Name: ZSpecOps Difficulty: Medium Connections: Some actors in other ZSpecOps variants in the decorate version Summon: ZSpecOpsShotgun, ZSpecOpsMachinegun, ZSpecOpsRailgun Melee: No Distance: Hitscan, Rail Type: Human, Undead Brightmaps: Yes Actor modification: No ACS: No
Submitted: Ghastly_dragon Code: Ghastly_dragon GLDefs: Ghastly_dragon, MagicWazard (brightmaps) Sounds: Id Software Sprites: Id Software Sprite Edit: Mark Quinn, Vegeta, Xim, Ghastly_dragon, MagicWazard
Very intelligent monsters that change AI modes based on their current situation. Different ZSpecOps can be made with different weapons, with different weighted behavior. If you want to make a new ZSpecOps, contact Ghastly on the forums.