After a development time of more than a year, gaspe finally released his one-man-project Legacy of Heroes to the community. It is a Boom compatible episode for Doom 2, the first wad he started to work on in March 2015. Main feature is the usage of textures from Eternal Doom as well as a fitting fantasy-oriented theme. The level progression was designed to make feel this like a continuous journey between the maps. Some levels are very long and huge and they mostly go for a more adventure-like vibe. You can find screenshots, more info and a download directly here.