If there are any problems with the tank, you can contact me at inkoalawetrust#9783 on Discord.
Video demonstrating the tank in action: https://www.youtube.com/watch?v=5fwT7eAKW0I

Editor keys are included, which means that the tank can be found under a "Vehicles" folder in the Edit Thing window.
You can also spawn the tank directly in-game by typing "summon mainbattletank" in the console, or "summonfriend mainbattletank" to spawn a friendly tank.
Setting the tank to friendly in the editor should work as well.

================|USER VARIABLES|================

If you don't know how to use and/or change the user variables of an actor, then click on this Imgur album to see how: https://imgur.com/a/IF9Ezo2

USER VARIABLES FOR THE TANK ITSELF:

User_NoCrushing: When set to true, the crushing damage the tank performs to NPCs/monsters and players when moving will be turned off.

User_NoSmartAim: When set to true, the tank will no longer take its' targets velocity into account when aiming and firing at them.

User_Stationary: When set to true, the tank will not move to chase after a target and simply stand still and shoot, similar to the tanks in Half-Life 1.

User_Fearless:  When set to true, the tank will not move away from its' target if it is above a certain size or is another tank.

TANK DECORATION USER VARIABLES:

Note: Both the destroyed and empty/abandonded tank have the same user variables.

User_TurretAngle: An interger that changes the turrets' angle relative to the angle of the chassis, can use negative values to rotate the turret left or right.

User_RandomTurretAngle: When set to true it will set the turret at a random angle relative to the chassis, and overwrite User_TurretAngle.