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Shadows of Apocalypse - Public Beta

Shadows of Apocalypse - Public Beta

There was a great war. Noone knows who started it, and it doesn't matter. The atomic war was not so bad as everyone expected. Some places were not so badly destoyed, like the Bohemian lands, People emerged from their shelters and begun a new life, again. And with people returned greed and power struggle. One of the many power groups are the rangers. The so-called guardians of peace. The player will be a ranger, send to inspect why the main base does not respond to radio calls. During his yourney he will encounter many mutated creatures, as well as many friendly npc's and vendors. But this is only rough sketch and could be changed in the future.

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The Legend of DOOM TC

The Legend of DOOM TC

A conversion that aims to faithfully bring the original NES land of Hyrule to life in the GZDoom engine. The DOOM and Zelda games have been huge sources of influence and inspiration for detwelve personally. Now adays he finds the fandoms and creator communities that have grown up with these franchises equally inspiring. He has long held dreams to see this world realized in 3D and to create a DOOM mod. This is his first project and he has a great time learning ZScript and the basics of how to develop something for the GZDoom engine.

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Zombies Ate My Neighbors TC!

Zombies Ate My Neighbors TC!

Zombies Ate My Neighbors TC is a Total Conversion mod that aims to recreate the videogame by LucasArts "Zombies Ate My Neighbors" as a first person shooter, recreating the levels of the game as maps in a pseudo 3D environment. Not always being 1:1 but regularly aiming for a good 1:1 conversion as long as it doesn't detract for the pace of the game. And if there is a way to remake something in GZDoom then Dude27th surely give's it chance.c:

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A Quake Clone in 10 Days by Nash

A Quake Clone in 10 Days by Nash

Nash has always enjoyed watching those "I Made [Insert Game] Clone in [Insert Some Absurdly Short Time]" videos that are all over Youtube. Feeling inspired, he decided, "Hey, I wanna make a Quake clone in 10 days!". "ElderJam" is a working title he gave to the project (needed to name it something, after all). It's a nod to HP Lovecraft. This game was mostly built solo, in 10 days. It was a fun challenge. Some resources and assets were borrowed during the creation process; see CREDITS.txt for full details.

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