##  Doom Style

####  5th Episode Texture Pack

 Preview

 ![5thepisode.png](https://www.realm667.com/images/content/repository/texturestock/5thepisode.png "5thepisode.png")

 Info

 **Base:** Doom / Doom2
 **Count:** ~200
 **Palette:** Doom
 **Format:** TEXTURE1 / FF_ markers
 **Anims/Switches:** N/A
 **Description:** Textures &amp; flats based on Doom

 Credits

 **Conversion:** N/A
 **Author:** Nightmare
 Submitted:** Tormentor667

&gt; **Download**
 [ Archive5th Episode Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=199&Itemid=) (326KB)

####  Black and Green Textures Pack

 Preview

![BlackGreenTechTexturesPack](https://www.realm667.com/images/content/repository/texturestock/BlackGreenTechTexturesPack.png "CageTex.png")

 Info

**Source:** Various Doom 2 textures
**Count:** 69
**Palette:** Custom
**Format:** TX_ markers
**Anims/Switches:** Yes, ZDoom compatible
**Description:** A set of textures of a black &amp; green themed style that I used for a few maps that I think other people may like

 Credits

**Conversion:** N/A
**Author:** Agaures (aka Krumzy)
**Submitted:** Agaures (aka Krumzy)

 Description

A set of black and green, hi-tech style themed textures.

&gt;**Download**
 [ ArchiveBlack and Green Textures Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=858&Itemid=) (211 KB)

####  Cage's Texture Pack

 Preview

![CageTex.png](https://www.realm667.com/images/content/repository/texturestock/CageTex.png "CageTex.png")

 Info

 **Source:** Scratch/Doom edits
 **Count:** ~250
 **Palette:** Doom
 **Format:** TEXTURE1/FF_markers
 **Anims/Switches:** ZDoom compatible
 **Description:** Various textures, mainly tech/base, few hellish and city

 Credits

 **Conversion:** N/A
 **Author:** Cage
 Submitted:** Ceeb

&gt; **Download**
 [ ArchiveCage's Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=457&Itemid=) (867KB)
Updated Jan., 30th 2012

####  Cage's Texture Pack Vol.2

 Preview

![CageTex2](https://www.realm667.com/images/content/repository/texturestock/CageTex2.png "CageTex.png")

 Info

**Source:** Scratch/Doom edits
**Count:** 92
**Palette:** Doom
**Format:** TX_ markers
**Anims/Switches:** Yes (ZDoom compatible)
**Description:** A few tech-base and hell-themed textures

 Credits

**Conversion:** Zero X. Diamond
**Author:** Cage, Fox666, NeuralStunner (the latter two for the enhanced cacodemon marble texture)
**Submitted:** Blue Shadow

&gt;**Download**
 [ ArchiveCages Texture Pack Vol.2](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=892&Itemid=) (299 KB)

####  Console Doom Textures

 Preview

![PSXDoomTex](https://www.realm667.com/images/content/repository/texturestock/PSXDoomTex.png "PSXDoomTex.png")

 Info

**Source:** JAG Doom, PSX Doom, PSX Final Doom
**Count:** 609 (Whole), 90 (Unique), 10 (PC)
**Palette:** Doom
**Format:** TEXTURES
**Anims/Switches:** Yes, ZDoom compatible

 Credits

**Conversion:** Team GEC, PGE
**Author:** Harry Teasley, PGE
**Submitted:** PGE

 Description

Textures taken from the ports of Doom and Final Doom to the Atari Jaguar and Sony PlayStation.
Comes in 3 packages.
WHOLE: Every single texture from PlayStation Doom.
UNIQUE: Only the unique ones (ie. ones that aren't PC textures with a sharpening filter).
PC: A set of textures edited to look more like their DOS counterparts.

&gt;**Download**
[ ArchivePSX Doom Textures](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1381&category_slug=texture-stock&Itemid=424) (1.81 MB)

####  DarkBase Texture Pack

 Preview

 ![dgdbtxtr.png](https://www.realm667.com/images/content/repository/texturestock/dgdbtxtr.png "dgdbtxtr.png")

 Info

 **Base:** Doom / Doom2
 **Count:** ~25
 **Palette:** Doom
 **Format:** TEXTURE1 / FF_ markers
 **Anims/Switches:** N/A
 **Description:** Textures &amp; flats from Doom

 Credits

 **Conversion:** N/A
 **Author:** David Gevert
 Submitted:** Tormentor667

&gt; **Download**
 [ ArchiveDarkbase Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=211&Itemid=) (68KB)

####  Doom Potpourri Texs

 Preview

![DoomPotpourri.png](https://www.realm667.com/images/content/repository/texturestock/DoomPotpourri.png "DoomPotpourri.png")

 Info

 **Base:** Doom/Doom2
 **Count:** ~350
 **Palette:** Doom
 **Format:** TX_ markers
 **Anims/Switches:** ANIMDEFS
 **Description:** Various textures collected from various authors

 Credits

 **Conversion:** N/A
 **Author:** FuzzballFox, Enjay, EarthQuake, CaptainToenail, MartinHowe
 Submitted:** Tormentor667

&gt; **Download**
 [ ArchiveDoom Potpourri](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=661&Itemid=) (1.6MB)

####  Doom Textures for Doom II

 Preview

 ![d1gfxd2.png](https://www.realm667.com/images/content/repository/texturestock/d1gfxd2.png "d1gfxd2.png")

 Info

 **Base:** Doom / Doom2
 **Count:** ~70
 **Palette:** Doom
 **Format:** TEXTURE1 / FF_ markers
 **Anims/Switches:** Vanilla
 **Description:** Textures &amp; flats from Doom

 Credits

 **Conversion:** SargeBaldy
 **Author:** id Software
 Submitted:** Tormentor667

&gt; **Download**
 [ ArchiveDoom Textures for Doom II](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=200&Itemid=) (211KB)

####  DrDoctor's Texture Pack

 Preview

![DrDrTextures](https://www.realm667.com/images/content/repository/texturestock/DrDrTextures.png "CageTex.png")

 Info

**Source:** Scratch/Doom edits
**Count:** ~330
**Palette:** Doom
**Format:**TX_ markers
**Anims/Switches:** Animdefs
**Description:** Various textures, techbase, hell, city, obsidian fortress, rock, and wolf textures.

 Credits

**Conversion:** N/A
**Author:** DrDoctor
 Submitted:** Grymmoire
Side-Note: While I cut out most of the textures from their sheets, Dusk/Nightfall also did some cutting and all the naming.

&gt;**Download**
 [ ArchiveDrDoctors Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=754&Itemid=) (1.98 MB)
Updated Jan., 10th 2013

####  Dusk's Texture Pack

 Preview

![Duskpack](https://www.realm667.com/images/content/repository/texturestock/Duskpack.png "CageTex.png")

 Info

 **Source:** Various textures used as base - text file included in WAD
**Count:** 671
**Palette:** Doom
**Format:** Patches w/ texture1, but can be easily converted to TX format
**Anims/Switches:** ANIMDEFS
**Description:** 671 Doom-style texture edits.

 Credits

 **Conversion:** N/A
**Author:** Dusk
**Submitted:** Dusk

 Description

671 Doom-style texture edits, mainly techbase-styled.

&gt; **Download**
 [ ArchiveDusk's Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=790&Itemid=) (1.09 MB)

####  Final Doom Textures

 Preview

![FinalDoomTX](https://www.realm667.com/images/content/repository/texturestock/FinalDoomTX.png "FinalDoomTX.png")

 Info

**Source:** Final Doom
**Count:** ~ 200
**Palette:** Doom
**Format:** TEXTURES
**Anims/Switches:** Yes (ANIMDEFS)
**Description:** All of Final Doom's textures recompiled for Doom/Doom II usage. Some texture and patch names have been changed for compatibility or ease-of-use. All switches and animations have been redefined.

 Credits

**Conversion:** MagicWazard
**Author:** id Software, Team TNT
**Submitted:** MagicWazard

&gt;**Download**
[ ArchiveFinal Doom Textures](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=596&Itemid=) (1.1 MB)
Updated Jan 21st, 2015

####  Ghostbusters Doom Tex's

 Preview

 ![GhostbustersTX.png](https://www.realm667.com/images/content/repository/texturestock/GhostbustersTX.png "GhostbustersTX.png")

 Info

 **Base:** Ghostbusters TC
 **Count:** ~330
 **Palette:** Doom
 **Format:** PNAMES / TEXTURES
 **Anims/Switches:** Not defined but there
 **Description:** All of the new textures introduced from the infamous Ghostbusters Total Conversion. Great for cities.

 Credits

 **Conversion:** Clonehunter
 **Author:** Scuba Steve
 Submitted:** Clonehunter

&gt; **Download**
 [ ArchiveGhostbusters Doom Tex's](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=597&Itemid=) (985KB)

####  Gothic Texture Pack

 Preview

![gothictx.png](https://www.realm667.com/images/content/repository/texturestock/gothictx.png "gothictx.png")

 Info

**Source:** Gothic Deathmatch
**Count:** ~410
**Palette:** Doom
**Format:** TEXTURE1 / FF_ markers
**Anims/Switches:** Vanilla
**Description:** Textures &amp; flats from Gothic Deathmatch series

 Credits

 **Conversion:** N/A
**Author:** GothicDM Team **Brightmaps:** Captain Toenail
 Submitted:** Tormentor667

&gt; **Download**
 [ ArchiveGothic Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=204&Itemid=) (757 KB)
*Updated Nov 2nd, 2023*

####  Gray Texture Pack

 Preview

 ![txgray.png](https://www.realm667.com/images/content/repository/texturestock/txgray.png "txgray.png")

 Info

 **Base:** Doom / Doom2
 **Count:** ~320
 **Palette:** Doom
 **Format:** TEXTURE1 / FF_ markers
 **Anims/Switches:** N/A
 **Description:** Textures &amp; flats based on Doom

 Credits

 **Conversion:** N/A
 **Author:** Nightmare
 Submitted:** Tormentor667

&gt; **Download**
 [ ArchiveGray Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=201&Itemid=) (415KB)

####  IDTex Texture Pack

 Preview

![idtex.png](https://www.realm667.com/images/content/repository/texturestock/idtex.png "idtex.png")

 Info

 **Base:** Alpha Doom, Console Doom
 **Count:** ~450
 **Palette:** Doom
 **Format:** P_ / F_ markers
 **Anims/Switches:** Not defined but there
 **Description:** Textures from Console DOOMs and Alpha DOOMs

 Credits

 **Conversion:** Samuel Villarreal, Emil Brundage
 **Author:** id Software
 Submitted:** Emil Brundage

&gt; **Download**
 [ ArchiveIDTex Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=594&Itemid=) (404KB)

####  Lock Marker Textures

 Preview

![LockMarkerTextures](https://www.realm667.com/images/content/repository/texturestock/LockMarkerTextures.png "LockMarkerTextures.png")

 Info

**Source:** Doom IWAD, recolored
**Count:** 15
**Palette:** Custom, Doom
**Format:** TEXTURES
**Anims/Switches:** No
**Description:** Key lock textures for community key colors (black, brown, green, pink, silver, orange, white), plus a new yellow skull lock texture

 Credits

**Conversion:** N/A
**Author:** id Software, MagicWazard, Blue Shadow (alternate pink skull)
**Submitted:** MagicWazard
**Brightmaps:** Virtue

 Description

Includes a set of new lock textures for community key colors, including black, brown, green, pink, silver, orange, and white. Also includes a new yellow skull lock texture for greater contrast against the orange type.

&gt;**Download**
[ ArchiveLock Marker Textures](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=928&Itemid=) (9.51 KB)

####  Mars 3D Textures

 Preview

![MARS3DTex](https://www.realm667.com/images/content/repository/texturestock/MARS3DTex.png "MARS3DTex.png")

 Info

**Source:** Mars 3D
**Count:** 417
**Palette:** Doom
**Format:** TX_Markers
**Anims/Switches:** ZDoom Compatible
**Description:** Textures from the Taiwanese Doom clone Mars 3D.

 Credits

**Conversion:** Player Lin
**Author:** ENGINE Technology
**Submitted:** Gothic

 Description

Textures from the Taiwanese Doom clone Mars 3D. Most of these are edits of textures from Doom, Heretic, Hexen, Strife and Duke Nukem 3D.

&gt;**Download**
[ ArchiveMars 3D Textures](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1024&Itemid=) (610 KB)

####  Mortiser Texture Pack

 Preview

 ![mortres.png](https://www.realm667.com/images/content/repository/texturestock/mortres.png "mortres.png")

 Info

 **Source:** Mortiser
 **Count:** ~480
 **Palette:** Doom
 **Format:** TEXTURE1 / FF_ markers
 **Anims/Switches:** Vanilla
 **Description:** Textures &amp; flats from Mortiser

 Credits

 **Conversion:** N/A
 **Author:** Nick Baker
 Submitted:** Tormentor667

&gt; **Download**
 [ ArchiveMortiser Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=215&Itemid=) (1,43MB)

####  Nightmare Animations Pack

 Preview

![nmtext2.png](https://www.realm667.com/images/content/repository/texturestock/nmtext2.png "nmtext2.png")

 Info

 **Base:** Doom
 **Count:** ~50
 **Palette:** Doom
 **Format:** TEXTURE1
 **Anims/Switches:** Missing
 **Description:** Animated textures based on Doom

 Credits

 **Conversion:** N/A
 **Author:** Nightmare
 Submitted:** Tormentor667

&gt; **Download**
 [ ArchiveNightmare Anim. Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=221&Itemid=) (65KB)

####  Nightmare Texture Pack

 Preview

 ![nmtext1.png](https://www.realm667.com/images/content/repository/texturestock/nmtext1.png "nmtext1.png")

 Info

 **Base:** Doom
 **Count:** ~250
 **Palette:** Doom
 **Format:** TEXTURE1 / FF_ markers
 **Anims/Switches:** N/A
 **Description:** Textures &amp; flats based on Doom

 Credits

 **Conversion:** N/A
 **Author:** Nightmare
 Submitted:** Tormentor667

&gt; **Download**
 [ ArchiveNightmare Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=220&Itemid=) (614KB)

####  Noir Pack

 Preview

![NOIRPACK](https://www.realm667.com/images/content/repository/texturestock/NOIRPACK.png "NOIRPACK.png")

 Info

**Source**: Scratch
 **Count**: ~200
 **Palette**: Doom
 **Format**: Pname and Texture1
 **Anims/Switches**: Switches
 **Description**: Black textures with a range of uses, each with their own style!

 Credits

**Author**: Textures made by FuzzballFox and compiled by TheGreenHerring
 **Submitted**: FuzzballFox

 Description

A mix of black themed textures complete with flats, bricks, warning strips and other goodies!

&gt;**Download**
[ ArchiveNoir Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=951&Itemid=) (188 KB)

####  Patched Up Textures

 Preview

![PatchTex](https://www.realm667.com/images/content/repository/texturestock/PatchTex.png "PatchTex.png")

 Info

**Source:** Doom 2
**Count:** 588
**Palette:** Doom
**Format:** TEXTURE1 and PNAMES
**Anims/Switches:** Vanilla
**Description:** Textures made with Doom 2 patches.

 Credits

**Conversion:** N/A
**Author:** Gothic
**Submitted:** Gothic

 Description

Textures made using vanilla Doom 2 patches, without importing new graphics, very light weight and useful for vanilla projects.
**Note:** Some of these textures may show up glitched on Ultimate Doom Builder. I have included a test map to demonstrate how they look like in game.

&gt;**Download**
[ ArchivePatched Up Textures](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1025&Itemid=) (20 KB)
*Updated Nov 1st, 2022*

####  PSX Fire Skies

 Preview

![FireSkiesTex](https://www.realm667.com/images/content/repository/texturestock/FireSkiesTex.png "CageTex.png")

 Info

 **Source:** Playstation Doom and recolors
 **Count:** 6 (hundreds)
 **Palette:** Doom
 **Format:** PP_ markers
 **Anims/Switches:** ANIMDEFS
 **Description:** The infamous Playstation Doom flaming sky in both original and transparent (ToP) flavours. Red, yellow, green and blue recolors available for the transparent versions. Each texture is made up of one hundred looping frames.

 Credits

 **Conversion:** fenderc01
 **Author:** scalliano
 Submitted:** scalliano
**Edits:** scalliano, Gez

&gt; **Download**
 [ ArchiveFire Skies](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=755&Itemid=) (1.19 MB)

####  Psyren Texture Pack

 Preview

 ![psytex.png](https://www.realm667.com/images/content/repository/texturestock/psytex.png "psytex.png")

 Info

 **Base:** Doom
 **Count:** ~100
 **Palette:** Doom
 **Format:** TEXTURE1 / FF_ markers
 **Anims/Switches:** N/A
 **Description:** Textures &amp; flats based on Doom

 Credits

 **Conversion:** N/A
 **Author:** Psyren
 Submitted:** Tormentor667

&gt; **Download**
 [ ArchivePsyren Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=223&Itemid=) (321KB)

####  Recolored Doom Texture Pack

 Preview

 ![nb_recol.png](https://www.realm667.com/images/content/repository/texturestock/nb_recol.png "nb_recol.png")

 Info

 **Source:** Doom
 **Count:** ~900
 **Palette:** Doom
 **Format:** TEXTURE1 / FF_ markers
 **Anims/Switches:** Vanilla
 **Description:** Recolours of stock Doom textures

 Credits

 **Conversion:** Nick Baker
 **Author:** Nick Baker
 Submitted:** Tormentor667

&gt; **Download**
 [ ArchiveRecolored Doom Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=217&Itemid=) (1,56MB)

####  SailorScout Texture Pack

 Preview

 ![sstex.png](https://www.realm667.com/images/content/repository/texturestock/sstex.png "sstex.png")

 Info

 **Base:** Doom
 **Count:** ~100
 **Palette:** Doom
 **Format:** FF_ markers
 **Anims/Switches:** N/A
 **Description:** Flats based on Doom

 Credits

 **Conversion:** N/A
 **Author:** SailorScout
 Submitted:** Tormentor667

&gt; **Download**
 [ ArchiveSailorScout Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=209&Itemid=) (70KB)

####  Silver Texture Pack

 Preview

 ![nb_silv.png](https://www.realm667.com/images/content/repository/texturestock/nb_silv.png "nb_silv.png")

 Info

 **Base:** Doom / Doom2
 **Count:** ~70
 **Palette:** Doom
 **Format:** TEXTURE1 / FF_ markers
 **Anims/Switches:** N/A
 **Description:** Textures &amp; flats based on Doom

 Credits

 **Conversion:** N/A
 **Author:** Nick "Nightmare" Baker
 Submitted:** Tormentor667

&gt; **Download**
 [ ArchiveSilver Textures Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=202&Itemid=) (28KB)

####  Useful Doom Edits

 Preview

![UDET.png](https://www.realm667.com/images/content/repository/texturestock/UDET.png "UDET.png")

 Info

 **Base:** Doom / Doom2
 **Count:** ~300
 **Palette:** Doom
 **Format:** PNAMES and TEXTURE1 lumps
 **Anims/Switches:** N/A
 **Description:** Just some doom texture edits and a few recolors (of the edits).

 Credits

 **Conversion:** N/A
 **Author:** Enjay, Nightmare, Malinku, Earthquake
 Submitted:** Malinku

&gt; **Download**
 [ ArchiveUseful Edits Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=542&Itemid=) (636KB)

####  Useful Flats Texture Pack

 Preview

 ![nb_flats.png](https://www.realm667.com/images/content/repository/texturestock/nb_flats.png "nb_flats.png")

 Info

 **Source:** Doom
 **Count:** ~60
 **Palette:** Doom
 **Format:** FF_ markers
 **Anims/Switches:** N/A
 **Description:** Useful flats for stock Doom

 Credits

 **Conversion:** N/A
 **Author:** Nick Baker
 Submitted:** Tormentor667

&gt; **Download**
 [ ArchiveUseful Flats Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=216&Itemid=) (55KB)

####  Wraith Corp Textures

 Preview

![WraithTextures](https://www.realm667.com/images/content/repository/texturestock/WraithTextures.png "WraithTextures.png")

 Info

**Source:** Hell To Pay and Perdition's Gate by Wraith Corporation **Count:** 554 (330 for HtP, 224 for PG) **Palette:** Doom **Format:** PNG **Anims/Switches:** Yes

 Credits

**Conversion:** PGE (initial ripping), Gothic (tidying up) **Author:** Mackey McCandlish, Tom Mustaine

 Description

Textures used in Hell To Pay and Perdition's Gate.

&gt;**Download**
[ ArchiveWraith Textures](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=1296&category_slug=texture-stock&Itemid=424) (1.59 MB)

####  Xtra Lites Texture Pack

 Preview

![litextra.png](https://www.realm667.com/images/content/repository/texturestock/litextra.png "litextra.png")

 Info

 **Base:** Doom/Doom2
 **Count:** ~170
 **Palette:** Doom
 **Format:** TEXTURE1/PNAMES
 **Anims/Switches:** N/A
 **Description:** A whole range of light sizes and colours!

 Credits

 **Conversion:** N/A
 **Author:** FuzzballFox
 Submitted:** FuzzballFox

&gt; **Download**
 [ ArchiveXtra Lites Texture Pack](https://www.realm667.com/index.php?option=com_docman&task=doc_download&gid=629&Itemid=) (21KB)
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				<h3>Welcome Back</h3>
<p>Dear visitors, the Realm667 is back online with an upgraded system, a new framework and updated plugins. It's not perfectly finished yet but you are able to access your primary source for anything related to Doom modding.</p>
<p>If you encounter some bugs - visual or partical ones - please take the time to post them in our "<strong>Let us know</strong>" <a href="/kunena/let-us-know">forum</a>, so we can take care of it.</p>
<p>Thanks kindly, and enjoy your visit!</p>			</div>
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