##  Combat Stims

  Preview

![CombatStims](https://www.realm667.com/images/content/repository/armory/CombatStims.png "CombatStims.png")

 Info

**Name:** Combat Stims
**Class:** 1
**Type:** Projectile/Consumable/Melee(Berserker)
**Palette:** Doom
**Summon:** CombatStim, BerserkerStim
**Ammotype:** CombatStimAmmo, BerserkerStimAmmo
**AltFire:** Yes
**Powered Mode:** No
**Added States:** No

 Credits

**Submitted:** LossForWords
**Code:** LossForWords
**Sounds:** Valve
**Sprites:** LossForWords, Joblez, sonik.o.fan

 Description

**Combat Stim:** Primary consumes a stim, slowly healing you while giving you a speed and firerate boost. Secondary tosses an unused stimulant aside.
Comes with an enhanced version (Health regeneration + doubled speed and firerate) and a simple version (Gives 20+ health)
**Berserker Stim:** Primary pumps your system with a combat enhancer, sending you into a violent red-tinted frenzy, dulling your pain receptors and increasing both muscle mass and speed, making you run faster and hit harder. Side effects include "zerk crashes", a state of breathlessness and exhaustion that comes down on the user after the high wears off. Secondary tosses an unused stimulant aside.
Comes with an enhanced version (uses custom melee weapon) and a simple version (Gives vanilla Berserk powerup)

**Download**
[ ArchiveCombat Stims(520 KB)](https://www.realm667.com/get/armory/1470-combat-stims)
