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"Its Done" (tm)

doomDOOM0009.png Yeah, it is really done and I am sure you won't believe me if I say this, but it is the truth :) After a development time of 2 years and 9 months we - the team - proudly present you Knee-Deep in ZDoom, the full, finished and official final release of our mammoth project. Wanna know more? Read on...

The experience of playing through Knee-Deep in the Dead is one that many gamers will never forget, but through the years the episode has become too easy for many to play through and enjoy the way they did the first time.

Knee-Deep in ZDoom is an interpretation of Id Software's original groundbreaking production, Knee-Deep in the Dead. The team has focused on expanding the original episode by utilizing the power of Randy Heit's ZDoom port; adding new areas, features, and gameplay devices not possible under the original Doom engine. Knee-Deep in ZDoom is a new experience, but holds strong to the atmosphere of the original. Relive the fear. Relive the nightmare. Relive Phobos.

  • Adventure through all 9 reinterpreted Episode 1 maps
  • Explore additional map content including basements, outdoors, and beyond
  • Become immersed in the environment sporting a full compliment of new textures, ambient sounds, and interactive objects
  • Relive the suspense of encountering new monsters for the first time
  • Unleash the power of an extended arsenal
  • Track your progress and performance with interactive statistics
  • Attack each scenario alone or with up to seven cooperative partners
  • Uncover additional features and hidden surprises

Relive Knee-Deep in the Dead: Experience Knee-Deep in ZDoom. (source: KDiZD Homepage)

DOOM0012.png So did this catch your interest? I'm sure it did ;) Find the full complete download in my projects section or visit the official KDiZD Homepage over at http://kdizd.drdteam.org/ for some further information, screenshots and a complete list of contributers and feel free to post some feedback and praise here as soon as you are done. :D

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