#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667/user/hot.png) \[QUESTION\]Weapon Parts and Upgrades????

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- **CaptainManiac**
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   9 years 7 months ago [\#5266](#5266) by CaptainManiac  *[\[QUESTION\]Weapon Parts and Upgrades????](https://www.realm667.com/forum/the-workshop/856-question-weapon-parts-and-upgrades#5266 "Hi.I have heard about the weapon parts on Hexen and i somewhat like the assemblingt system,but i wonder if there is a way to create a weapon from existing weapon by adding weapon parts to it,like if...")* was created by *CaptainManiac*

 Hi.I have heard about the weapon parts on Hexen and i somewhat like the assemblingt system,but i wonder if there is a way to create a weapon from existing weapon by adding weapon parts to it,like if you want to create a scoped version of M60 and make the scope part and use the original m60 in a way that if the weapon part is added the original m60 will turn into M60 with scope.Is there a way to make weapon parts and upgrades to be added to existing weapons in order to assemble an upgraded version of the weapon?

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- **MagicWazard**
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   9 years 7 months ago [\#5267](#5267) by MagicWazard  Replied by *MagicWazard* on topic *[\[QUESTION\]Weapon Parts and Upgrades????](https://www.realm667.com/forum/the-workshop/856-question-weapon-parts-and-upgrades#5267 "Hi.I have heard about the weapon parts on Hexen and i somewhat like the assemblingt system,but i wonder if there is a way to create a weapon from existing weapon by adding weapon parts to it,like if...")*

 I don't think there's a hard-coded way of doing this, but it should be possible to do using the WeaponPiece system. If the M60 pickup is defined as a CustomInventory item, you can make it give the player both the standard M60 weapon AND a WeaponPiece towards the scoped version of the gun. Then, you can make the scope item the other "piece" of the scoped version of the gun.

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- **Salahmander**
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   9 years 7 months ago [\#5268](#5268) by Salahmander  Replied by *Salahmander* on topic *[\[QUESTION\]Weapon Parts and Upgrades????](https://www.realm667.com/forum/the-workshop/856-question-weapon-parts-and-upgrades#5268 "Hi.I have heard about the weapon parts on Hexen and i somewhat like the assemblingt system,but i wonder if there is a way to create a weapon from existing weapon by adding weapon parts to it,like if...")*

 The one method I can think of is having a system similar to Strife's Sigil system, just needs a A_JumpIfinventory and then make a seperate state for the scoped gun.

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- **DBJ87**
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   9 years 7 months ago [\#5269](#5269) by DBJ87  Replied by *DBJ87* on topic *[\[QUESTION\]Weapon Parts and Upgrades????](https://www.realm667.com/forum/the-workshop/856-question-weapon-parts-and-upgrades#5269 "Hi.I have heard about the weapon parts on Hexen and i somewhat like the assemblingt system,but i wonder if there is a way to create a weapon from existing weapon by adding weapon parts to it,like if...")*

 Would making alternative variants as "Sister Weapons" help? Been wondering about things like upgrades or temporary upgrades that can be swapped for a while myself.

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- **CaptainManiac**
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   9 years 7 months ago [\#5270](#5270) by CaptainManiac  Replied by *CaptainManiac* on topic *[\[QUESTION\]Weapon Parts and Upgrades????](https://www.realm667.com/forum/the-workshop/856-question-weapon-parts-and-upgrades#5270 "Hi.I have heard about the weapon parts on Hexen and i somewhat like the assemblingt system,but i wonder if there is a way to create a weapon from existing weapon by adding weapon parts to it,like if...")*

 Thank you.I will try what you suggested.Also,the scoped M60 needs to take the original from the Inventory

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