##  Tech &amp; Industrial

####  Beach Umbrella

 Preview

![Umbrella.png](https://www.realm667.com/images/content/repository/propstop/Umbrella.png "Umbrella.png")

 Info

 **Name:** Beach Umbrella
 **Connection:** None
 **Palette:** Doom
 **Summon:** Umbrella
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** Lucario
 **Decorate:** Lucario
 **Sprites:** 3D Realms **Idea Base:** The umbrella from Shadow Warrior.

&gt; **Download**
 [ ArchiveBeach Umbrella](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=450&Itemid=) (1.37KB)

####  Box

 Preview

![Box.png](https://www.realm667.com/images/content/repository/propstop/Box.png "Box.png")

 Info

 **Name:** Box
 **Connection:** None
 **Palette:** Doom
 **Summon:** Box1
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** Captain Awesome
 **Decorate:** Lucario, Captain Awesome
 **Sprites:** 3D Realms **Sprite Edit:** Captain Awesome

&gt; **Download**
 [ ArchiveBox](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=449&Itemid=) (1.09KB)

####  Breakable Hydrant Variants

 Preview

![BreakableHydrantVariants](https://www.realm667.com/images/content/repository/propstop/BreakableHydrantVariants.png "BreakableHydrantVariants.png")

 Info

 **Name:** Breakable Hydrant Variations
**Connection:** HSBase (mixin)
**Palette:** Doom
**Summon:** HS(Water/Sewer/Blood/Nuke)
**Ambient Sound:** Yes
**De-/Activatable:** No
**Destroyable:** Yes
**Special Effects:** None

 Credits

 **Submitted:** Ozymandias81
**Code:** Ozymandias81
**Sounds:** 3d Realms, iD Software &amp; Gray Matter Interactive
**Sprites:** 3d Realms
**Sprite Edit:** Tormentor667 (base sprite), Ozymandias81 (colour remaps)
**Idea Base:** Old destroyable hydrant from Duke Nukem 3d

 Description

Four Duke3d style breakable hydrant variations, with Water, Sewer, Blood and Nukage colors. Those may be really useful a lot inside sewage, hazard, corrupted or hell themed maps.

&gt;  **Download** [ ArchiveBreakable Hydrants](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=953&category_slug=prop-stop&Itemid=424) (58 KB)
*Updated Mar 5th, 2024*

####  Broken Lamp

 Preview

 ![BrokenLamp.png](https://www.realm667.com/images/content/repository/propstop/BrokenLamp.png "BrokenLamp.png")

 Info

 **Name:** Broken Lamp
 **Connection:** None
 **Palette:** Doom
 **Summon:** BrokenLamp
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** Ghastly_dragon
 **Decorate:** Ghastly_dragon
 **Sprites:** Id Software.

&gt; **Download**
 [ ArchiveBroken Lamp](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=347&Itemid=) (1,5KB)

####  Brown Metal Barrel

 Preview

 ![BrownMetalBarrel.png](https://www.realm667.com/images/content/repository/propstop/BrownMetalBarrel.png "BrownMetalBarrel.png")

 Info

 **Name:** Brown Metal Barrel
 **Connection:** none
 **Palette:** Doom
 **Summon:** BrownMetalBarrel
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** Ghastly_dragon
 **Decorate:** Ghastly_dragon
 **Sprites:** Id Software.

&gt; **Download**
 [ ArchiveBrown Metal Barrel](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=348&Itemid=) (1,4KB)

####  Ceiling Drills

 Preview

![CeilingDrills](https://www.realm667.com/images/content/repository/propstop/CeilingDrills.png "CeilingDrills.png")

 Info

**Name:** Ceiling Drills
**Connection:** None
**Palette:** PNG
**Summon:**
 Props: CeilingDrill[Holding/Empty/Broken1-6], CDrill[Buried/Dud]
 Hazards: CeilingDrill[Driller/Exploder], PrimedDrill
 Activatables: CeilingDrillDrillerActive, CeilingDrillExploderActive, CeilingDrillDrillerSwitch
**Ambient Sound:** None
**De-/Activatable:** Yes
**Destroyable:** No
**Special Effects:** None

 Credits

 **Submitted:** TheDoomedArchvile
**Code:** TheDoomedArchvile, Jekyll Grim Payne, Gothic
**Sprites:** Zrrion the Insect
**Sprite Edits:** TheDoomedArchvile
**Sounds:** Freesounds (xxqmanxx), Capcom, Bulletstorm
**GLEDFS:** TheDoomedArchvile
**Idea Base:** Environmental tech hazards

 Description

Ceiling Drills that can drop down on the player or enemies. This pack comes with eight ceiling props, two ground props, two hazard drills that will drop automatically when walking under them, three activatable drills that will drop when used with Activate/Deactivate Thing, and one ground drill already primed.
There are two types of drills. One that falls and deals minor damage on its way down only, and one that will also prime itself to explode when an actor gets too close after landing.

&gt; **Download**
[ ArchiveCeiling Drills](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1405&category_slug=prop-stop&Itemid=424) (217 KB)

####  Chair

 Preview

 ![Chair.png](https://www.realm667.com/images/content/repository/propstop/Chair.png "Chair.png")

 Info

 **Name:** Chair
 **Connection:** None
 **Palette:** Doom
 **Summon:** Chair
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** Ghastly_dragon
 **Decorate:** Ghastly_dragon
 **Sprites:** Id Software.

&gt; **Download**
 [ ArchiveChair](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=349&Itemid=) (3,3KB)

####  Crate Models

 Preview

[![CrateModels](https://www.realm667.com/images/content/repository/propstop/CrateModels%20preview.png "CrateModels.png")](https://www.realm667.com/images/content/repository/propstop/CrateModels.png)

 Info

**Name:** Crate Models
**Connection:** N/A
**Palette:** Doom
**Summon:** Cube[32, 64][Blue, Green, Brown], Crate[32, 64, 128][Clean, Plank, Cross]
**Ambient Sound:** N/A
**De-/Activatable:** N/A
**Destroyable:** N/A
**Special Effects:** N/A

 Credits

Submitted:** Rifleman
**Code:** Rifleman
**GLDefs:** N/A
**Textures:** OTEX by ukiro
**Models:** Rifleman
**Idea base:** The need to make crates with sectors.

 Description

15 MD3 models of crates - no need to draw sectors or use 3d floors. Uses OTEX textures of metal and wooden crates (included). Dimensions 32x32x32, 64x64x64 and 128x128x128 for wooden crates.

&gt; **Download**
[ ArchiveCrate Models](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1170&category_slug=prop-stop&Itemid=424) (113 KB)
*Updated May 28th, 2022*

####  Czech Hedgehog

 Preview

![CzechHedgehog](https://www.realm667.com/images/content/repository/propstop/CzechHedgehog.png "FoodPieces.png")

 Info

 **Name:** Czech Hedgehog
**Connection:** None
**Palette:** Custom
**Summon:** Hedgehog
**Ambient Sound:** No
**De-/Activatable:** No
**Destroyable:** No
**Special Effects:** No
**ACS:** No

 Credits

Submitted:** MagicWazard
**Decorate:** MagicWazard
**GLDefs:** n/a
**Sounds:** n/a
**Sprites:** MagicWazard
**Sprite Edit:** MagicWazard
**Idea Base:** Classic tank traps

&gt; **Download**
 [ ArchiveCzech Hedgehog](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=780&Itemid=) (4,9KB)

####  Development Tech Props

 Preview

![DevTech](https://www.realm667.com/images/content/repository/propstop/DevTech.png "DevTech.png")

 Info

**Name:** Development Tech Props
**Connection:** None
**Palette:** Doom
**Summon:** EmptyBarrel, ExplosiveBarrelSloppy, TechPillarTall, TechPillarTiny, Seat
**Ambient Sound:** No
**De-/Activatable:** No
**Destroyable:** Yes (ExplosiveBarrelSloppy)
**Special Effects:** No
**Brightmaps:** No
**ACS:** No

 Credits

Submitted:** PGE
**Code:** PGE
**Sprites:** id Software
**Idea Base:** "Romero's Doom Dump Gore" on R667

 Description

Technological props found in Doom's prototypes and RomeroDoomDump.

&gt; **Download**
[ ArchiveDev Tech Props](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1344&category_slug=prop-stop&Itemid=424) (9 KB)

####  Doom Doll

 Preview

![DoomDoll.png](https://www.realm667.com/images/content/repository/propstop/DoomDoll.png "DoomDoll.png")

 Info

 **Name:** Doom Doll
 **Connection:** None
 **Palette:** Doom
 **Summon:** DoomDoll
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** JoeyTD
 **Decorate:** JoeyTD
 **Sprites:** JoeyTD

&gt; **Download**
 [ ArchiveDoom Doll](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=503&Itemid=) (0.9KB)

####  Empty Nukage Barrel

 Preview

 ![EmptyNukageBarrel.png](https://www.realm667.com/images/content/repository/propstop/EmptyNukageBarrel.png "EmptyNukageBarrel.png")

 Info

 **Name:** Empty Nukage Barrel
 **Connection:** None
 **Palette:** Doom
 **Summon:** EmptyNukageBarrel
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** Ghastly_dragon
 **Decorate:** Ghastly_dragon
 **Sprites:** Id Software.

&gt; **Download**
 [ ArchiveEmpty Nukage Barrel](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=351&Itemid=) (1,5KB)

####  Enemy Dolls Pack

 Preview

![EnemyDolls](https://www.realm667.com/images/content/repository/propstop/EnemyDolls.png "EnemyDolls.png")

 Info

**Name:** Enemy Dolls
**Connection:** None
**Palette:** Doom
**Summon:** ImpDoll, ZombieManDoll, ShotGunGuyDoll, ZSpecGuyDoll, ChaingunGuyDoll, DevilDoll, FormerRangerDoll, CyberImpDoll, ImpAbominationDoll, ImpSkulltagDoll, ImpVoidDoll
**Ambient Sound:** No
**De-/Activatable:** No
**Destroyable:** No
**Special Effects:** No
**Brightmaps:** No
**Actor modification:** No
**ACS:** No

 Credits

**Code:** JoeyTD, EndHack
**Sprites:** Id software; JoeyTD (Doom doll); Mark Quinn, Vegeta, Xim, Ghastly_dragon, MagicWazard (ZSpecGuy); Eriance (Devil); MagicWazard (FormerRanger); LilWhiteMouse, Virtue (CyberImp); Damien Daurio (ImpAbomination); Vader, ItsNatureToDie (ImpSkulltag); Vader, ItsNatureToDie (ImpVoid)
**Sprite Edit:** EndHack

 Description

A collection of dolls based on demons and zombies.

&gt;**Download**
[ ArchiveEnemy Dolls Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1077&Itemid=) (5.2 KB)
Updated Jun 23rd, 2020

####  Fire Extinguisher

 Preview

![Extinguishers](https://www.realm667.com/images/content/repository/propstop/Extinguisher.png "Extinguisher.jpg")

 Info

**Name:** Fire Extinguisher **Connection:** None **Palette:** Doom **Summon:** FireExtinguisher**(**Floor**)**, CryoExtinguisher**(**Floor**)
Ambient Sound:** No **De-/Activatable:** No **Destroyable:** Yes **Special Effects:** No **Brightmaps:** No **Actor modification:** No **ACS:** No

 Credits

 **Submitted:** Captain Toenail
**Code:** Captain Toenail **Sprites:** Captain Toenail, Doom **Sprite Edit:** Captain Toenail **Idea Base:** Exploding fire extinguishers in Duke Nukem 3D

 Description

A fire extinguisher. Explodes when shot. Blue cryo extinguishers freeze targets. Place wall extinguishers directly on linedef with zheight. Floor extinguishers are placed as regular props. Can be toggled to be pushable.

&gt;**Download**
[ ArchiveFireExtinguisher](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1154&category_slug=prop-stop&Itemid=424) (18 KB)

####  Food

 Preview

 ![FoodPieces.png](https://www.realm667.com/images/content/repository/propstop/FoodPieces.png "FoodPieces.png")

 Info

 **Name:** Food
 **Connection:** None
 **Palette:** Custom
 **Summon:** burger[1-4], drink, donuts, dbox, fries[1/2], glass, bottle[1/2]
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** Yes
 **Special Effects:** No

 Credits

 **Submitted:** DavidRaven
 **Decorate:** DavidRaven
 **GLDefs:** none
 **Sprites:** 3DRealms

&gt; **Download**
 [ ArchiveFood Pieces](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=646&Itemid=) (8,4KB)

####  Glass Tech Pillars

 Preview

![GlassTechPillar](https://www.realm667.com/images/content/repository/propstop/GlassTechPillar.png "FoodPieces.png")

 Info

**Name:** Glass Tech Pillars
**Connection:** None
**Palette:** Doom
**Summon:** GTechPillar(Short/Light/LightShort/B/SB/LightB/LightSB)
**Ambient Sound:** No
**De-/Activatable:** No
**Destroyable:** Yes
**Special Effects:** No
**Brightmaps:** No
**ACS:** No

 Credits

**Submitted:** Mor'ladim
**Decorate:** Mor'ladim
**Sounds:** Fate
**Sprites:** id Software, Raven Software, Mor'ladim
**Sprite Edit:** Mor'ladim
**Idea Base:** Doom's tech pillars

 Description

A variation of Doom's tech pillars. Includes tall and short sizes, as well as blinking light versions for both heights. Also includes pillars that are already broken. The pillar glass can be destroyed.

&gt;**Download**
[ ArchiveGlass Tech Pillars](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=851&Itemid=) (57.6KB)

####  Grey Metal Barrel

 Preview

 ![GreyMetalBarrel.png](https://www.realm667.com/images/content/repository/propstop/GreyMetalBarrel.png "GreyMetalBarrel.png")

 Info

 **Name:** Grey Metal Barrel
 **Connection:** None
 **Palette:** Doom
 **Summon:** GreyMetalBarrel
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** Ghastly_dragon
 **Decorate:** Ghastly_dragon
 **Sprites:** Id Software.

&gt; **Download**
 [ ArchiveGrey Metal Barrel](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=352&Itemid=) (1,4KB)

####  Junk Piles

 Preview

![JunkPiles](https://www.realm667.com/images/content/repository/propstop/JunkPiles.png "FoodPieces.png")

 Info

**Name:** Junk Piles
**Connection:** None
**Palette:** Custom
**Summon:** JunkPile1, JunkPile2
**Ambient Sound:** No
**De-/Activatable:** No
**Destroyable:** No
**Special Effects:** No
**Brightmaps:** No
**ACS:** No

 Credits

**Submitted:** Gothic
**Decorate:** Gothic
**Sprites:** Raven Software
**Idea Base:** Post-apocaliptic maps

&gt;**Download**
[ ArchiveJunk Piles](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=834&Itemid=) (7.46KB)

####  Laboratory Glass

 Preview

 ![LabGlassPack.png](https://www.realm667.com/images/content/repository/propstop/LabGlassPack.png "LabGlassPack.png")

 Info

 **Name:** Laboratory Glassware
 **Connection:** None
 **Palette:** Custom
 **Summon:** flask[color]A, flask[color]B, glass[color]
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** Yes
 **Special Effects:** No

 Credits

 **Submitted:** DavidRaven
 **Decorate:** DavidRaven
 **GLDefs:** none
 **Sprites:** RavenSoftware
 **Sprite Edit:** Tormentor667, DavidRaven

&gt; **Download**
 [ ArchiveLab Glass Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=648&Itemid=) (16KB)

####  Large Techno Columns

 Preview

![LargeTechnoPillars](https://www.realm667.com/images/content/repository/propstop/LargeTechnoPillars.png "LargeTechnoPillars.png")

 Info

**Name:** Large Techno Columns **Connection:** No **Palette:** Custom **Summon:** HugeTechnoPillar[Blue/Red/Green/Yellow/Orange/Grey/Purple] **Ambient Sound:** Yes **De-/Activatable:** No **Destroyable:** No **Special Effects:** No **Brightmaps:** Yes **Actor modification:** Yes **ACS:** No

 Credits

Submitted:** Captain Toenail
**Code:** Captain Toenail **Sounds:** NoiseCollector **Sprites:** Strife, Doom **Sprite Edit:** Captain Toenail

 Description

Large tech columns with a computer circuit design. Pack contains several different colours. Columns have an optional pulsing animation which can be configured within the map editor.

&gt; **Download**
[ ArchiveLarge Techno Pillars](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1196&category_slug=prop-stop&Itemid=424) (809 KB)

####  Marine Stuff

 Preview

![MarineStuff.png](https://www.realm667.com/images/content/repository/propstop/MarineStuff.png "MarineStuff.png")

 Info

 **Name:** Marine Stuff
 **Connection:** None
 **Palette:** Doom
 **Summon:** HelmA - D, Boots, UniformA - B
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** DavidRaven
 **Decorate:** DavidRaven
 **Sprites:** Strife (Rogue Entertainment), Skulltag (the Skulltag Team), Doom (ID Software)
 **Sprite Edit:** DavidRaven
 **Idea Base:** DavidRaven

&gt; **Download**
 [ ArchiveMarine Stuff](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=458&Itemid=) (1.7KB)

####  Necrodome Barrels

 Preview

![NecroBarrels](https://www.realm667.com/images/content/repository/propstop/NecroBarrels.png "AncientHellPillars.png")

 Info

 **Name:** Necrodome Barrels
 **Connection:** None
 **Palette:** Custom
 **Summon:** NecroBioBarrel, NecroAtomicBarrel,
 NecroBioBarrelPushable, NecroAtomicBarrelPushable
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** Yes
 **Special Effects:** No

 Credits

 **Submitted:** Captain Toenail
 **Decorate:** Captain Toenail
 **GLDefs:** N/A
 **Sprites:** Raven Software (Necrodome)

&gt; **Download**
[ ArchiveNecrodome Barrels](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=772&Itemid=) (2.99 kB) [ Archive](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=698)

####  Office Chairs

 Preview

![OfficeChairs](https://www.realm667.com/images/content/repository/propstop/OfficeChairs.png "OfficeChairs.png")

 Info

**Name:** Office Chairs **Connection:** None **Palette:** Doom **Summon:** OfficeChair**\[**Black/White/Gray/Red/Maroon/Olive/Green/Purple/Teal/Navy/Blue/Yellow/Cyan/Magenta/DoomGreen/DoomGray/DoomBrown/DoomRed**\]
Ambient Sound:** No **De-/Activatable:** No **Destroyable:** No **Special Effects:** Yes (spin when shot) **Brightmaps:** No **Actor modification:** No **ACS:** No

 Credits

**Submitted:** Captain Toenail
**Code:** Captain Toenail **Sprites:** Doom Beta **Sprite Edit:** Captain Toenail

 Description

Office chairs in a large variety of colours (standard RGB colours and default Doom translations). Can be pushed about and spin when damaged.

&gt;**Download**
[ ArchiveOffice Chairs](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1151&category_slug=prop-stop&Itemid=424) (4 KB)

####  Oil &amp; Acid Barrels

 Preview

![OilDrum](https://www.realm667.com/images/content/repository/propstop/OilDrum.png "OilDrums.png")

 Info

**Name:** Oil &amp; Acid Barrels
**Connection:** none
**Palette:** Doom
**Summon:** oildrum, oildrumpushable, acidbarrel, acidbarrelpushable
**Ambient Sound:** Yes
**De-/Activatable:** No
**Destroyable:** Yes
**Special Effects:** No

 Credits

Submitted:** Captain Toenail
**Code:** Captain Toenail
**Sprites:** Doom
**SpriteEdit:** Captain Toenail
**Sounds:** Freesound.org
**Idea Base:** Worms 2 Armageddon oil drums

&gt; **Download**
 [](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=714)[ ArchiveOil &amp; Acid Barrels](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=736&Itemid=) (305KB)
Updated Aug 5th, 2021

####  Pipe Pack

 Preview

![PipePack.png](https://www.realm667.com/images/content/repository/propstop/PipePack.png "PipePack.png")

 Info

 **Name:** Pipe Pack
 **Connection:** None
 **Palette:** Custom
 **Summon:** HPipe[1-5]
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** FuzzyBlaze
 **Decorate:** FuzzyBlaze
 **GLDefs:** none
 **Sprites:** 3DRealms
 **Idea Base:** The pipes from Duke 3D

&gt; **Download**
 [ ArchivePipe Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=650&Itemid=) (6,6KB)

####  Plasma Globes

 Preview

![PlasmaGlobe](https://www.realm667.com/images/content/repository/propstop/PlasmaGlobe.png "PlasmaGlobe.png")

 Info

**Name:** Plasma Globes
 **Connection:** None
 **Palette:** Custom
 **Summon:** PlasmaGlobe[Blue/Red/Green/Teal](Tall)
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** No
 **Brightmaps:** Yes
 **Actor modification:** No
 **ACS:** No

 Credits

Submitted:** Captain Toenail
**Code:** Captain Toenail
 **GLDefs:** Captain Toenail
 **Sprites:** Doom, Doom64
 **Sprite Edit:** Captain Toenail
 **Idea Base:** Plasma globe lamp toy

&gt; **Download**
[ ArchivePlasma Globes](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=782&Itemid=) (81 KB)
*Updated May 18th, 2024*

####  Power Globes

 Preview

![PowerGlobes](https://www.realm667.com/images/content/repository/propstop/PowerGlobes.png "PowerGlobes.png")

 Info

**Name:** Power Globes **Connection:** None **Palette:** Custom **Summon:** PowerGlobe_GravityShock, PowerGlobe_EnvironmentalPain, EnvironmentalPainkiller **Ambient Sound:** Yes **De-/Activatable:** No **Destroyable:** Yes **Special Effects:** No **Brightmaps:** No **Actor Modification:** No **ACS:** Yes

 Credits

Submitted:** Cyantusk **Code:** Cyantusk **GLDefs:** Cyantusk **Sounds:** Mind Shear Software, Eclipse Software (ripped by Magma MK-II) **Sprites:** Eclipse Software (ripped by Magma MK-II), Ion Storm (Daikatana), and Id Software (Quake) **Sprite Edit:** Gothic **Idea Base:** New idea from scratch

 Description

Its a prop set which, after destroyed, gives a debuff for every player and monster in the map. The debuffs are as follows:

- Gravity Shock: greatly reduces the gravity of the map.
- Environmental Pain: damages both players and enemies periodically, forcing pain on players and non-boss enemies

These effects last until the map is changed.

It's also coded an Environmental Painkiller item, which allows players to stop suffering damage and pain from Environmental Pain Power Globe while it's in their inventory.

Lore: these globes are responsible for maintaining atmosphere stability. Once destroyed, every inhabitant of the region (being on a planet, moon or installation, for instance) will suffer with a discomfort, reducing their life expectancy and labor effectiveness, until restored.

&gt; **Download**
 [ ArchivePower Globes](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1120&category_slug=prop-stop&Itemid=424) (59 KB)

####  Radioactive Barrel

 Preview

![RadioactiveBarrel.png](https://www.realm667.com/images/content/repository/propstop/RadioactiveBarrel.png "RadioactiveBarrel.png")

 Info

 **Name:** Radioactive Barrel
 **Connection:** None
 **Palette:** Doom
 **Summon:** Radioactive Barrel, SoundBarrel, EmptyBarrel
 **Ambient Sound:** Yes (SoundBarrel)
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** Demmon Break Master
 **Decorate:** Demmon Break Master
 **Sprites:** Id Software
 **Sprite Edit:** Demmon Break Master
 **Sounds:** Valve Software
 **Idea Base:** Barrels from Duke Nukem 2

&gt; **Download**
 [ ArchiveRadioactive Barrel](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=411&Itemid=) (4.57KB)

####  Sea Mine

 Preview

![SeaMine](https://www.realm667.com/images/content/repository/propstop/SeaMine.png "SeaMine.png")

 Info

**Name:** SeaMine
 **Connection:** None
 **Palette:** Custom
 **Summon:** SeaMine
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** Yes
 **Special Effects:** No
 **Brightmaps:** No
 **Actor modification:** No
 **ACS:** No

 Credits

 **Submitted:** Captain Toenail
**Code:** Captain Toenail
 **GLDefs:** lights.pk3
 **Sounds:** Doom
 **Sprites:** Duke Nukem 3D, Doom
 **Sprite Edit:** Captain Toenail
 **Idea Base:** Duke Nukem 3D

&gt;**Download**
[ ArchiveSea Mine](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=773&Itemid=) (8 KB)
*Updated May 18th, 2024*

####  Specimen Tank

 Preview

![SpecimenTank](https://www.realm667.com/images/content/repository/propstop/SpecimenTank.png "FoodPieces.png")

 Info

**Name:** Specimen Tank
**Connection:** None
**Palette:** Strife
**Summon:** TankCreature, TankNotCreature, TankBroken
**Ambient Sound:** No
**De-/Activatable:** No
**Destroyable:** No
**Special Effects:** No
**Brightmaps:** No
**ACS:** No

 Credits

**Submitted:** zrrion the insect
**Decorate:** zrrion the insect
**Sprites:** Velocity, Konami
**Sprite Edit:** zrrion the insect

&gt;**Download**
[ ArchiveSpecimen Tank](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=873&Itemid=) (10.7KB)

####  Strife Doll

 Preview

![StrifeDoll](https://www.realm667.com/images/content/repository/propstop/StrifeDoll.png "StrifeDoll.png")

 Info

**Name:** Strife Doll
**Connection:** None
**Palette:** Strife
**Summon:** StrifeDoll
**Ambient Sound:** No
**De-/Activatable:** No
**Destroyable:** No
**Special Effects:** No
**Brightmaps:** No
**Actor modification:** No
**ACS:** No

 Credits

**Submitted:** Endhack
**Code:** JoeyTD, EndHack
**Sprites:** JoeyTD
**Sprite Edit:** EndHack
**Idea Base:** The Doom Doll from Realm667

 Description

A doll that looks like a strife rebel.

&gt;**Download**
[ ArchiveStrife Doll](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1071&Itemid=) (1.6 KB)

####  Strife Holograms

 Preview

![StrifeHolograms](https://www.realm667.com/images/content/repository/propstop/StrifeHolograms.png "StrifeHolograms.png")

 Info

 **Name:** Strife Holograms
 **Palette:** Custom
 **Summon:** OrderHolo(1,2,3), FrontHolo(1,2,3)
 **Special Effects:** Yes

 Credits

 **Submitted:** Gothic
 **Decorate:** Gothic
 **GLDefs:** Gothic
 **Sprites:** Rogue Entertainment
 **Sprite Edit:** Gothic
 **Idea Base:** UAC Holograms

 Description

Includes 6 different holographic decorations for Strife.

&gt;  **Download**  [ ArchiveStrife Holograms](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=995&Itemid=) (27 KB)

####  Switchable Tech Lamp

 Preview

![SwitchableTechLamp.png](https://www.realm667.com/images/content/repository/propstop/SwitchableTechLamp.png "SwitchableTechLamp.png")

 Info

 **Name:** Switchable Tech Lamp
 **Connection:** Tech lamps from Doom 2
 **Palette:** Doom
 **Summon:** TechLampOn, TechLampOff
 **Ambient Sound:** No, but it plays sounds when switched
 **De-/Activatable:** Yes
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** Gez
 **Decorate:** Gez
 **Sprites:** Simo Malinen

&gt; **Download**
 [ ArchiveSwitchable Tech Lamp](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=421&Itemid=) (1.48KB)

####  Tech Barrels

 Preview

![TechBarrels.png](https://www.realm667.com/images/content/repository/propstop/TechBarrels.png "TechBarrels.png")

 Info

 **Name:** Tech Barrels
 **Connection:** None
 **Palette:** Doom
 **Summon:** TechBarrel[Grey/Tan/Green]
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** Yes
 **Special Effects:** No

 Credits

**Submitted:** Captain Toenail
 **Code:** Captain Toenail, RichardDS90 (ZScript Conversion)
**GLDefs:** Captain Toenail, RichardDS90 (Brightmaps)
 **Sprites:** Doom, Duke Nukem 3D
 **Sounds:** ID Software
 **Sprite Edit:** Captain Toenail

 Description

Hi-tech barrels containing unstable BFG energy. Explodes with larger damage radius than regular barrels. Can be toggled to be pushable in map editor

&gt;
 **Download**
 [ ArchiveTech Barrels(4 KB&gt;)&gt;](https://www.realm667.com/index.php?option=com_docman&view=document&alias=526-tech-barrels&category_slug=prop-stop&Itemid=2715)
*Updated Feb 21st, 2026*

####  Tech Gizmos

 Preview

![Tech Gizmos.png](https://www.realm667.com/images/content/repository/propstop/Tech%20Gizmos.png "Tech Gizmos.png")

 Info

**Name:** Doom Tech Gizmos
 **Connection:** None
 **Palette:** Doom
 **Summon:** BlueKeyGizmo, BlueSkullGizmo, RedKeyGizmo, RedSkullGizmo, YellowKeyGizmo, YellowSkullGizmo
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** zrrion the insect
 **Decorate:** zrrion the insect
 **GLDefs:** zrrion the insect
 **Sprites:** ID Software, Vader, zrrion the insect
 **Idea Base:** Heretic's key gizmos

&gt; **Download**
 [ ArchiveTech Gizmos](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=476&Itemid=) (17KB) / [ ArchiveTech Gizmos (v2)](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=783&Itemid=) (66KB)

####  Techno Columns

 Preview

![TechnoColumns](https://www.realm667.com/images/content/repository/propstop/TechnoColumns.png "TechnoColumns.png")

 Info

**Name:** Techno Columns **Connection:** No **Palette:** Custom **Summon:** TechnoPillar**\[**1-6**\]
Ambient Sound:** No **De-/Activatable:** No **Destroyable:** No **Special Effects:** No **Brightmaps:** No **Actor modification:** No **ACS: No**

 Credits

Submitted:** Captain Toenail
**Code:** Captain Toenail **Sprites:** Doom **Sprite Edit:** Captain Toenail

&gt; **Download**
[ ArchiveTechno Columns](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1162&category_slug=prop-stop&Itemid=424) (30 KB)

####  Toilet

 Preview

 ![toilet.png](https://www.realm667.com/images/content/repository/propstop/toilet.png "toilet.png")

 Info

 **Name:** Toilet
 **Connection:** None
 **Palette:** Doom
 **Summon:** Toilet1
 **Ambient Sound:** Yes (when broken)
 **De-/Activatable:** No
 **Destroyable:** Yes
 **Special Effects:** Yes (spawns fountain when destroyed)

 Credits

 **Submitted:** FuzzyBlaze
 **Decorate:** FuzzyBlaze
 **Sprites:** 3D Realms
 **Sounds:** 3D Realms
 **Sprite Edit:** Las Rojas

&gt; **Download**
 [ ArchiveToilet](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=529&Itemid=) (40KB)

####  Traffic Cones

 Preview

![TrafficCones](https://www.realm667.com/images/content/repository/propstop/TrafficCones.png "TrafficCones.jpg")

 Info

**Name:** Traffic Cones **Connection:** None **Palette:** Doom **Summon:** TrafficCone**(**Green/Yellow/Blue/Red**)
Ambient Sound:** No **De-/Activatable:** No **Destroyable:** No **Special Effects:** No **Brightmaps:** Yes **Actor modification:** No **ACS:** No

 Credits

 **Submitted:** Captain Toenail
**Code:** Captain Toenail **GLDefs:** Captain Toenail **Sprites:** Captain Toenail

 Description

Traffic cones in a variety of colours. Can be toggled to be pushable in map editor. Reflective strip glows in dark.

&gt;**Download**
[ ArchiveTrafficCones](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1155&category_slug=prop-stop&Itemid=424) (3 KB)

####  Trash Cans

 Preview

![TrashCans.png](https://www.realm667.com/images/content/repository/propstop/TrashCans.png "TrashCans.png")

 Info

 **Name:** Trash Cans
 **Connection:** None
 **Palette:** Doom
 **Summon:** WasteBin, WasteBinFilthy, TrashCan1
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** Lucario, Captain Awesome
 **Decorate:** Lucario, Captain Awesome
 **Sprites:** 3DRealms
 **Sprite Edit:** Captain Awesome
 **Idea Base:** The trashcan from Duke Nukem

&gt; **Download**
 [ ArchiveTrash Cans](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=467&Itemid=) (3.8KB)

####  UAC Holograms

 Preview

![UACHolograms](https://www.realm667.com/images/content/repository/propstop/UACHolograms.png "UACHologram.png")

 Info

  **Name:** UAC Holograms
 **Connection:** No
 **Palette:** Doom/Custom
 **Summon:** UACHologramCustom
 **Ambient Sound:** No
 **De-/Activatable:** No
 **Destroyable:** No
 **Special Effects:** Spawns particles, can be disabled with User_NoParticles
 **Brightmaps:** No
 **Actor modification:** Yes
 **ACS:** No

 Credits

Submitted:** Gothic
**Code:** inkoalawetrust
**GLDefs:** Gothic
**Sprites:** Id Software
**Sprite Edit:** Gothic, Tormentor667

 Description

 This actor is a customizable hologram, besides the default classic billboarding UAC hologram, you can also change it to different configurations using user variables.

&gt; **Download**
 [ ArchiveUAC Holograms](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=714&Itemid=) (27 KB)
*Updated Aug 28th, 2021*

####  Zapper

 Preview

 ![Zapper.png](https://www.realm667.com/images/content/repository/propstop/Zapper.png "Zapper.png")

 Info

 **Name:** Zapper
 **Connection:** None
 **Palette:** Doom
 **Summon:** Zapper
 **Ambient Sound:** Yes
 **De-/Activatable:** Yes
 **Destroyable:** No
 **Special Effects:** No

 Credits

 **Submitted:** Ghastly_dragon
 **Decorate:** Ghastly_dragon
 **GLDefs:** Ghastly_dragon
 **Sounds:** Raven Software
 **Sprites:** Id Software

&gt; **Download**
 [ ArchiveZapper](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=364&Itemid=) (28,9KB)
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				<h3>Welcome Back</h3>
<p>Dear visitors, the Realm667 is back online with an upgraded system, a new framework and updated plugins. It's not perfectly finished yet but you are able to access your primary source for anything related to Doom modding.</p>
<p>If you encounter some bugs - visual or partical ones - please take the time to post them in our "<strong>Let us know</strong>" <a href="/kunena/let-us-know">forum</a>, so we can take care of it.</p>
<p>Thanks kindly, and enjoy your visit!</p>			</div>
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