Name: Beam Revenant Difficulty: Medium Connections: Uses the default Arachnotron plasma sprites in its attack. Summon: BeamRevenant Melee: Yes Distance: Projectile, albeit a quick one. Type: Undead, Cybernetic Brightmaps: No Added States: No ACS: No
Submitted: Captain Ventris Decorate: Captain Ventris GLDEFs: Captain Ventris Sounds: Id Software Sprites: Id Software Sprite Edit: Spectator Idea Base: ZDoom Wars required sprites to allow players to tell Rail and Normal Revenants apart.
A Revenant with an alternate weapon. It fires a beam of energy, which is very fast moving but not perfectly accurate, so he won't be a complete murder-fest at long distances. Still, he deals a set, hefty chunk of damage with each hit, making him quite a dangerous fellow if he's unexpected.