##  General

####  Chugga Chug

 Preview

![ChuggaChug](https://www.realm667.com/images/content/repository/fontpress/ChuggaChug.png)

 Info

**Name:** Chugga Chug
**Type:** BigFont
**Format:** FONTDEFS
**Variants:** 1
**Replaces:** No
**Size:** 12
**Paletted:** Yes (Chasm: The Rift)
**Lower-cases:** No
**Individual glyphs:** Yes
**Standard GFX included:** No

 Credits

**Submitted:** zrrion the insect
**Author:** Action Forms, zrrion the insect
**Original font:** The menu font from Chasm: The Rift

 Description

The menu font from Chasm: The Rift.

&gt;**Download**
[ ArchiveChugga Chug](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=848&Itemid=) (5.85KB)

####  Diet Log

 Preview

![DietLog](https://www.realm667.com/images/content/repository/fontpress/DietLog.png)

 Info

**Name:** Diet Log
**Variants:** 1
**Type:** SmallFont
**Format:** FONTDEFS
**Replaces:** N/A
**Size:** 6px
**Paletted:** Yes (Doom)
**Lower-cases:** No
**Individual glyphs/character maps included:** Yes
**Standard GFX included:** N/A

 Credits

**Submitted:** Jimmy
**Author:** Jimmy / Raven Software / Origin Systems
**Original font:** From Shadowcaster (looks similar to "Acknowledge")
**Idea Base:** Saw this Acknowledge-esque font on the Shadowcaster status bar, and decided to make a full set.

 Description

A nicely-shaded, compact font useful for messages and dialogue boxes.

&gt;**Download**
[ defaultDiet Log](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=842&Itemid=) (58KB)

####  Diogenes

 Preview

![DiogenesFont](https://www.realm667.com/images/content/repository/fontpress/DiogenesFont.png "DiogenesFont.png")

 Info

**Name:** Diogenes
**Type:** BigFont
**Format:** FON2
**Variants:** 1
**Replaces:** No
**Size:** 16px
**Paletted:** Doom
**Lower-cases:** No
**Individual glyphs/character maps included:** Yes
**Standard GFX included:** No

 Credits

**Submitted:** Jimmy
**Author:** Jimmy
**Original font:** "Diogenes" by Apostrophic Labs
**Idea Base:** Made for "Temple of the Lizardmen 3" by Alando1, not used.

 Description

A spiky, Turok-esque tribal font.

&gt;**Download**
[ defaultDiogenes](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1011&Itemid=) (9 KB)

####  Duke Nukem Atomic

 Preview

 ![DukeNukemAtomicFont](https://www.realm667.com/images/content/repository/fontpress/DukeNukemAtomicFont.png)

 Info

**Name**: Duke Nukem Atomic
 **Variants**: 1
 **Type**: BigFont
 **Format**: FONTDEFS
 **Replaces**: BigFont
 **Size**: 15px
 **Paletted**: Doom
 **Lower-cases**: No
 **Individual glyphs/character maps included**: Yes
 **Standard GFX included**: N/A

 Credits

**Submitted**: Jimmy
 **Author**: 3D Realms
 **Original font**: Used as the menu font in Duke Nukem 3D v1.4/1.5

 Description

A thick, chunky, embossed menu bigfont. This font has been recolored from the original to match Doom's reds.

&gt;**Download**
[ defaultDuke Nukem Atomic](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=966&Itemid=) (16.5 KB)

####  Duke Nukem Big

 Preview

![DukeNukemBigFont](https://www.realm667.com/images/content/repository/fontpress/DukeNukemBigFont.png)

 Info

**Name**: Duke Nukem Big
 **Variants**: 1
 **Type**: BigFont
 **Format**: FONTDEFS
 **Replaces**: BigFont
 **Size**: 15px
 **Paletted**: Doom
 **Lower-cases**: No
 **Individual glyphs/character maps included**: Yes
 **Standard GFX included**: N/A

 Credits

**Submitted**: Jimmy
 **Author**: 3D Realms
 **Original font**: Used as the menu font in Duke Nukem 3D v1.3d

 Description

A thin, outlined menu bigfont. This font has been recolored (and manually slightly retouched) from the original to match Doom's reds.

&gt;**Download**
[ defaultDuke Nukem Big](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=967&Itemid=) (16.1 KB)

####  Duke Nukem Small

 Preview

![DukeNukemSmallFont](https://www.realm667.com/images/content/repository/fontpress/DukeNukemSmallFont.png "IdUpperFont.png")

 Info

**Name**: Duke Nukem Small
 **Variants**: 1
 **Type**: SmallFont
 **Format**: FONTDEFS
 **Replaces**: SmallFont
 **Size**: 7px
 **Paletted**: Doom
 **Lower-cases**: No
 **Individual glyphs/character maps included**: Yes
 **Standard GFX included**: N/A

 Credits

**Submitted**: Jimmy
 **Author**: 3D Realms
 **Original font**: Used as the message font in Duke Nukem 3D

 Description

A slightly wider font for messages. This font has been recolored from the original to match Doom's reds.

&gt;**Download**
[ defaultDuke Nukem Small](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=963&Itemid=) (12.9 KB)

####  Lycanthrope

 Preview

![LycanthropeFont](https://www.realm667.com/images/content/repository/fontpress/LycanthropeFont.png "LycanthropeFont.png")

 Info

**Name:** Lycanthrope
**Type:** BigFont
**Format:** FON2
**Variants:** 1
**Replaces:** No
**Size:** 16px
**Paletted:** Doom
**Lower-cases:** Yes
**Individual glyphs/character maps included:** Yes
**Standard GFX included:** No

 Credits

**Submitted:** Jimmy
**Author:** Jimmy
**Original font:** "Lycanthrope" by Sinister Visions
**Idea Base:** Made for "Temple of the Lizardmen 3" by Alando1.

 Description

A decorative, vaguely Quake-ish tribal font. Original by Sinister Visions.

&gt;**Download**
[ defaultLycanthrope](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1012&Itemid=) (10.1 KB)

####  Mementwo Big

 Preview

![MementwoBigFont](https://www.realm667.com/images/content/repository/fontpress/MementwoBigFont.png)

 Info

**Name**: Mementwo Big
 **Variants**: 3
 **Type**: BigFont
 **Format**: FON2
 **Replaces**: N/A
 **Size**: 12px
 **Paletted**: Doom
 **Lower-cases**: No
 **Individual glyphs/character maps included**: Yes
 **Standard GFX included**: N/A

 Credits

**Submitted**: Jimmy
 **Author**: Jimmy / Memento Mori 2 team
 **Original font**: Memento Mori 2's titlepatch font

 Description

**Description**: The Memento Mori II level name font expanded to incorporate numbers and symbols. Comes in three variants - regular, shadowed, outlined.

&gt;**Download**
 [ defaultMementwo Big](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=962&Itemid=) (11.3 KB)

####  Mementwo Small

 Preview

![MementwoSmallFont](https://www.realm667.com/images/content/repository/fontpress/MementwoSmallFont.png)

 Info

**Name**: Mementwo Small
 **Variants**: 3
 **Type**: SmallFont
 **Format**: FON2
 **Replaces**: N/A
 **Size**: 8px
 **Paletted**: Doom
 **Lower-cases**: No
 **Individual glyphs/character maps included**: Yes
 **Standard GFX included**: N/A

 Credits

**Submitted**: Jimmy
 **Author**: Jimmy / Memento Mori 2 team
 **Original font**: Memento Mori 2's titlepatch font (author credits)

 Description

**Description**: The Memento Mori II level name/author credit font, expanded to incorporate numbers and symbols. Comes in three variants - regular, shadowed, outlined.

&gt;**Download**
[ defaultMementwo Small](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=964&Itemid=) (8.1 KB)

####  Minecraftia

 Preview

![MinecraftiaFont](https://www.realm667.com/images/content/repository/fontpress/MinecraftiaFont.png "MinecraftiaFont.png")

 Info

**Name:** Minecraftia
**Type:** SmallFont, BigFont
**Format:** FON2
**Variants:** 6
**Replaces:** SmallFont and BigFont
**Size:** 9px, 18px
**Paletted:** Doom (indices 0 and 247 swapped)
**Lower-cases:** Yes
**Individual glyphs/character maps included:** Yes
**Standard GFX included:** N/A

 Credits

**Submitted:** Jimmy
**Author:** Jimmy, Andrew Tyler of textcraft.net, Mojang
**Original font:** Minecraft's in-game font

 Description

Something pixelly yet legible. Comes in both 1x and 2x size variants, plus three colors: plain black and white, silver (gradient) and red (gradient).

&gt;**Download**
[ defaultMinecraftia](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=971&Itemid=) (27.5 KB)

####  Status Report

 Preview

![StatusReportFont](https://www.realm667.com/images/content/repository/fontpress/StatusReportFont.png)

 Info

**Name:** Status Report
**Variants:** 5
**Type:** SmallFont
**Format:** FON2
**Replaces:** N/A
**Size:** 7px
**Paletted:** N/A
**Lower-cases:** Yes
**Individual glyphs/character maps included:** Yes
**Standard GFX included:** N/A

 Credits

**Submitted:** Jimmy
**Author:** Jimmy / id Software
**Original font:** The Doom status bar font
**Idea Base:** It's a nice font, somewhat similar to ZDoom's CONFONT but not monospaced, and is the right size for a smallfont.
**Additional Credits:** Nash (for suggesting the lowercase glyphs for the smaller variant), Hellser (for suggesting the lowercase glyphs for the larger variant)

 Description

If you've ever wanted to use something with the simple aesthetic of the ZDoom CONFONT but with the versatility of the Doom smallfont. The fonts included in this pack are FON2, and as such the individual glyphs are *not* included, but I've included the PCX character maps I processed with imagetool for all five variants. You'll find them as LMP files that can be copied straight from the PK3 into another WAD or PK3, and renamed if desired. Name them "SMALLFNT" to replace the standard message font. Here is a list of the variants included: *Status Report*: Regular. The font used for the Doom status bar's counter labels, *Status Report Lower*: Regular, with lower-cases, *Status Report Lower Red*: As above, but with red characters and black drop shadow, *Status Report Small*: The font used for the status bar's ammo counter labels, *Status Report Small Lower*: As above, with lower-cases.

&gt;**Download**
[ defaultStatus Report](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=838&Itemid=) (15KB)

####  Teevee Gold

 Preview

![TeeveeGoldFont](https://www.realm667.com/images/content/repository/fontpress/TeeveeGoldFont.png)

 Info

**Name**: Teevee Gold
 **Variants**: 3
 **Type**: SmallFont
 **Format**: FON2
 **Replaces**: N/A
 **Size**: 9px
 **Paletted**: Doom
 **Lower-cases**: No
 **Individual glyphs/character maps included**: Yes
 **Standard GFX included**: N/A

 Credits

**Submitted**: Jimmy
 **Author**: Jimmy / Thomas van der Velden
 **Original font**: Found on TVR! credit pic
**Idea Base:** Full font based on short bit of custom text on the CREDIT pic of Thomas van der Velden's "Revolution!" megawad.

 Description

**Description**: The three variants are "Gold" (previewed), "Gold shadowed" and "Dark". "Teevee Dark" is the original color of the font. The uploader recommends the "shadowed" variant of this font above the two others, which are mainly included for preservation purposes. Only glyphs changed from original are A and L. Numbers and symbols all custom.

&gt;**Download**
[ defaultTeevee Gold](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=965&Itemid=) (8.1 KB)

####  Tormentstein 3D

 Preview

![Tormentstein3DFont](https://www.realm667.com/images/content/repository/fontpress/Tormentstein3DFont.png "Tormentstein3DFont.png")

 Info

**Name:** Tormentstein 3D
**Type:** BigFont
**Format:** FON2
**Variants:** 4
**Replaces:** No
**Size:** 14px
**Paletted:** Yes (Doom)
**Lower-cases:** No
**Individual glyphs/character maps included:** Yes
**Standard GFX included:** No

 Credits

**Submitted:** Jimmy
**Author:** Jimmy, Kinsie, id Software
**Original font:** Wolfenstein 3D's bigfont, edited by Kinsie
**Idea Base:** Done for Tormentor667's "WolfenDoom: Blade of Agony". I (Jimmy) added the noise, made the "soft" edit, as well as giving proper kerning to the font.

 Description

A grittier rendition of the Wolfenstein 3D bigfont. Variants include a noisy version, a smoother version, and properly-kerned variants of both of these.

&gt;**Download**
[ defaultTormentstein 3D](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=937&Itemid=) (35.0 KB)
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				<h3>Welcome Back</h3>
<p>Dear visitors, the Realm667 is back online with an upgraded system, a new framework and updated plugins. It's not perfectly finished yet but you are able to access your primary source for anything related to Doom modding.</p>
<p>If you encounter some bugs - visual or partical ones - please take the time to post them in our "<strong>Let us know</strong>" <a href="/kunena/let-us-know">forum</a>, so we can take care of it.</p>
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