okay to bring them here and they said i could, so i was thinking if you guys thougt they would be of use here?

it was done by urric and edited by me

it replaces the cyberemon. the idea is that as the monsters are completed to bring them here")* was created by *raymoohawk*

 right now we are overhauling the freedoom sprites, over at doomworld i asked if it was okay to bring them here and they said i could, so i was thinking if you guys thougt they would be of use here?

[ this is an example ](https://soulsphere.org/random/rmhcybr.wad) it was done by urric and edited by me

it replaces the cyberemon. the idea is that as the monsters are completed to bring them here

 Last edit: 11 years 9 months ago by raymoohawk.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL3RoZS13b3Jrc2hvcC82My1jYW4taS1zdWJtaXQtdGhlLWZyZWVkb29tLW1vbnN0ZXJz&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Blue Shadow**
- ![Blue Shadow's Avatar](https://www.realm667.com/media/kunena/core/svg/person.svg)
- Administrator
- ![Administrator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 1131
-
-
-

   11 years 9 months ago [\#160](#160) by Blue Shadow  Replied by *Blue Shadow* on topic *[can i submit the freedoom monsters?](https://www.realm667.com/forum/the-workshop/63-can-i-submit-the-freedoom-monsters#160 "right now we are overhauling the freedoom sprites, over at doomworld i asked if it was okay to bring them here and they said i could, so i was thinking if you guys thougt they would be of use here?

it was done by urric and edited by me

it replaces the cyberemon. the idea is that as the monsters are completed to bring them here")*

 I just moved your thread into Workshop since it's not a submission.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL3RoZS13b3Jrc2hvcC82My1jYW4taS1zdWJtaXQtdGhlLWZyZWVkb29tLW1vbnN0ZXJz&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **raymoohawk**
- ![raymoohawk's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar1641.png) Topic Author
- Wraith
- ![Wraith](https://www.realm667.com/media/kunena/ranks/rank_41_wraith.png)

 Less More- Posts: 15
-
-

   11 years 9 months ago [\#204](#204) by raymoohawk  Replied by *raymoohawk* on topic *[can i submit the freedoom monsters?](https://www.realm667.com/forum/the-workshop/63-can-i-submit-the-freedoom-monsters#204 "right now we are overhauling the freedoom sprites, over at doomworld i asked if it was okay to bring them here and they said i could, so i was thinking if you guys thougt they would be of use here?

it was done by urric and edited by me

it replaces the cyberemon. the idea is that as the monsters are completed to bring them here")*

 a question by palleted pngs does that mean they have to use the doom pallette?

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL3RoZS13b3Jrc2hvcC82My1jYW4taS1zdWJtaXQtdGhlLWZyZWVkb29tLW1vbnN0ZXJz&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Blue Shadow**
- ![Blue Shadow's Avatar](https://www.realm667.com/media/kunena/core/svg/person.svg)
- Administrator
- ![Administrator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 1131
-
-
-

   11 years 9 months ago [\#208](#208) by Blue Shadow  Replied by *Blue Shadow* on topic *[can i submit the freedoom monsters?](https://www.realm667.com/forum/the-workshop/63-can-i-submit-the-freedoom-monsters#208 "right now we are overhauling the freedoom sprites, over at doomworld i asked if it was okay to bring them here and they said i could, so i was thinking if you guys thougt they would be of use here?

it was done by urric and edited by me

it replaces the cyberemon. the idea is that as the monsters are completed to bring them here")*

 No, the sprites don't have to be in Doom, Heretic or Hexen palette. They can have their own custom one. The important thing is that they have to be in 8-bit mode, i.e no true-color (there are exceptions, though).

Although, it'd be preferable if the sprites use a palette with colors similar to those found in the palette for the game the sprites are intended for, e.g you create a monster intended for Heretic, you base the sprites colors around the Heretic palette. This way, the colors would translate better when using the software renderer, which relies on the game's palette instead of the sprite's own.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL3RoZS13b3Jrc2hvcC82My1jYW4taS1zdWJtaXQtdGhlLWZyZWVkb29tLW1vbnN0ZXJz&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **NeuralStunner**
- ![NeuralStunner's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar67.jpg)
- Administrator
- ![Administrator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 110
-
-
-

   11 years 9 months ago [\#218](#218) by NeuralStunner  Replied by *NeuralStunner* on topic *[can i submit the freedoom monsters?](https://www.realm667.com/forum/the-workshop/63-can-i-submit-the-freedoom-monsters#218 "right now we are overhauling the freedoom sprites, over at doomworld i asked if it was okay to bring them here and they said i could, so i was thinking if you guys thougt they would be of use here?

it was done by urric and edited by me

it replaces the cyberemon. the idea is that as the monsters are completed to bring them here")*

 Since it's your art and the rest of the Freedoom team doesn't have any problem with it, sure!

My concern would be how the monsters behave. My opinion is that it's OK if they function just like the monsters they replace, so they have consistent behavior. Others might prefer that the new monsters be a little different. Does anyone else have an opinion on this?

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL3RoZS13b3Jrc2hvcC82My1jYW4taS1zdWJtaXQtdGhlLWZyZWVkb29tLW1vbnN0ZXJz&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **zrrion the insect**
- ![zrrion the insect's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar254.png?1589347009)
- Dark Imp
- ![Dark Imp](https://www.realm667.com/media/kunena/ranks/rank_41_darkimp.png)

 Less More- Posts: 9
-
-

   11 years 9 months ago [\#219](#219) by zrrion the insect  Replied by *zrrion the insect* on topic *[can i submit the freedoom monsters?](https://www.realm667.com/forum/the-workshop/63-can-i-submit-the-freedoom-monsters#219 "right now we are overhauling the freedoom sprites, over at doomworld i asked if it was okay to bring them here and they said i could, so i was thinking if you guys thougt they would be of use here?

it was done by urric and edited by me

it replaces the cyberemon. the idea is that as the monsters are completed to bring them here")*

 I would rather they behave like the things they replace. It would not bu unreasonable to include variants that act differently though.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL3RoZS13b3Jrc2hvcC82My1jYW4taS1zdWJtaXQtdGhlLWZyZWVkb29tLW1vbnN0ZXJz&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Dreadopp**
- ![Dreadopp's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar65.gif)
- Administrator
- ![Administrator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 183
-
-
-

   11 years 9 months ago [\#221](#221) by Dreadopp  Replied by *Dreadopp* on topic *[can i submit the freedoom monsters?](https://www.realm667.com/forum/the-workshop/63-can-i-submit-the-freedoom-monsters#221 "right now we are overhauling the freedoom sprites, over at doomworld i asked if it was okay to bring them here and they said i could, so i was thinking if you guys thougt they would be of use here?

it was done by urric and edited by me

it replaces the cyberemon. the idea is that as the monsters are completed to bring them here")*

 I don't have a problem with a simplified behavior as long as the sprite is somewhat interesting. In this case, that should be fine. ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)")

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL3RoZS13b3Jrc2hvcC82My1jYW4taS1zdWJtaXQtdGhlLWZyZWVkb29tLW1vbnN0ZXJz&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Infirnex**
- ![Infirnex's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar89.png?1616236591)
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

 Less More- Posts: 49
-
-
-
-

   11 years 9 months ago [\#222](#222) by Infirnex  Replied by *Infirnex* on topic *[can i submit the freedoom monsters?](https://www.realm667.com/forum/the-workshop/63-can-i-submit-the-freedoom-monsters#222 "right now we are overhauling the freedoom sprites, over at doomworld i asked if it was okay to bring them here and they said i could, so i was thinking if you guys thougt they would be of use here?

it was done by urric and edited by me

it replaces the cyberemon. the idea is that as the monsters are completed to bring them here")*

 I would prefer the submission to bring something new to the table, but in an instance like this, I wouldn't mind. So long it's consistent.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL3RoZS13b3Jrc2hvcC82My1jYW4taS1zdWJtaXQtdGhlLWZyZWVkb29tLW1vbnN0ZXJz&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **raymoohawk**
- ![raymoohawk's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar1641.png) Topic Author
- Wraith
- ![Wraith](https://www.realm667.com/media/kunena/ranks/rank_41_wraith.png)

 Less More- Posts: 15
-
-

   11 years 9 months ago [\#367](#367) by raymoohawk  Replied by *raymoohawk* on topic *[can i submit the freedoom monsters?](https://www.realm667.com/forum/the-workshop/63-can-i-submit-the-freedoom-monsters#367 "right now we are overhauling the freedoom sprites, over at doomworld i asked if it was okay to bring them here and they said i could, so i was thinking if you guys thougt they would be of use here?

it was done by urric and edited by me

it replaces the cyberemon. the idea is that as the monsters are completed to bring them here")*

 ill be properly submitting the assault tripod and zombies soon

SHAMELESS PLUG

if your interested in having me do a monster for you enter this contest

[ http://realm667.com/index.php/kunena/the-workshop/101-monster-design-contest-the-winner-will-be-sprited](http://realm667.com/index.php/kunena/the-workshop/101-monster-design-contest-the-winner-will-be-sprited)

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL3RoZS13b3Jrc2hvcC82My1jYW4taS1zdWJtaXQtdGhlLWZyZWVkb29tLW1vbnN0ZXJz&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

[Powered by](https://www.realm667.com/forum/credits) [Kunena Forum](https://www.kunena.org)
