[Missions] Plot & Ideas (update 16th January)

4 years 5 months ago - 2 years 7 months ago #1 by Tormentor667
[Missions] Plot & Ideas (update 16th January) was created by Tormentor667
Main Plot
The introduction starts with our hero William, who is getting back to active duty after receiving a letter from his old friend Douglas during the WW2, who calls him back to the arms in 1944 where Europe is a battlefield and it's not clear how long the war will last. The US has joined the battle, but in secret, Hitler is working on something that could make the Krauts win the war in the end - but it's all only thoughts, nothing is clear for the player.

In Chapter 1, BJ finds out about Hitler's search for an ancient artifact (the Spear of Destiny) that could turn the tides of war (the Third Reich is on the edge of defeat) and that General Schwabbelhals, head of the Africa Corps is searching for the artifact in Tunis (C1M1), that's where BJ drops in and finds important files that need to be deciphered. After the start of the first chapter, BJ enters the headquarters (Intermission Map) meeting a lot of former friends but also new people who already have heard about him and his heroic past. The first episode is about gathering the information about Hitler's plans and getting the spear of Destiny. He later (in C1M2) frees one of his agent comerades (which is actually a double agent, but more on that later). In the meantime, other missions will happen that aren't directly connected to the main plot. After some while, the road leads (C1M5) back to northern Egypt (C1M6) where BJ enters an excavation site, but he comes too late, he finds the "Spear of Destiny" but got cought by the Nazis taking the Spear for their own. He ends up in a Gestapo prison. --END OF CHAPTER 1

In Chapter 2, BJs main goal is to escape from the prison (C2M1) first. After that, it isn't really clear what happened to the Spear or if it is special powers or not. Things like that should only be part of the NPC dialogues in the intermission. The missions itself will be based on the Nazi movement of "Thor's Hammer", a group of scientists and soldiers which are doing scientific and technological stuff to win the war, e.g. C1M0 (Eisenmann mutants), C2M2 (intelligent drones) and C2M5 (most propably UFOs) . Beyond he enters a french town/castle (C2M3, lookign for clues to "Thor's Hammer"), another trip to Africa (C2M4) (maybe some more clues concerning the Spear of Destiny and that there might be an equivalent weapon, the Blade of Agony) and after an open business, he hunts down the "Thor's Hammer" movement (C2M5, an ufo base), which ultimately leads him to the secret "Hades Project" (C2M6_x) where his next step is Scandinavia. Being there, his way leads him to Iceland (after finding out the definite location of the "Hades Facility") and he accidentally mostly finds the excavation site the nazis found. Maybe as he was actually focused destryoing the facility (or at least heavily damaging him). This time BJ is faster, gets new artifact instead of the spear (which is the Blade of Agony) and escapes after he kills General Schwabbelhals. He finds out that the Blade is some kind of Kryptonite for the Spear - are equally strong. One important twist and turn in episode 2 is the death of Dirty Douglas (as well as General Schwabbelhals) at the end of the episode, he is killed by the double agend you freed who is also revealing his nazi identity then. -- END OF CHAPTER 2

Chapter 3, the conclusion. Douglas is dead, but Ascher will take his place and lead you through the mission as your comerade. Maybe we need to make sure he has some more important roles in Chapter 2 already to make yourself comfortable with him (I would like to make him act like some kind of Casanova in C2, fits well with Dean is in real-life, a nice homage in my eyes :)) Currently the question is what happens to the Blade of Agony after BJ found it. In most of the missions, the double agent is part of the plot where he gets in BJs ways, attacks him, closes doors before him (like in Prince of Persia) and makes his life harder. You can expect german towns in forests, german cities destroyed (C3M3, after bombardements, BJ kills the double Agent here finally), a concentration camp (C3M2, where he finally kills the Schabbs Doctor for all good) and a lot of occult stuff after the technical and science-stuff has been destroyed in C2 then before the final mission, gets back to the destroyed headquarter, everyone is slaughtered and dead (C3M5) thanks to our double agent who informed Hitler before his death (the prleude to wolfenstein), then mountain passes (C3M6_A) and finally, he enters Castle Wolfenstein (C3M6_B). This is also the episode where the occult stuff is getting a central piece of the battles and plot. BJ kills Hitler with the sword while he is fighting with the spear of destiny and - bam, he is dead and europe is safe, game plays the "Hitler is dead"-radio spot. -- END OF CHAPTER 3

This sounds short, but with enough side missions and a good integration of various gametypes, it could be the perfect length of an interesting middle-sized project.

Below you will find a list of settings and ideas that we have/had so far, feel free to add ideas to the list.

Regions
  • Africa (jungle, dunes, desert)
  • Southern Europe (mediterranean, sea, sun)
  • Northern Europe (scandinavian, snowy)
  • Middle Europe (moderate climate, forests, rain)

Locations
  • Archeological excavations (e.g. Africa, ala "Portal", C1M6, C2M0_A)
  • Submarine shipyards (e.g. Scandinavia, ala "Arctiv Wolf", C2M6_A, C2M6_B)
  • Towns of '45 (e.g. Central Europe, ala "Medal of Honor" sniper mission, C3M3)
  • Castles (e.g. Central Europe, ala "RTC Wolfenstein" (C3M6, C2M3)
  • Underground Laboratories (C1M0, C3M2)
  • Prisons (C1M2, C2M1, C3M2)
  • Airship (e.g. "LZ 127 Graf Zeppelin", more at Wikipedia, C3M5)
  • Train (e.g. Enjays train map, kinda Blood, just more militaric)
  • Nuclear Weapon site (stop a nuclear weapon from being launched, timed mission)
  • Vulcano site on island with a power facility (C2M6_C)

Missions
  • Defend a bridge against incoming enemies (C1M5)
  • Assassinate one specific enemy, sneak in and get out again (ala "Metal Gear Solid")
  • Open Battlefield (ala "Operation Overlord", partially in C1M3)
  • Excavation site(ala "Portal" (C1M1, C1M6, C2M0_A)
  • Castle Wolfenstein, finally the chance to mix Nazis with occult stuff like Hitler Ghosts (C3M6)
  • Laboratories of "Operation Eisenmann" where the mutants are coming from, story-driven (C1M0)

Inspirational Screenshots
Warning: Spoiler! [ Click to expand ]
The following user(s) said Thank You: ozymandias81, doom juan

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4 years 5 months ago - 4 years 5 months ago #2 by ozymandias81
Replied by ozymandias81 on topic [Missions] Plot & Ideas (update 16th January)
Speaking of regions and locations... you mentioned on shutbox something like an Italian plot/extra mission... what about a Venice map? It could be added between superwaffe & Scandinavia plots, also I think we may add an extra/plot mission at the very start of Central Europe stuff: LZ SS Hindenburg mission (notice that it's SS and not 129, because it was from 1939 and we are in 1944)!
While I don't know if I had necessary skills/time in doing them, I'll see what I can do for the purpose anyway, expecially on gathering useful textures/graphics. If you like these ideas. :cool:

[EDIT]: Found this really useful Wars of the World History Site ... I think this will be fundamentally useful for Intermap slideshow stuff...

Doom is a State Of Mind... out of Control.
The following user(s) said Thank You: Tormentor667

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4 years 5 months ago #3 by zrrion the insect
Replied by zrrion the insect on topic [Missions] Plot & Ideas (update 16th January)
I have an idea for an excavation level.
The plan would be to have a large hanger door in the side of a cliff in the desert. The player would fight a group and then open the hanger door. After the door had been opened the player would fight the group inside of the base, and make their way down to a large elevator platform (large enough to have room for several tanks as well as supplies)
The platform would have a lot of crates and supplies on it and as it went down into the large shaft the player would get to see a few of the places that they would need to get to later through windows in the shaft wall as well as on ledges on the shaft wall.
When the platform finally stops at the bottom the player would fight into the facilities at the bottom and up to the windows they had seen on the way down. Perhaps they'd unlock an inner chamber and either end the level and go on to the next level, or it could be used for a boss fight followed by a inter-level slideshow with some victory text.
The following user(s) said Thank You: Tormentor667

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4 years 5 months ago #4 by Tormentor667
Replied by Tormentor667 on topic [Missions] Plot & Ideas (update 16th January)
@Ozy - An airship "in air" would be awesome, or maybe even you enter it, it starts its engine and you are in air, clouds passing by and the sun going down while you battle nazis onboard,

@zrrion - Awesome idea, I added this to the main post as well, maybe that's something you could take care of as you already have a certain idea of the setting :)

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4 years 5 months ago - 4 years 5 months ago #5 by ozymandias81
Replied by ozymandias81 on topic [Missions] Plot & Ideas (update 16th January)
For Venice map I think that a disguise mission at rainy night could be amazing...

Doom is a State Of Mind... out of Control.

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4 years 5 months ago #6 by Guardsoul
Replied by Guardsoul on topic [Missions] Plot & Ideas (update 16th January)

ozymandias81 wrote: For Venice map I think that a disguise mission at rainy night could be amazing...


Sounds like Hellbound Map02

I dont care how bad your maps are, everything can be improved.
Banned for cheating at DoomBuilder.

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4 years 5 months ago - 4 years 5 months ago #7 by ozymandias81
Replied by ozymandias81 on topic [Missions] Plot & Ideas (update 16th January)
I didn't play Hellbound, while knowing of such wad... I took a look rapidly to youtube and my idea is enormously different from it: a disguise mission in Venice, with usable gondolaes on river + a new fake weapon (useful only when needed and not IDKFAble) that makes our hero a sneaky one (ral22 on ZForums has done something for the purpose), until we get a nazi uniform.

Then it's time to go on a party near Piazza San Marco, speak with people in order to catch some clues for were to find our objective (a man, a woman, a prisoner, a spy, an artifact, an akten :-), a weapon...) then after the pickup/rescue it's up to us to kill everybody or sneak through the party and leave it from the back door...

For the "kill or sneak" part, if we have somebody to rescue then we can add ZSDF stuff for the purpose like:
1)Follow me, I want vengeance
2)Take this uniform [another one, not mine] and disguise with me
3)You give your uniform, the spy/prisoner flees, then gib all.

It's not a so easy process, but with some patience and practice I think we can get rid of this stuff... exactly this is something Skyrim inspired IMOH, but we don't want to RPG BoA indeed? :-)

Doom is a State Of Mind... out of Control.

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4 years 5 months ago - 4 years 5 months ago #8 by Guardsoul
Replied by Guardsoul on topic [Missions] Plot & Ideas (update 16th January)
I only meant the style of the map, not the gameplay :lol:

PS: Why aren´t smilies working? :ohno:

I dont care how bad your maps are, everything can be improved.
Banned for cheating at DoomBuilder.

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4 years 5 months ago #9 by ozymandias81
Replied by ozymandias81 on topic [Missions] Plot & Ideas (update 16th January)
Sorry but I expressed myself badly... For the map I mean a DETAILED map as Venice requires... for "working" you meant :-) or my misunderstanding? :roll:

Doom is a State Of Mind... out of Control.

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4 years 5 months ago #10 by Tormentor667
Replied by Tormentor667 on topic [Missions] Plot & Ideas (update 16th January)
@OZy - The idea is pretty awesome but also highly ambitious. :)

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Shoutbox

zsec5500's Avatar zsec5500 - 2 hours ago

What is arachnocubus?

Gothic's Avatar Gothic - 6 days ago

Because they are meant to be accesible for any kind of mod. If you want weapons with reloading, you can always give them yourself

zsec5500's Avatar zsec5500 - 6 days ago

Why weapons here have no reloading?

zsec5500's Avatar zsec5500 - 2 weeks ago

I found some old stuff that didn't exist here, I know where to get them but I'm not allowed to tell.

Dynamo's Avatar Dynamo - 2 weeks ago

https://realm667.com/index.php/en/forum-board/let-us-know/1304-cybermage-textures done!

Blue Shadow's Avatar Blue Shadow - 2 weeks ago

So it doesn't get lost, I suggest you make a new thread about this in the Let Us Know sub-forum.

's Avatar Dynamo - 2 weeks ago

cheers!

's Avatar Dynamo - 2 weeks ago

I would also like to respectfully point out the site offers textures that are even more huge in size, such as max payne. seems contradictory not to have both

's Avatar Dynamo - 2 weeks ago

evidently this simple aspect of doom mapping was overlooked by the one who closed the submission

's Avatar Dynamo - 2 weeks ago

I have used them before in maps, the complaint about the sizing difference is irrelevant because in UDMF you can just resize textures as you please

's Avatar Dynamo - 2 weeks ago

https://realm667.com/index.php/en/forum-board/closed-submissions/536-submission-cybermage-textures could this be reviewed again? these textures are useful imho

Blue Shadow's Avatar Blue Shadow - 3 weeks ago

What's the error?

's Avatar Crythix - 3 weeks ago

How do I spawn the Satyr in GZDOOM? It keeps giving me an error, what am I doing wrong?

's Avatar t3hgonz01 - 3 weeks ago

is there a slated release date for chapter 3?

BadMojo's Avatar BadMojo - 3 weeks ago

Feel the wrath of my 1 time only inconsequential shoutboxing.. Hello realm goers, I hope all is well for you all :)

zsec5500's Avatar zsec5500 - 4 weeks ago

What is that mod you are talking about?

's Avatar Gray - 4 weeks ago

Trying to use 'quick kick' but when I assign it to a key, nothing happens. Grenade and Objectives work fine, just not quick kick.

Blue Shadow's Avatar Blue Shadow - 4 weeks ago

Now, are we done with these questions?

Blue Shadow's Avatar Blue Shadow - 4 weeks ago

You don't need to know about them; they're history.

zsec5500's Avatar zsec5500 - 4 weeks ago

Like what?

Blue Shadow's Avatar Blue Shadow - 4 weeks ago

We only have a few resources that were added and then later removed.

Blue Shadow's Avatar Blue Shadow - 4 weeks ago

If you can't find the resource you're looking for on the repo, then assume it never made it in there in the first place.

zsec5500's Avatar zsec5500 - 1 month ago

Along with Dark Claw and Soul Render...

zsec5500's Avatar zsec5500 - 1 month ago

That's true. Was Soul Cube existed here?

Blue Shadow's Avatar Blue Shadow - 1 month ago

When weapon-equipped monsters are submitted, it's not typical that they're paired with a submission of the weapon they're equipped with.

Blue Shadow's Avatar Blue Shadow - 1 month ago

No "catharsi cannon" ever existed, to my knowledge.

zsec5500's Avatar zsec5500 - 1 month ago

What about Catharsi Cannon, did it exist here before?

Blue Shadow's Avatar Blue Shadow - 1 month ago

As far as I know, that weapon I linked to is the only devastator we've ever had. So I guess the answer is no, then.

zsec5500's Avatar zsec5500 - 1 month ago

Not that devastator from Duke Nukem 3D, I meant the devastator that the devastator zombie uses.

Blue Shadow's Avatar Blue Shadow - 1 month ago

We have a devastator: https://www.realm667.com/index.php/en/armory-mainmenu-157-97317/other-sources-styles-mainmenu-160-29963/661-devastators

Blue Shadow's Avatar Blue Shadow - 1 month ago

There was a sonic railgun. It was taken down by request from the auther of the submission.

zsec5500's Avatar zsec5500 - 1 month ago

Did sonic railgun and devastator exist here before?

Blue Shadow's Avatar Blue Shadow - 1 month ago

Post them as separate submissions, each in their own thread, and we'll see.

elend's Avatar elend - 1 month ago

Realistic style, cartoon style and some gnarly dead trees.

Blue Shadow's Avatar Blue Shadow - 1 month ago

Define "different styles".

elend's Avatar elend - 1 month ago

I have four sets of trees with slightly different styles. Would it be best to have four separate wads or should I combine them all into one wad?

Blue Shadow's Avatar Blue Shadow - 1 month ago

I don't know the history of those monsters, so I can't answer. They were added before my time here.

zsec5500's Avatar zsec5500 - 1 month ago

And why arachnophyte is not a boss?

zsec5500's Avatar zsec5500 - 1 month ago

What does thamuz mean?

zsec5500's Avatar zsec5500 - 1 month ago

What does thamuz mean?

Blue Shadow's Avatar Blue Shadow - 1 month ago

And no, you can't delete your shoutbox posts. Only moderators can do that.

Blue Shadow's Avatar Blue Shadow - 1 month ago

It's generally for things that don't deserve to have a thread of their own.

zsec5500's Avatar zsec5500 - 1 month ago

my*

zsec5500's Avatar zsec5500 - 1 month ago

What is this shoutbox for and can I delete mt messages from here?

's Avatar zsec5500 - 1 month ago

Okay

Blue Shadow's Avatar Blue Shadow - 1 month ago

This also goes to anybody who uses the shoutbox to ask questions related to Blade of Agony. There is a section on the forum for BoA. Ask your questions there!

Blue Shadow's Avatar Blue Shadow - 1 month ago

Now, with that out of the way, if you have more things to report about the site's resources, please make a new thread in the "Let us know" forum, not here.

Blue Shadow's Avatar Blue Shadow - 1 month ago

For example, Pos_DoomImp is the modified version of the imp.

Blue Shadow's Avatar Blue Shadow - 1 month ago

The submission includes modified versions of Doom's monsters with the needed code. Their class name is prefixed with "Pos_".

Blue Shadow's Avatar Blue Shadow - 1 month ago

The Possession Sphere requires that you inject some code into your monsters for it to work.

zsec5500's Avatar zsec5500 - 1 month ago

the*

zsec5500's Avatar zsec5500 - 1 month ago

Why hellstorm archon uses tha same attacks as the archon of hell?

zsec5500's Avatar zsec5500 - 1 month ago

What's wrong with possession sphere, why is it not working?

zsec5500's Avatar zsec5500 - 1 month ago

Why the possession is not working, whoever created it, please fix it.

zsec5500's Avatar zsec5500 - 1 month ago

Why the

's Avatar Copster - 2 months ago

I can't get the application to run start when I click on it. Any idea why?

DBJ87's Avatar DBJ87 - 2 months ago

Ignore, last ? about my password/username-- apologies, not sure what happened, my user name was rejected when I'd entered sent reset password. But sorted. :)

's Avatar DBJ87 - 2 months ago

Can't log in, keep being told my username doesn't exist(?) Tried resetting password 3 times

's Avatar Ozymandias81(NotLogged) - 2 months ago

M - update your gpu drivers and get this version of GZDoom (hope you have a 64bit system) https://zdoom.org/files/gzdoom/bin/gzdoom-bin-3-2-0-x64.zip

's Avatar M - 2 months ago

I can talk to them but I can not see anyone in first chapter please help me

's Avatar The_Funktasm - 2 months ago

I suppose this ain't really a place for in-progress works? A shame...

's Avatar i do not know - 2 months ago

Dear Realm-i configurate wolfendoom to low settings(because potato pc) but when i start the game i cant see my health,my ammo just nothing.Please help to idiot

ozymandias81's Avatar ozymandias81 - 3 months ago

insomnia976 - It's not how it works, donations are welcomed but you don't have to pay to get Chapter 3... It's still in dev, C1-2 release http://tiny.cc/ww236y

Blue Shadow's Avatar Blue Shadow - 3 months ago

Logging in/Registering is done from the main site page, not the forum page.

's Avatar Jabberwock - 3 months ago

Hello, I see no LOGIN/REGISTER buttons here. Is it okay?

insomnia976's Avatar insomnia976 - 3 months ago

So... I made a donation to get BOA Chapter 3 through Paypal. I have the receipt but I never got a email with instructions to download. Help please?

Dragon Games's Avatar Dragon Games - 3 months ago

am I stupid? I think I am

Blue Shadow's Avatar Blue Shadow - 3 months ago

There should be an "Attachment" button just below the area where you type your reply/post.

Dragon Games's Avatar Dragon Games - 3 months ago

i cant find an upload button to get to a page where i can upload

Blue Shadow's Avatar Blue Shadow - 3 months ago

Each category has its own rules, which can be found at the very top of said category.

Blue Shadow's Avatar Blue Shadow - 3 months ago

Make a submission post in the appropriate category (armory/beastiary/item store/etc.) while making sure to follow the rules.

Dragon Games's Avatar Dragon Games - 3 months ago

how do I upload things?

's Avatar Dominykas2323 - 4 months ago

No im want bomb barrel no shotgun barrel

Blue Shadow's Avatar Blue Shadow - 4 months ago

I can't say, but I'd only assume it was mistakenly made accessible to the public.

Gothic's Avatar Gothic - 4 months ago

so any reason why was it reuploaded, only for you to say "lol no" and being taken down again?

Blue Shadow's Avatar Blue Shadow - 5 months ago

No, it's not.

Gothic's Avatar Gothic - 5 months ago

Oh hey! The Vore is back in the Beastiary

doomedarchviledemon's Avatar doomedarchviledemon - 5 months ago

Whoa! I never noticed the button there when selecting multiple sprites before. That will work perfectly. Thank you! ^_^

Blue Shadow's Avatar Blue Shadow - 5 months ago

I don't know, but you can select all the sprites and set their offsets in one go.

doomedarchviledemon's Avatar doomedarchviledemon - 5 months ago

Got a quick question. Is it possible to transfer offsets from one sprite to the other in Slade3 quickly rather than changing each image manually?

's Avatar Luislopezno - 5 months ago

El juego se puede jugar en android de alguna manera?

's Avatar Lopezno - 5 months ago

Lopezno

's Avatar HerzdesKrieges - 5 months ago

hola amigos

's Avatar aaa - 6 months ago

is there any way to turn this popup off?

Infirnex's Avatar Infirnex - 6 months ago

Hissy please.

Blue Shadow's Avatar Blue Shadow - 6 months ago

I made a bug report about the Tutorial page. Why didn't you report it when you first found out that it's broken?

's Avatar Big Carlos - 6 months ago

Man I wish they fixed the tutorial page :C

's Avatar GRD - 6 months ago

Oh yes HISSY is real devil

's Avatar Cyberbeast - 6 months ago

It would be enough to make a small section for it in a corner, where it shouldn't bother and interfere with navigation. Don't you think so?

's Avatar Cyberbeast - 6 months ago

Please, please, please, remove at once that stupid "MAKE HISSY HAPPY" nag screen, it's making beyond all bearing to navigate on Realm667 site!!!!!

Blue Shadow's Avatar Blue Shadow - 6 months ago

It's a false positive from what I know. See the BoA FAQ: https://boa.realm667.com/index.php/f-a-q

's Avatar New guy - 6 months ago

I just downloaded the stand alone version and Windows is saying it contains a trojan virus. Is this a false positive or is something wrong with the download?

Blue Shadow's Avatar Blue Shadow - 6 months ago

As you're new, your first post needs be approved first by a moderator before it becomes visible.

Sebrw's Avatar Sebrw - 6 months ago

I tried answering someone, answering topic or create new post and anything working

Sebrw's Avatar Sebrw - 6 months ago

Can't post anything, why?

's Avatar Captain Cosmotic - 6 months ago

Where can i activate the compass ? Help Please, thanks.

mattbratt11's Avatar mattbratt11 - 6 months ago

Can Stronghold and its spawning scripts be remade with ZScript? I hope this is a good idea.

's Avatar Noah - 6 months ago

Just downloaded standalone, cant talk to an NPCs in first level. Help?

's Avatar Greglikus - 6 months ago

Can i play it on 32 bit version (windows 7) ? Thanks :)

's Avatar Matt - 7 months ago

When is Chapter 3 being released. I can't wait to play it when it comes out.

's Avatar akidd - 7 months ago

sorry, just saw that Shoutbox is on every page - I meant BoA

's Avatar akidd - 7 months ago

is there a problem with GZDoom 3.7? I have d/led 3 times from different mirrors and get: Script error, "gzdoom.pk3:compatibility.txt" line 5:Expected '}', got

ozymandias81's Avatar ozymandias81 - 7 months ago

Merr Xmas everyone! If you have some issue with Boa exe, simply download and unzip the .gz file from this link and use such exe: https://bit.ly/2ELRXCQ

's Avatar mo - 8 months ago

good

Blue Shadow's Avatar Blue Shadow - 8 months ago

Only moderators can do that, I'd guess.

Ghastly's Avatar Ghastly - 8 months ago

Thanks. I looked for a way to do that myself before I complained, but I couldn't find it.

Blue Shadow's Avatar Blue Shadow - 8 months ago

@Ghastly: I got rid of the duplicate posts you made, so no worries.

Ghastly's Avatar Ghastly - 8 months ago

But anyway, that's even if it's worth making an R667 channel on that Discord, which I don't think it is. :P

Ghastly's Avatar Ghastly - 8 months ago

Damnit, hit enter, like, three times and the box didn't refresh. Didn't realize it was actually posting. Whoops

Ghastly's Avatar Ghastly - 8 months ago

ZDoom has a Discord. I don't think R667 is a separate enough entity to justify making a new Discord over getting an admin there to make an R667 channel.

Gothic's Avatar Gothic - 8 months ago

It's not like making a Discord server would make the Realm667 a more active place, unless you allow off topic, which wouldn't help with projects or the repo

Blue Shadow's Avatar Blue Shadow - 8 months ago

Saying that, what's wrong with discussing things on the forum?

Blue Shadow's Avatar Blue Shadow - 8 months ago

There isn't as far as I know.

's Avatar Terifire - 8 months ago

I too would like to know if there's a Discord server. :)

's Avatar Michaelis - 8 months ago

Hey guys, do you have a Discord? Would you consider setting one up for Realm667? Could have areas for Tormentor's mods, repository discussion, submissions, etc.

's Avatar Martin - 8 months ago

I cant extract boa_c2.exe from the zip file everthing else is copied normaly

's Avatar Martin - 8 months ago

I cant extract boa_c2.exe from the zip file everthing else is copied normaly

's Avatar PinkSkull - 8 months ago

HAIL HYDRA

's Avatar dan - 8 months ago

hey guys when will chapter 3 release? is it even in production?

Blue Shadow's Avatar Blue Shadow - 8 months ago

No worries.

doomedarchviledemon's Avatar doomedarchviledemon - 8 months ago

So it may take a little bit before I update. But I haven't abandoned them.

doomedarchviledemon's Avatar doomedarchviledemon - 8 months ago

Heya, just wanted to shout this out there, I did see the replies on my posts and will get to them again, but currently with holidays work and life is chaos. ^_^

Blue Shadow's Avatar Blue Shadow - 8 months ago

Less complex? What do you mean by that?

RnatO's Avatar RnatO - 8 months ago

Because i'm doing some cool bad ass sprites, yet they are less complex than the doom ones

RnatO's Avatar RnatO - 8 months ago

Hi guys, I've red the the rules of the beastiary submissions; nevertheless, i wonder if there is a limitation regarding the aesthetics of my sprites

Blue Shadow's Avatar Blue Shadow - 9 months ago

Yeah, don't worry.

's Avatar Osjclatchford - 9 months ago

Doh... Nevermind. Hope its all ok...

Blue Shadow's Avatar Blue Shadow - 9 months ago

Since it's your first post, it needs to be approved first before it becomes publicly visible.

osjclatchford's Avatar osjclatchford - 9 months ago

ok this is weird. i just decided to submit a new monster to the bestiary, made the topic an all that. but its not there. what gives?

osjclatchford's Avatar osjclatchford - 9 months ago

gotcha! thanks!

Blue Shadow's Avatar Blue Shadow - 9 months ago

From the main site page.

's Avatar latchford - 9 months ago

how do i login/register?

ozymandias81's Avatar ozymandias81 - 9 months ago

Cool thing those translation buttons btw

ozymandias81's Avatar ozymandias81 - 9 months ago

Hello everyone, after a long time I am back here with a suprise: Arx Fatalis textures - Still crushing then will upload and prepare a thread

's Avatar Tigaie - 9 months ago

i have a problem the briefing room dont give me mission anymore

's Avatar Tin Can - 9 months ago

but with 2.0 I get around 1,500 warnings upon map loading in gzdoombuilder about "failing to apply mapinfo Doomednums override" on basically *everything*

's Avatar Tin Can - 9 months ago

I load gzdoom.pk3, DOOM2.pk3 along with boa's .pk3 as standard practice - with the older version of BOA this worked

's Avatar Tin Can - 9 months ago

sup, dunno if this is still being supported but I'm having some issues trying to create custom maps with boa 2.0 in gzdoombuilder

's Avatar Kami - 10 months ago

Thank you

's Avatar Ozymandias81(not logged) - 10 months ago

@Kami - https://www.youtube.com/watch?v=n-U7sXBM98s

's Avatar Kami - 10 months ago

Can somebody please tell me the name of the soundtrack in the Paris level ?

's Avatar Tulivu - 10 months ago

I solved my Baron mod .zip not working. I renamed the .zip as a .pk3

's Avatar Ozymandias81(notlogged) - 10 months ago

@Zombie - Just delete Freedoom wad and replace it with doom2.wad then run the game

's Avatar Ozymandias81(notlogged) - 10 months ago

@Zane - You can increase/decrease HUD size on GZDoom using ' - ì keys (left from backspace)

's Avatar Tulivu - 10 months ago

I can't load Baron zip on Doom 2. It just loads Doom. don't have a problem with pk3 files. Any ideas?

's Avatar Zombie - 10 months ago

for some reason when i played wolfendoom standalone i keep getting missing textures it seems

's Avatar Zane - 10 months ago

Hello! I've downloaded the Windows zip version for BoA, the game runs great, but there is no HUD. I've checked the settings and nothing...

's Avatar Ozymandias81 (notlogged) - 10 months ago

Fr - Can you tell us after which map? Also try downloading latest GZDoom, overwrite your existing files, replay and let's see

's Avatar Fr - 10 months ago

He seems stuck, the projector is already rolling.

's Avatar Fr - 10 months ago

I can't complete the first episode of the game because the Major won't give me the mission.

's Avatar Dude_Radical - 11 months ago

Purp, hit the - key (the minus key) and it will reappear. I had the same problem a couple weeks ago. :-) Fun game though, am I right?

's Avatar Purp - 11 months ago

No HUD? How do I enable it?

's Avatar Dude_Radical - 11 months ago

There is an option to assign a keybinding to show objectives. It's in the same group as "quick-kick," and "toss grenade."

's Avatar Dude_Radical - 11 months ago

Oops, nevermind. I figured it out. If anybody else has this problem, the option is in the "Enh. Options" (enhanced options).

's Avatar Dude_Radical - 11 months ago

The game stopped displaying Mission Objectives. I've tried changing the key binding but no good. Is there a console command or something that will fix it?

's Avatar kasin - 11 months ago

got that bug too, the end doesn't trigger after destroying the final enemy (the tank). other than that, excellent work. really looking towards any ETA on chap 3

's Avatar Captain Cosmotic - 11 months ago

i can not finish the paris map, help please ?

ozymandias81's Avatar ozymandias81 - 11 months ago

Dude_Radical - I fear you have found a bug I have fixed AFTER Chapter 2 release: https://tinyurl.com/y7r5u8ge

's Avatar Dude_Radical - 11 months ago

In the Paris level, I encountered Colored Keys actually within buildings that were only accessible through locked doors corresponding with their color.

SArais's Avatar SArais - 11 months ago

ok thank you doublepost

SArais's Avatar SArais - 11 months ago

ok thank you doublepost

SArais's Avatar SArais - 11 months ago

posted a quick fix for the pillar gizmos

SArais's Avatar SArais - 11 months ago

posted a quick fix for the pillar gizmos

Blue Shadow's Avatar Blue Shadow - 11 months ago

Thanks for taking the time to do the fixes.

Tormentor667's Avatar Tormentor667 - 1 year ago

Still very busy with wedding photography this summer, will get better in the middle of october

Ghastly's Avatar Ghastly - 1 year ago

Started my job in network security, so ZScriptification is going a bit more slowly than before, but still working. Should have the next batch soon.

's Avatar sarais - 1 year ago

work on that episode still scraping together, so it seems. shame we can't post our works here proper.

Blue Shadow's Avatar Blue Shadow - 1 year ago

This usually means the actor is missing. Make sure the WAD is loaded when running the game.

's Avatar HolidayBeard - 1 year ago

I am trying to revive the ScurryingRats in gzdoom-3.4.1 : only question marks instead of rats

's Avatar HolidayBeard - 1 year ago

I am trying to revive the ScurryingRats in gzdoom-3.4.1 : only question marks instead of rats

's Avatar Captain Cosmotic - 1 year ago

and bonusmissions in chapter 1-2 ?

's Avatar Captain Cosmotic - 1 year ago

thanks for the answer.

's Avatar Ozymandias81 (notlogged) - 1 year ago

@Captain Cosmotic - Cartridges on BoA will be implemented only after Chapter 3 release

's Avatar Captain Cosmotic - 1 year ago

where can i find them ?

's Avatar Captain Cosmotic - 1 year ago

the 3 cartridge by prof. gutenberg

's Avatar aaer - 1 year ago

?

's Avatar Captain Cosmotic - 1 year ago

Hi, can someone help me with that Cartridge ?

's Avatar sarais - 1 year ago

Shame we don't have a personal projects/mapping/concepts area of the site; Community may hate me but it won't stop my attempts at trying to appeal to the lot.

's Avatar nose - 1 year ago

this mapping shtick is hard work yes

Blue Shadow's Avatar Blue Shadow - 1 year ago

@Hgluzowski: Okay, it turned out that user registration is disabled on the forum. It's only temporary, so try again at a later date.

Blue Shadow's Avatar Blue Shadow - 1 year ago

I've seen your posts. I'll ask around and see what's going on.

Hgluzowski's Avatar Hgluzowski - 1 year ago

Guys, I have strange problem.

CaptainManiac's Avatar CaptainManiac - 1 year ago

why the tneire folder of BoA Chapter 2 is considered not found?

CaptainManiac's Avatar CaptainManiac - 1 year ago

Hi,I haven't been here for a long time/What I missed?

doomedarchviledemon's Avatar doomedarchviledemon - 1 year ago

I will be getting back to my submissions soon. Probably next week. Been really busy so sorry for not updating them sooner. >_;

Ghastly's Avatar Ghastly - 1 year ago

The Icon of Sin things for Heretic and Hexen.

JustinLloyd's Avatar JustinLloyd - 1 year ago

Just found this site! Very cool to see my megawad reviewed (even though it was 6 years ago). Hope people enjoyed it!

Blue Shadow's Avatar Blue Shadow - 1 year ago

Boss spawners? What are they?

Ghastly's Avatar Ghastly - 1 year ago

Anyone have a map or something I can use to test the Heretic/Hexen Boss Spawners on the Beastiary? Need to make sure my ZScripted version works properly.

Blue Shadow's Avatar Blue Shadow - 1 year ago

This was brought up before. If I recall, Tormentor didn't feel it's worth the hassle of redoing the image to remove the monster.

Gothic's Avatar Gothic - 1 year ago

Why is the Daedabus on the Repo pic of it was removed before the site was updated?

Hexereticdoom's Avatar Hexereticdoom - 1 year ago

Greetings everyone, how is it going? :D

A-Bomb's Avatar A-Bomb - 1 year ago

I will; thank you!

Blue Shadow's Avatar Blue Shadow - 1 year ago

Create a new topic in the "Let Us Know" forum, linking to the submission in question and describing the issue and how to produce it.

A-Bomb's Avatar A-Bomb - 1 year ago

Is there a standard procedure for submitting Bugs/ Fix Suggestions for closed (approved) Repo items? Or is it like "too late" once they are approved?

's Avatar BadMojo - 1 year ago

Thanks! exactly what I was looking for :)

's Avatar Ozymandias81 - notlogged - 1 year ago

Hi BadMojo, just packed up my plugins for Slade: https://drive.google.com/open?id=115W_mHtcfknXWoMSofsM4i6G8mPb3gFl

BadMojo's Avatar BadMojo - 1 year ago

Hi all, Im wondering if anyone has a link to deflopt.exe, I cant seem to find it anywhere?

's Avatar Ozymandias81 - notlogged - 1 year ago

@Gravlok - Simply drag & drop BoA_C2.pk3 onto gzdoom.exe and you are in

's Avatar Gravlok - 1 year ago

Ozymandias81 - is there a way to run it otherwise? BD kinda block's it even then whitelisted AND turned off

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