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3x Multiplayer Porn

doom.pngYeah, after working, enhancing, testing, communicating and improving for about 3 months, I am proud to announce 3 titles that finally got revamped to work perfect with our favorite multiplayer client/server sourceport: Skulltag!

The first title I want to mention is "UTNT Invasion". People running servers have always had little problems with the performance, network lag and missing packages due to the particle generators. The fix was pretty minor and introduced by Ghastly Dragon as far as I know, I just put it into the wads themselves, improved some other little bugs and packaged the project for the re-release, now at v1.05.

The second one - and I am really happy that this beast finally runs on Skulltag as I have spent so many time to make it even coop-compatible - is nothing less than the Ultimate Torment & Torture itself. Also with the help of Ghastly Dragon, all the particle spawners, visual actor generators and everything else that's only there for your clientside-pleasure has been - you guessed it - clientsided and doesn't affect network traffic at all. As a result, the mod runs like a little kitten, even the system power that is necessary to run UTNT lag-free in single player has been reduced - v1.05

Last but not least, I have a little surprise for you and that's about the improved title number 3: "The City of the Damned - Apocalypse". Yes, I really did it and finally improved gameplay and made the whole mod multiplayer compatible. Special thanks goes to Jekyll Grim Payne who actually initiated this re-release, made countless gameplay fixes and finally forced me to improve several other things as well for the v1.2 ME you can get now and that I am 100% pleased with (and so I hope you are).

By the way, some of the files need the latest SVN builds or even the internal builds of GZDoom and Skulltag so make sure to get these before you start to play. Other than that, have fun with the updates ;)

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