GZDoom 3.3

Good news for all those GZDoom fanatics out there: The new version 3.3 has been released just a few days ago and it brings a huge list of additions and improvements to the engine, especially some ZScript and UDMF Mapping highlights for you, for example dynamic spot lights configurable in the UDMF map format or mod-defined aliases no longer permanently change CVARs. For a full list of changes and additions, check the release thread and get your copy of GZDoom 3.3 just now - it's worth every bit and byte.

Log in to comment
Discuss this article in the forums (1 replies).

MagicWazard's Avatar
MagicWazard replied the topic: #2 6 months 1 week ago
Sounds brilliant. That's quite a list of changes, some of which I will still need to figure out the ramifications of. Exciting times...

Cookies make it easier for us to provide you with our services. With the usage of our services you permit us to use cookies.
More information Ok Decline

Donate and Help keeping the Realm667 alive!