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[SUBMISSION] M4A1

5 months 1 week ago #1 by HawkwithGlock
[SUBMISSION] M4A1 was created by HawkwithGlock
I was surprised that no one had taken weapons from other Terminator games

Name: M4A1
Class: 4
Type: Hitscan
Palette: Doom/Other
Summon: M4A1
Ammotype: Clip
AltFire: No
Powered Mode: No
Added States: No

Submitted: HawkwithGlock
Decorate: Joker_Studios
Sprites: Terminator Skynet (Future Shock)
Sounds: Terminator Skynet (Future Shock)
Sprite Edit: Captain J

Description:
Skynet M4A1 is now obtained by Doomguy!

Sprite:
imgur.com/MGBZE5L
imgur.com/4aH6Ddj

Download Link:
www.dropbox.com/s/g6b0kvukgmhxivd/M4A1.zip?dl=0
Attachments:

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5 months 1 week ago #2 by Gothic
Replied by Gothic on topic [SUBMISSION] M4A1
Well, it's a machinegun, alright, nothing bad, but nothing new either. I have a couple of sugestions:
  • The sound effect should be converted to OGG, WAVs are heavy and obsolete.
  • Scale down the pickup sprite, like 0.6 or 0.5.
  • The flash state should generate some light, it is currently defined but does nothing.
  • Maybe reduce the volume like to 0.8 or 0.75 in the SNDINFO, I think it's a little loud, but that may be just me.

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5 months 1 week ago #3 by Blue Shadow
Replied by Blue Shadow on topic [SUBMISSION] M4A1
Did you take this weapon from some mod? If so, did you get permission to submit it to the site? Your name only appears under "Submitted" in the credits. That's why I'm asking.

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3 months 2 weeks ago #4 by Blue Shadow
Replied by Blue Shadow on topic [SUBMISSION] M4A1
No response. Closing.

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Shoutbox

inkoalawetrust's Avatar inkoalawetrust - 4 days ago

It's meant to be used with some kind of barrier such as walls or hills between the skybox and playable area, otherwise the effect becomes obvious.

inkoalawetrust's Avatar inkoalawetrust - 4 days ago

Yeah I don't really have the skill to make it as seamless as the 3D skyboxes in Source.

's Avatar FlyingDeath - 5 days ago

If you are close to objects in backdrop it is more obvious, but even distant things had a slightly uncanny look if you were paying attention. Will test soon.

inkoalawetrust's Avatar inkoalawetrust - 6 days ago

It's not that much better, AFAIK it does account for view bob now, but the difference from the bobbing is so minor that the camera doesn't even move from it.

's Avatar FlyingDeath - 6 days ago

@inkoalawetrust Stoked to try out the new sky camera.

's Avatar FlyingDeath - 6 days ago

@inkoalawetrust Stoked to try out the new sky camera.

CaptainToenail's Avatar CaptainToenail - 1 week ago

Appreciate you taking the time to review and fix my submissions, thanks :-)

Gothic's Avatar Gothic - 1 week ago

All updates crediting freesound(s).com instead of freesound.org have been fixed, I hope

inkoalawetrust's Avatar inkoalawetrust - 1 week ago

Now I can also upload my APC after making a new update to it, since it no longer has to rely on the modified version of the Allied Marines pack it uses.

inkoalawetrust's Avatar inkoalawetrust - 1 week ago

I've finished my next submission. But before submitting it, I have to make the showcase video.

inkoalawetrust's Avatar inkoalawetrust - 1 week ago

Honestly those submissions seem a bit too minor, it would've been better to just merge them all in one pack of human corpses.

CaptainToenail's Avatar CaptainToenail - 1 week ago

Great thanks Gothic

Gothic's Avatar Gothic - 1 week ago

I'll take care of them

CaptainToenail's Avatar CaptainToenail - 1 week ago

Just realised I have credited 'freesound.com' instead of 'freesound.org' in a few of my recent submissions. Do you want me to reupload these?

inkoalawetrust's Avatar inkoalawetrust - 2 weeks ago

@flyinddeath I also made a change that should make the camera account for view bobbing, and replaced the user variable with a custom argument.

inkoalawetrust's Avatar inkoalawetrust - 2 weeks ago

I updated the Parallaxing Sky Camera submission, I replaced the thumbnail with a GIF that should hopefully do a better job of showing what the camera does.

Tormentor667's Avatar Tormentor667 - 2 weeks ago

@inkoalawetrust you can move threads, simply use the "moderate" functions on the forum

Tormentor667's Avatar Tormentor667 - 2 weeks ago

@Gothic what width would you like to have on desktop resolutions? I can change that

inkoalawetrust's Avatar inkoalawetrust - 2 weeks ago

Also I'll probably see about updating the thumbnail of my parallaxing sky camera submission to a small animated GIF. To actually show it in action.

inkoalawetrust's Avatar inkoalawetrust - 2 weeks ago

Is there no way for us to move threads on the forum ?

Gothic's Avatar Gothic - 3 weeks ago

Screens keep getting wider, yet websites keep getting stretched :/

CaptainToenail's Avatar CaptainToenail - 3 weeks ago

Thanks for that. I forgot to fill that part in!

Gothic's Avatar Gothic - 3 weeks ago

I added the summon list, when there are many variants I use [these if at least 1 is needed] (and these if they're optional)

inkoalawetrust's Avatar inkoalawetrust - 3 weeks ago

And CaptainToenail's info file just has no mention of the actor names since there's too many of them, I guess I'll just set it as "Too many to list".

inkoalawetrust's Avatar inkoalawetrust - 3 weeks ago

I'm uh, not too sure what to add on the "Summon" info for the Crystal Clusters submission, there's too many crystal actor variants on it.

inkoalawetrust's Avatar inkoalawetrust - 3 weeks ago

Apparently I'm too controlling of how indentation and formatting on the submissions should be done, so I'll focus on that less.

inkoalawetrust's Avatar inkoalawetrust - 3 weeks ago

Since that would actually be able to show what the resource does, unlike just using its' editor icon.

inkoalawetrust's Avatar inkoalawetrust - 3 weeks ago

Also, could I replace the thumbnail for my parallaxing sky camera submission with a small animated GIF ?

inkoalawetrust's Avatar inkoalawetrust - 3 weeks ago

Also whatever is going on here with how the previous posts on the reply page are shown looks pretty bad. https://i.imgur.com/7IENcub.png

inkoalawetrust's Avatar inkoalawetrust - 3 weeks ago

There seems to be an issue, the changes I make to the SCAYT spellcheck aren't stored, be it adding words like ZDoom to the dictionary or even turning it on.

Tormentor667's Avatar Tormentor667 - 3 weeks ago

Glad that you are onboard!

inkoalawetrust's Avatar inkoalawetrust - 3 weeks ago

It has taken me a long time to work on it let alone finish it for a lot of reasons.

inkoalawetrust's Avatar inkoalawetrust - 3 weeks ago

I've finally made some progress on one of the submissions I'll make here in about a week or two.

Robot J's Avatar Robot J - 3 weeks ago

welcome

Tormentor667's Avatar Tormentor667 - 1 month ago

Welcome LoganMTM and inkoalawetrust, our new additional repo maintainers :)

Tormentor667's Avatar Tormentor667 - 1 month ago

Sorry for missing this, I had a lot of work to do for my job after being in vacation. Just wrote a line to you over at ZDoom, mail is info AT realm667 DOT com

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

Even though currently he was last online about 4 days ago.

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

I've also noticed that for months now, some Salahmander dude keeps appearing as being online at the bottom of the main board page.

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

Yeah I've noticed that too.

Hexereticdoom's Avatar Hexereticdoom - 1 month ago

Hi there, just a small bug report for the Board... The Bestiary subforum topic counter seems to be broken, 'cause it just says permanently 'No topics' on it...

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

And was only able to find that long text string to add to the Git wiki template, I didn't even know it was called a commit hash, until I saw your summary lol.

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

I have no idea how Git or GitHub work, so I just tried to find whatever counts as the commit that the addition of the BF_ONLYVISIBLETHINGS flag was made on.

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

Also @BlueShadow I noticed the edit you made on the A_Blast article on the wiki and the Summary you left on it.

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

Any Zandronum-compatible DECORATE code has to use A_CustomMissile, which shows deprecation warnings in GZDoom. Because Zandro doesn't have A_SpawnProjectile.

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

By the way you may want to add an exception to the tool tip saying that the code in a submission should run with no errors on the latest GZDoom build.

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

@Tormentor667 I have JavaScript enabled for the site, but your address is still getting replaced with a message that it is being protected from spam bots.

Tormentor667's Avatar Tormentor667 - 1 month ago

The "There was an error completing the request."-error should be fixed as well.

Tormentor667's Avatar Tormentor667 - 1 month ago

@inkoalwetrust please send me an email to This email address is being protected from spambots. You need JavaScript enabled to view it. so we can discuss this there

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

Hopefully my new PC can be completed this week, so I can begin modding again, I have a lot of stuff I want to make and submit here.

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

@Tormentor667 You could make me a maintainer, I can look at the site basically every day an respond to a new thread in less than a day.

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

Anyway. I may not be able to update the sky camera until I get a new computer that ISN'T a SFF Optiplex 760, the parts for the new PC are already here.

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

My messages here only appear after I reload the page.

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

Ok well it seems my reply was sent here after all, seems like the whole forum is borked lol.

inkoalawetrust's Avatar inkoalawetrust - 1 month ago

@flyingdeath I'll see if I can do anything to fix it, keep in mind I may not be able to though, since I didn't write the original code for it, drPyspy did.

Gothic's Avatar Gothic - 1 month ago

Also, an advice to other users, while this error occurs, do not send your message again, just refresh the page

Gothic's Avatar Gothic - 1 month ago

"There was an error completing the request. Please try again. If you see this error multiple times, please contact the administrator of the site." Ok. Hi Torm

's Avatar sad zmrd - 1 month ago

i need download doom luncger but i can not find direct download shiii.

Gothic's Avatar Gothic - 1 month ago

looks more intuitive than the tiny computers

Hexereticdoom's Avatar Hexereticdoom - 1 month ago

Greetings everyone, long time not logging in here! By the way, I have just made my first submission in the board, so please check it out! ;)

Tormentor667's Avatar Tormentor667 - 1 month ago

Should work again!

Tormentor667's Avatar Tormentor667 - 1 month ago

Thanks for the hint, I will fix that

Gothic's Avatar Gothic - 1 month ago

Seems like the closed submissions lost their approved/rejected flags

Tormentor667's Avatar Tormentor667 - 1 month ago

Additionally moved all submission threads which are older than 1 month into the closed submission. If something was still active, please repost it.

Tormentor667's Avatar Tormentor667 - 1 month ago

Important: Check the new rules on the left (including the corresponding tooltips)

Tormentor667's Avatar Tormentor667 - 1 month ago

Big news time: Models are allowed from now on!

Tormentor667's Avatar Tormentor667 - 1 month ago

Updated, the repo forums should be accessable again for users

Tormentor667's Avatar Tormentor667 - 1 month ago

...of the updates myself then, and maybe with the help of team members and volunteers. Wasnt online here for a while so I need to catch up first.

Tormentor667's Avatar Tormentor667 - 1 month ago

Currently the submission forums are locked because there is no team maintaining the submissions actually. I will open them though and see if I can take care

Gothic's Avatar Gothic - 1 month ago

I have the option to make new threads, but not sure if it is available to regular members. You should contact Tormentor about it.

CaptainToenail's Avatar CaptainToenail - 1 month ago

Hey guys it's CaptainToenail here. I am planning on making updates to my old submissions, but I don't seem to be able to make a new thread. Is the forum closed?

flyingdeath's Avatar flyingdeath - 2 months ago

Parallaxing Sky Viewpoint has a minor problem. it does not take view bob into account. Not sure it can be fixed, just thought inkoalawetrust would like to know.

's Avatar Kalensar - 3 months ago

Stupid technical difficulties

's Avatar Zug - 3 months ago

In the menu of the game you can choose between low normal standart high or very high quality for a better looping game. Sorry for my english :/

Blue Shadow's Avatar Blue Shadow - 3 months ago

@Zug, your message lacks context. What are you referring to here?

's Avatar Zug - 3 months ago

Hi,When details are set to high or very high in the menu, there is no filter for the textures.Thereforethe high quality setup is worse than the default .

Blue Shadow's Avatar Blue Shadow - 3 months ago

@gman829, see my post: https://www.realm667.com/index.php/en/kunena/closed-submissions/1616-submission-cyber-demon-lord#9017

's Avatar ScarewcrowofDOOM - 3 months ago

Does anyone have any ice textures I can conveniently use in GZDOOM builder for my WAD?

's Avatar Sergi - 3 months ago

The best game in the Wolfenstein series! Amazing, work, Thanks guys!

gman829's Avatar gman829 - 3 months ago

Why was my topic about the Cyber Demon Lord removed?

's Avatar mac - 3 months ago

i can't set high priority of BOA from task manager!

Gothic's Avatar Gothic - 3 months ago

I feel like I complain about loud sounds on submissions all the time, maybe I should stop

's Avatar Niko - 3 months ago

I had more questions, but if you think you can't help me, I'll try asking on the site you recommended. Thanks again.

's Avatar Niko - 3 months ago

Unfortunately cHeretic on DS console is a port of the old DOS ver. and does not support .deh files via "command line", but does support older vanilla megawads.

inkoalawetrust's Avatar inkoalawetrust - 3 months ago

You may be better off asking for how to use DeHackEd on Heretic over at Doomworld instead.

inkoalawetrust's Avatar inkoalawetrust - 3 months ago

However I have no idea how to use DeHackEd myself, I only really code Doom mods in (G)ZDoom, so I only know ZScript and DECORATE, and some basic ACS.

inkoalawetrust's Avatar inkoalawetrust - 3 months ago

But I don't know if any games besides Doom 1/2, like Heretic have had DeHackEd developed for them, but I'm guessing they do.

inkoalawetrust's Avatar inkoalawetrust - 3 months ago

The IWADs only contain the assets like music, audio, graphics and sprites. The only way to change the actual monster behaviour is by using DEHACKED.

inkoalawetrust's Avatar inkoalawetrust - 3 months ago

There are no files in the Heretic IWAD (Or any of the Doom engine game IWADS.) that store actual actor code, such as how much HP each monster has.

's Avatar Niko - 3 months ago

I visit this site through Android Chrome. At least, could you tell me which files inside Heretic.wad should be modified to change the enemy HPs ?

inkoalawetrust's Avatar inkoalawetrust - 3 months ago

Also by using XWE, that basically means that almost nobody will be able to help you since AFAIK XWE is very different from SLADE.

inkoalawetrust's Avatar inkoalawetrust - 3 months ago

Even my archaic SFF Optiplex 760 can run SLADE.

inkoalawetrust's Avatar inkoalawetrust - 3 months ago

What kind of computer are you even on, how can you even get on this site.

's Avatar Niko - 3 months ago

I would like to modify Heretic Iwad to decrease HP of some tough enemies (BigHead, Minotaur etc.). Where should I look and how to do it?

's Avatar Niko - 3 months ago

Hi. Unfortunately I couldn't get Slade to work as my pc lacks a necessary software, but I found XWE which works fine.

inkoalawetrust's Avatar inkoalawetrust - 3 months ago

Oh alright lol.

's Avatar Niko - 3 months ago

Sorry. I wanted to thank you with an emoji, but it didn't go through.Thanks again.

inkoalawetrust's Avatar inkoalawetrust - 3 months ago

You asked me for a WAD editor that can run on Windows XP, so I gave you a link to one.

's Avatar Niko - 3 months ago

?

inkoalawetrust's Avatar inkoalawetrust - 3 months ago

SLADE 3.1.6 has working binaries for Windows XP: http://slade.mancubus.net/index.php?page=downloads

's Avatar Niko - 3 months ago

Thank you.I just have to try.Couldn't you recommend a wad editor that works with an old WindowsXP Pentium.

inkoalawetrust's Avatar inkoalawetrust - 3 months ago

Sure you could probably use the sprite graphics themselves in a vanilla WAD by simply using them as a sprite replacement for the original weapon sprites.

's Avatar Niko - 3 months ago

Basically I'd like to use custom enemies/weapons/textures with cHeretic, a port for DS, and the only way is to use an .argv file containing the aforementioned "

's Avatar Niko - 3 months ago

Thank you for your answer.If I open a weapon wad (eg Emerald Wand) with a wad editor and replace the name of the graphic files in it to match those of the original Heretic wand, this should be replaced by the first one, using the dos command line argument "Heretic.exe -file EmeraldWand.wad". Is that right or am I wrong?

's Avatar Niko - 3 months ago

Thank you for your answer.If I open a weapon wad (eg Emerald Wand) with a wad editor and replace the name of the graphic files in it to match those of the original Heretic wand, this should be replaced by the first one, using the dos command line argument "Heretic.exe -file EmeraldWand.wad". Is that right or am I wrong?

inkoalawetrust's Avatar inkoalawetrust - 3 months ago

They are not, the submissions on this repository are meant for ZDoom and its' forks such as Zandronum and GZDoom. Not for the original Doom engine games.

's Avatar Niko - 3 months ago

Hi. Do any of you know if the custom weapons for Heretic (contained in the repository) are compatible with the original version (DOS) of Heretic, because I would like to use them on the port for nintendo DS through "command line parameters".Thanks.

's Avatar Niko - 3 months ago

Hi. Do any of you know if the custom weapons for Heretic (contained in the repository) are compatible with the original version (DOS) of Heretic, because I would like to use them on the port for nintendo DS through "command line parameters".Thanks.

's Avatar Nerevar - 3 months ago

Is Hitler bossfight doable on MeIn Leben difficulty? As without dmg boosts or/and that healing suitcase it seems imposible. Will have to replay level or all ch2

's Avatar Nerevar - 4 months ago

ah nevemind I figured it out, you have to shoot high over their heads when they are really far like with the bow xD

's Avatar Nerevar - 4 months ago

I am stacked in CH2 mission Stahlhimmel cant kill those snipers, seems like those 2 on right was too far, sniper rifle seems to have bugged reach or something.

's Avatar TQ - 4 months ago

vehicles and flak guns all appear to be flattened in my install. Anybody seen this or know how t o fix?

's Avatar ZEB - 4 months ago

BUG-The projector screen in the briefing room has white bars coming off of it. (lens flares were causing it)

inkoalawetrust's Avatar inkoalawetrust - 4 months ago

Looks like I'll be waiting for my next submission to be reviewed.

Blue Shadow's Avatar Blue Shadow - 4 months ago

Importing where? And which monster or weapon?

's Avatar need help with gzdoom bdr - 4 months ago

when i import a monster/weapon into the wad it says Script error, "test 2.wad:ZSCRIPT" line 1:Unexpected integer constantExpecting ';' or '{' help?

's Avatar Darkcrow - 4 months ago

Possible bug in Commander Keen map from episode 1. Can only get 217 out of 218 treasure.

's Avatar Lifell - 4 months ago

Ah, seems it was reported on page 2 (comments) on ModDB and will be fixed for 3.1. Guess I'll use noclip for now

's Avatar Lifell - 4 months ago

I got a bug where in the second mission (prison) I can't get to the secret key in the little crawlspace because of an invisible wall... Search didn't help.

SuperPiter_Official_Realm667's Avatar SuperPiter_Official_Realm - 4 months ago

I'm going to commit the funny: shoutouts to simpleflips

inkoalawetrust's Avatar inkoalawetrust - 4 months ago

Lol it seems that BoA's release has attracted several people who don't know how this site works.

Blue Shadow's Avatar Blue Shadow - 4 months ago

Again, Blade of Agony questions go here: https://www.realm667.com/index.php/en/kunena/wolfendoom-blade-of-agony

's Avatar Devin - 4 months ago

Yeah, cannot figure out the safe on operation chastise. Tried the note return the number on it. Can't figure out out.

inkoalawetrust's Avatar inkoalawetrust - 4 months ago

THE SHOUTBOX IS FOR SHOUTING STUFF ONLY !!!!!!!

Blue Shadow's Avatar Blue Shadow - 4 months ago

Post them here instead: https://www.realm667.com/index.php/en/kunena/wolfendoom-blade-of-agony

Blue Shadow's Avatar Blue Shadow - 4 months ago

Please, do not post BoA-related questions in the Let Us Know sub-forum, or here in the shoutbox.

Blue Shadow's Avatar Blue Shadow - 4 months ago

This is a reminder that this is the Realm667 forums, not the Blade of Agony forums.

's Avatar Operation Chastise Safe - 4 months ago

As for Pabg666, the safe note should be on the wall of one of the storage rooms. But it seems there is no note in my game, despite the safe is here.

's Avatar Operation Chastise safe - 4 months ago

I am almost certain I have the correct combo on a pick up I found. However it doesn't seem to be working any which way I spin the dial.

Blue Shadow's Avatar Blue Shadow - 4 months ago

[Repository-related] Submission rules have been altered to allow submitting resources in PK3 files.

's Avatar John - 4 months ago

I'm hoping for an easy link to Wolf3D:BOA so Chapter 3 is as easy to download as an expansion pack to our existing files. Thanks fellas for all the hard work!

's Avatar John - 4 months ago

Are they going to put a link up on Realm667 main page for people to download Chapter 3 if they already have Chapters 1&2?

's Avatar Ozymandias81 (notlogged) - 4 months ago

It feels so good that finally we are going to release Blade of Agony... 6 years damn, but felt fantastic. But sadly last year has been the worst of my life.

's Avatar Ozymandias81 (notlogged) - 4 months ago

TrustworthyBard - You can find the mod on Re-Releases on github

inkoalawetrust's Avatar inkoalawetrust - 4 months ago

I just posted a message on the forum and it did NOT get sent with a bunch of garbage text at the bottom, that's a first since I joined the site.

inkoalawetrust's Avatar inkoalawetrust - 4 months ago

Well PK3 archives are now allowed as submissions on the site.

Ganbare-Lucifer's Avatar Ganbare-Lucifer - 5 months ago

Man... Don't you just hate when the site IP Bans you for thinking your IP is a spambot?

's Avatar TrustworthyBard - 5 months ago

Does anyone know if City of the Damned: Apocalypse - Remaster still is being planned to release? I can't find anything definitive either way.

's Avatar Eager Fan - 5 months ago

Since Q1 has come and gone without a release, I was wondering if you plan on announcing a new release window? I've been waiting to replay the redone chapters.

Blue Shadow's Avatar Blue Shadow - 5 months ago

I don't remember. It either happened before my time, or I just simply don't remember (maybe because long-name textures?)

inkoalawetrust's Avatar inkoalawetrust - 5 months ago

Why is it allowed to use a PK3 archive for a texture pack but not for an actor submission ?

inkoalawetrust's Avatar inkoalawetrust - 5 months ago

@Blue Shadow I was looking at the texture repository and I noticed that the submission rules say that PK3 archives are allowed for texture sets.

inkoalawetrust's Avatar inkoalawetrust - 5 months ago

Here's a sneek peek of it (I think that what it's called.): https://i.imgur.com/0uq5eII.png

inkoalawetrust's Avatar inkoalawetrust - 5 months ago

I'm also gonna begin working on something new sooner or later, though it'll take some time for Freebmane to finish all the models and sprites for it.

inkoalawetrust's Avatar inkoalawetrust - 5 months ago

The demo map for the tank also includes a parallaxing 3D skybox (Because I felt like adding one.), which I may also submit eventually since it's very useful.

inkoalawetrust's Avatar inkoalawetrust - 5 months ago

Oh also @Blue Shadow, as I mentioned on my new post on the MBT thread, I'll release the new version of the tank whenever I can stop it from wallhacking.

inkoalawetrust's Avatar inkoalawetrust - 5 months ago

@Gothic Mood

Gothic's Avatar Gothic - 5 months ago

time to stop being so lazy, and start reviewing submissions again

Blue Shadow's Avatar Blue Shadow - 5 months ago

I'm assuming you're referring to Blade of Agony? If so, then yes, it's still coming out.

's Avatar :( - 5 months ago

So Tormentor667 has announced that he's leaving... is this project even coming out anymore?

Blue Shadow's Avatar Blue Shadow - 5 months ago

About the garbage text, sorry no idea. You can report the issue in the Let Us Know sub-forum at the top, so Tormentor is aware of it.

inkoalawetrust's Avatar inkoalawetrust - 5 months ago

@Blue Shadow I just posted the new version of the tank, the demo map you told me to make isn't finished yet, when it's done I'll link it on the thread.

's Avatar impulse101 - 5 months ago

Sorry if this is the wrong place to ask. I was just wondering if the release is still planned for Q1 21? The 31st is coming up and I haven't heard anything new.

inkoalawetrust's Avatar inkoalawetrust - 5 months ago

@Blue Shadow Do you know why there would be garbage text that appears inside the forum posts I make ? I can't seem to get rid of it no matter what I try.

's Avatar zsec9000 - 6 months ago

Actually I saw that the latest version of VS doesn't support Vista anymore, Windows 7 or higher is needed for it to work.

Blue Shadow's Avatar Blue Shadow - 6 months ago

@zsec9000: In short, GZDoom is compiled using VS. The 2019 version offers features that the devs utilize which are not compatible with XP.

Blue Shadow's Avatar Blue Shadow - 6 months ago

@Lagi: Yes, we do. Just make sure you follow the submission rules. Although, the activity is minimal, so don't expect an immediate review.

's Avatar zsec9000 - 6 months ago

So gzdoom is related to visual studio 2019?

Lagi's Avatar Lagi - 6 months ago

do you still accept new monster here? or im 2 years too late?

Lagi's Avatar Lagi - 6 months ago

hi

Blue Shadow's Avatar Blue Shadow - 6 months ago

No, it doesn't (https://forum.zdoom.org/viewtopic.php?f=49&t=64876).

's Avatar zsec9000 - 6 months ago

So on XP it doesn't work anymore?

Blue Shadow's Avatar Blue Shadow - 6 months ago

Vista and above, I think.

's Avatar zsec9000 - 6 months ago

And I didn't mean to post the same question twice.

's Avatar zsec9000 - 6 months ago

Which windows you need to run the latest version of gzdoom?

's Avatar zsec9000 - 6 months ago

Which windows you need to run the latest version of gzdoom?

's Avatar schnibbelkram - 8 months ago

went back and forth, but cant find the issue

's Avatar schnibbelkram - 8 months ago

hey , need some help with "operation" stahlhimmel" . I cannot ope the launch bay gate. I thought i accomplished everything, placed all the c4, went back and for

Blue Shadow's Avatar Blue Shadow - 8 months ago

Sorry it's taking so long, but if the submission is in order, it'll eventually approved and added. It's just a matter of finding the time to do that.

's Avatar sergeirocks100 - 8 months ago

It's been almost a month and my texture submission still has not been approved, i'm starting to worry that it might not ever be approved.

Gothic's Avatar Gothic - 10 months ago

Seems like I can log in again

's Avatar DanielBreakdown - 10 months ago

Doom TrinityMap01: Breaking InBoss: Devastator ZombieMap02: Snow PointBoss: CheoghMap03: Ghost ForestBoss: Hells FuryMap04: The AvatarBoss: Avat

JohnCook1994's Avatar JohnCook1994 - 10 months ago

Hey guys, I am currently working at my job due to Holiday rush. Be sure to submit anything and either myself or the staff will give you advice.

Robot J's Avatar Robot J - 11 months ago

Was the website just down a bit ago for anyone?

Gothic's Avatar Gothic - 11 months ago

This may be related to the DDoS attack the site suffered a few days ago. Try contacting Torm in the zdoom forums.

Cyantusk's Avatar Cyantusk - 11 months ago

Hi, my IP is constantly getting banned for no reason. I'm simply browsing the site.

daemonspudguy's Avatar daemonspudguy - 11 months ago

My home IP address is banned for no reason

's Avatar uBO - 11 months ago

hi

JohnCook1994's Avatar JohnCook1994 - 1 year ago

If it weren't for Gothic, I be toasted.

JohnCook1994's Avatar JohnCook1994 - 1 year ago

Gothic is one of the most reliable friend I've ever met.

Salahmander's Avatar Salahmander - 1 year ago

Just officially released the complete version of Super Golden Souls. Find it on ZDoom or Doomworld. Enjoy. :D

ozymandias81's Avatar ozymandias81 - 1 year ago

Very happy to see finally Crusader of Might & Magic tx uploaded, thanks a bunch Gothic :)

JohnCook1994's Avatar JohnCook1994 - 1 year ago

@SalahMander, I might be on DoomWorld soon. I actually forgot to check on the ShoutBox

Salahmander's Avatar Salahmander - 1 year ago

You have to make a replacement actor of the original monsters in order to add the possessed state.

's Avatar What's wrong with possess - 1 year ago

What's wrong with possession sphere, why is it not working?

Salahmander's Avatar Salahmander - 1 year ago

@JohnCook1994, you about on DoomWorld?

JohnCook1994's Avatar JohnCook1994 - 1 year ago

Do it brother

's Avatar Caeden11 - 1 year ago

I Have a suggestion for Realm667. It is a Marine who was transformed into this monstrous demon with wings and a split jaw. I call it........Betrayer!

JohnCook1994's Avatar JohnCook1994 - 1 year ago

Hopefully everything is okay right now

JohnCook1994's Avatar JohnCook1994 - 1 year ago

Hey guys, I updated the published things on the repository. For the author's name, for ex I added StopSign's name to Chubbs

JohnCook1994's Avatar JohnCook1994 - 1 year ago

Warhawk, it would be best to submit it, and we shall see it's death.

JohnCook1994's Avatar JohnCook1994 - 1 year ago

It's published

Robot J's Avatar Robot J - 1 year ago

I wonder if the B.R.P.S will actually make it to the armory

Gothic's Avatar Gothic - 1 year ago

I guess as an update, but can we see it first?

Warhawk's Avatar Warhawk - 1 year ago

Hey guys, I made an alternate death animation for Abaddon. How do I submit it?

's Avatar LoganMTM - 1 year ago

Iddqd999

JohnCook1994's Avatar JohnCook1994 - 1 year ago

My pleasure, Sir Gothic

Gothic's Avatar Gothic - 1 year ago

It's up now. Thanks!

JohnCook1994's Avatar JohnCook1994 - 1 year ago

Alright guys, I fixed the expired problem. Can you guys see Abaddon on the Beastiary - Doom Style monster?

JohnCook1994's Avatar JohnCook1994 - 1 year ago

The problem was that I saw this expired thing on abaddon, and the download button is that direct like the others

JohnCook1994's Avatar JohnCook1994 - 1 year ago

I uploaded and published the Abaddon monster via the how-to topic for the repo stuff. I am asking Tormentor667 for more help.

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