With all of the powered-up monsters from the Beastiary, it's time to introduce some new ways to kill them! Enter the Armory and get what you need. If you want to submit your own weapons, make sure to read the rules.
The Beastiary is your source for all kinds of monsters, zombies, demons and other treats. Feel free to submit your own creations, if they behave or look interesting, but be sure to read the rules for submitting a new entry!
When the standard fonts just don't fit anymore and you want every single aspect of your mod to be perfectly customized and adjusted, it's time for a fitting font. The Font Press is the place to go and look for, J. Gutenberg just fell in love!
Sometimes, megaspheres and berserks are just a little too repetitive. When you want to give your players other options, the Item Store has what you need. Be sure to read the rules, before submitting your powerups.
The SFX Shoppe is your source for beautiful environmental, particle or other effects and enhancements! Take your time and submit your own entries; they are more than welcome, but remember to read the rules.
For a good acustical atmosphere, there is no way around ambient sounds. Though it's often very hard to find quality (and if needed, looping) sounds that aren't already overused in mods. The Sound Factory is the place to go.
Sometimes the default Doom, Heretic, Hexen or Strife textures just aren't enough. In those cases, the Texture Stock fulfills all your needs and wishes. If you want to submit a pack, make sure to read the submission rules.
A place for modders to request resources, or collaborate on submissions. If you have something unfinished and need support, this is the place to go and find help. But also feel free to post stuff that you do not intend to finish yourself - we are your recycle bin!
Crazy little things are happening in the upcoming months concerning the original Realm667 projects like "Ultimate Torment & Torture", "Stronghold" and "The City of the Damned 2". Expect the final and definite experience.
Got a quick question. Is it possible to transfer offsets from one sprite to the other in Slade3 quickly rather than changing each image manually?