This category displays only the monsters which are based on similar Doom monsters or fit better in Doom-style settings. This doesn't mean that you can't place them into Heretic, Hexen or Strife maps / mods as well, it is only meant as a little style guide and help.
Name: Hell Warrior Difficulty: Medium Connection: None Summon: HellWarrior Melee: Yes Distance: Projectile Type: Demon, Medieval Brightmaps: Yes Actor modification: No ACS: No
Submitted: Tormentor667 Code: Vader, Tormentor667, Ghastly Dragon (ZScript conversion) GLDefs: Ghastly Dragon, Sandypaper (Brightmaps) Sounds: Id Software, Vader Sprites: Id Software Sprite Edit: Vader Idea Base: Hell Warrior from Torment & Torture Episode 3
About the same relative strength as the Hell Knight. This monster has the standard projectile attack, and can also fire ripping projectiles from its shield. When its shield is raised, it cannot be damaged.
Name: Hierophant Difficulty: Hard Connections: None Summon: Hierophant Melee: Yes Distance: Projectile Type: Demon Brightmaps: No Actor modification: No ACS: Yes (DECORATE version only)
Submitted: Eriance Code: Eriance, Blue Shadow, Ghastly_dragon (ZScript conversion) GLDefs: Ghastly_dragon Sounds: Id Software, Eriance Sprites: Eriance Sprite Edit: None Idea Base: Doom 3 Helltime Hunter
A mini-boss-strength monster with multiple attacks. A stream of slightly seeking projectiles; a projectile that gives a random status effect (increased damage from attacks, lower damage dealt, or reduced speed) or a pair of ordinary fireballs. Can also dash a short distance. Has a large amount of health, as well.
Name: Machinegun Zombieman Difficulty: Easy Connections: Machinegun (optional) Summon: Machinegunguy, deadmachinegunguy Melee: No Distance: Hitscan Type: Undead, human Brightmaps: Yes Actor modification: Optional chainsaw death state ACS: No
Submitted: Skelegant Code: Skelegant, Ghastly (ZScript conversion) GLDefs: Skelegant Sounds: Id software, Skelegant Sprites: Id software Sprite Edit: Skelegant, David G. Idea Base: The alpha machinegun
This feller fires hitscan shots in short bursts. Less annoying in open areas than the regular chaingunner, but still more dangerous than a regular zombieman. Comes with an optional chainsaw death state (set the damagetype of the weapon you want to trigger this to "chainsaw").
Name: Mauler Demon Difficulty: Easy Connection: None Summon: MaulerDemon Melee: Yes Distance: Charge Type: Demon Brightmaps: Yes Actor modifications: No ACS: No
Submitted: Tormentor667 Code: KDiZD Team, Ghastly (ZScript conversion) GLDefs: Sandypaper (Brightmaps) Sounds: Id Software Sprites: Id Software Sprite Edit: Eriance Idea Base: Based on the Mauler Demon by Kristus
Name: Minigunner Difficulty: Easy Connections: Skulltag Minigun Summon: Minigunner Melee: No Distance: Hitscan Type: Human, Undead Brightmaps: No Actor modification: No ACS: No
Submitted: TheMightyHeracross Code: TheMightyHeracross, Ghastly (ZScript conversion) GLDefs: Graf Zhal (lights.pk3) Sounds: Skulltag Sprites: id Software, Skulltag Sprite Edit: ItsNatureToDie Idea Base: Minigunner's avatar, David G's sprites, lack of a minigunner on the Beastiary
Armed with a minigun, this zombie will shred you apart with double the firing speed of a chaingunner.
Name: Nightmare Spectre Difficulty: Easy/Medium Connection: Demon/Spectre Summon: NightmareSpectre Melee: Yes Distance: No Type: Demon Brightmaps: No
Submitted: DBJ87 Decorate: DBJ87 Palette: Doom Sprites: ID Software Sounds: ID Software, Williams Entertainment, Midway (Doom64, Playstation & Saturn Doom) Idea Base: Nightmare Spectre from the PS1 & Saturn Version of Doom
If you thought the Spectre was bad, meet his tougher brother!