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[SUBMISSION] Unmaykr

  • Beiträge: 22
  • Dank erhalten: 0
============================================================================================================================================================================================

The Unmaker, a nightmarish creation born from the darkest depths of the Doom universe, is a weapon of unfathomable power and dread. Crafted by the infernal forces themselves, this demonic firearm embodies destruction in its purest form.
Its appearance alone is enough to instill fear, with its sleek yet ominous design adorned with arcane symbols and pulsating with an otherworldly energy.

The Unmaker is not merely a tool of destruction; it is a conduit for the forces of Hell, channeling their malevolent energies with every shot.
Its firing mechanism unleashes torrents of unholy projectiles that tear through anything in their path, leaving naught but devastation in their wake.
Each beam carries with it the essence of damnation, searing the flesh and souls of its unfortunate victims with unrelenting fury.

To wield the Unmaker is to court madness, for its power is both intoxicating and corrupting.
Those who dare to grasp its accursed grip risk being consumed by the very darkness they seek to wield.
Yet, for those who are willing to pay the ultimate price, the Unmaker offers unparalleled power against the legions of Hell, a weapon capable of turning even the most formidable adversaries into naught but ash and agony.

In the hands of the Slayer, the Unmaker becomes a weapon of righteous vengeance, a beacon of hope in the face of overwhelming darkness.
With each demon felled by its relentless fury, the Unmaker serves as a reminder that even in the depths of Hell, there is no escape from the justice of the Doom Slayer.

============================================================================================================================================================================================

In Doom 64, the Unmaker is a devastating weapon that serves as one of the ultimate tools of destruction in the player's arsenal.
It is a unique and powerful weapon that becomes available to the player later in the game, typically after finding all three Demon Keys hidden throughout various levels.

Once acquired, the Unmaker unleashes torrents of dark energy upon its foes, tearing through demonic adversaries with terrifying efficiency.
Its primary fire mode emits a rapid stream of deadly energy blasts, capable of decimating even the toughest enemies in seconds.
The weapon's alternate fire mode further enhances its potency, unleashing a concentrated beam of unholy power that can carve through multiple targets with devastating precision.

What sets the Unmaker apart from other weapons is its ability to become even more formidable as the player collects additional Demon Keys.
With each key collected, the Unmaker gains additional upgrade points, enhancing its damage output and making it even deadlier against the forces of Hell.

In the hands of a skilled player, the Unmaker becomes a veritable instrument of annihilation, turning hordes of demons into nothing more than smoldering piles of ash.
Its power is unmatched, its wrath unrelenting, and its presence on the battlefield is enough to strike fear into the hearts of even the most fearsome adversaries.

============================================================================================================================================================================================

Alright, Ai generated text aside, You all know the unmaker right? The famous weapon from Doom 64, that appeared later in Doom Eternal, renamed as the Unmaykr.

This is a weapon created with Maykr technology, and heavily inspired by the weaponry of the Sentinels, and refined into the ultimate destructive weapon. In Samuel Hayden's own words;
"The Unmaykr - Pure Maykr technology. Inspired by Sentinel weaponry and refined by their divine intellect. Its destructive potential... is staggering."

The Unmaker was originally planned to be included in Doom 1 and 2, however was scrapped for reasons. Many people have made their own renditions of the Alpha Unmaker, including here on Realm 667

However, What I haven't seen, is a rendition of the canon Doom 64 Unmaker. However, as many of you know, the doom 64 Unmaker doesn't fit the style of Classic doom 1 and 2, So I have changed that.
Keeping true to the spirit of the Unmaker from Doom 64, while refining it to fit the classic style.

What makes this weapon unique is its ability to be upgraded by finding Demonic Artifacts known as the Demon Keys, each key significantly upgrading the weapon's destructive power.

At first the weapon rivals the BFG, but when fully upgraded it far surpasses the BFG, and uses far less ammo.

Mappers who use this are encouraged to place Demon Keys in secret levels, and make the Unmaker a rare weapon for maximum effectiveness. You can only use one of each type of demon key,
do not give players more than one of the same demon key.

If you wish to test the unmaker, use "Summon Unmaykr" not "unmaker" as the weapon has been renamed, as to not cause confusion with the realm 667 Unmaker.

In the future, the sprites for this shall be changed to be a combination of both the Unmaykr from Doom eternal, and the Unmaker from doom 64, while still retaining a classic style. For now, It is meant to look more like the 64 one.

Custom Statusbar Hud is being worked on for displaying the keys,

To get all demon keys you can either do "Summon FullUnmaykr", "Summon DemonKey1 Summon DemonKey2 Summon DemonKey3" or "Summon DemonKey" 3 times

============================================================================================================================================================================================

Credits for the Sprites goes to Zrrion The Insect,
Credits for the Brightmaps goes to MG0061
Credits for the Unmaker as a weapon goes to ID Software, and Doom 64, and Doom Eternal
Credits for the GLdefs goes to myself, and Doom 64 RTR
Credits for the Code goes to Zrrion The Insect, Doom 64 RTR, Doom 64 CE, Myself, That One Guy, and Sleg
Credits for the HUD goes to That One Guy
Credits to Doom 64 CE for the upscaled laser sound
Credits to Doom 64 for the Laser sprites

============================================================================================================================================================================================

Name: Unmaykr
Class: 8
Type: Hitscan-like Projectile
Palette: Doom Palette
Summon: Unmaykr, DemonKey1, DemonKey2, DemonKey3, DemonKey, FullUnmaykr
Ammo Type: Cells
Altfire: No
Powered Mode: Yes, Using the DemonKeys
Brightmaps: Yes
Actor modification: No
ACS: No

============================================================================================================================================================================================

Future Plans:

- Replacing the Cells ammo with souls that drop from enemies
- Adding an alt fire
- Converting to Zscript (Halfway done)
- Smoother animations
- New Original sprites combining the Unmaykr from Eternal with the 64 Unmaykr
- Sprite changes for each demon key acquired
- Better HUD
- More Brightmaps
- Dynamic lighting for the lasers
- Tracer Models (Possibly, as they are more performance friendly than how the lasers are currently working)

============================================================================================================================================================================================

Lastly, Thank you for checking out this mod, It is my first mod that I put a lot of work into. I have made other mods in the past, but none on this scale. The mod is open source, so feel free to make any edits
you want to it, and if you include it in any maps, let me know, I would love to see it used and play the maps made with it!

Please enjoy, and thank you - PhoenixCyanFire

============================================================================================================================================================================================

Dateianhang:

Dateiname: Unmaykr.zip
Dateigröße:643 KB


2 Monate 3 Wochen her #11
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Question, how do you unlock the upgraded Unmakyr sprites in game?
2 Monate 3 Wochen her #12

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That feature is currently only available in the BETA Zscript version (Comes packaged with the full decorate version)

Though as i said, the Zscript version is a Beta, so it doesnt work as intended, and has some bugs. im not very good with Zscript.


Im trying to get the upgraded sprites to work with the Decorate version but that will be in a future update to this.
2 Monate 3 Wochen her #13

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I might be able to help, whats the concept on how to upgrade it? Specifically is it through demon keys or something else?
2 Monate 3 Wochen her #14

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Demon keys, same as the Decorate version. Except that the Zscript version has different sprites for each stage of the Unmaykr. It gets bigger and badder.


The second sprite thumbnail i posted is the Tier 3 one.

I have sprites for Tier 0 (normal) Tier 2, and Tier 3.

I just need somebody to make sprites for Tier 1 (The one with the faster fire rate but no extra beams)

I am also still considering if I want to add an alt fire or not, I want it to be vanillaish so probably no alt-fire, but if I do end up including it, I might make a option to disable alt fires in menus.


Anyways, the Zscript version is almost complete
2 Monate 3 Wochen her #15

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I think I got an idea
2 Monate 3 Wochen her #16

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what is the idea?
2 Monate 2 Wochen her #17

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When the runes are picked up, the original gun is taken away, and the new gun (with new sprites and upgrades) are given
2 Monate 2 Wochen her #18

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How do I make it so that Give All wont give every version of the gun then? CheatNotWeapon?

I assume so but then give everything will give you 3 copies of the same weapon
2 Monate 2 Wochen her #19

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Zscript version is complete. The mod fully works, and is in a good state.

ZIP file includes the current version (Zscript), as well as a old backup of the Decorate version with less features, and a WIP Beta of a version that includes alt fires.

The main file is of course the Zscript one, with the Decorate one only being here for archival/backup purposes, or if people prefer that version (as it doesnt have sprite changes when upgraded and is more simple and basic),

And the ALT version includes an alt fire, for people who play with mods with alt fires, or for stuff like Brutal doom.

Alt fire version is WIP and I do not suggest using it.

Dateianhang:

Dateiname: Unmaykr.zip
Dateigröße:1,357 KB

Thumbnail


Dateianhang:

Dateiname: DESCRIPTION.txt
Dateigröße:8 KB


Dateianhang:

Dateiname: INFO.txt
Dateigröße:0 KB
2 Monate 2 Wochen her #20
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Shoutbox

abbrechen
DeVloeks Avatar
DeVloek : yea that makes sense, it was just irritating me a little bit xD
vor 1 Tag
LossForWordss Avatar
LossForWords : Yes, since Doom's weapons aim below the crosshair. Same reason i let the red dot be Autoaim-affected, so you can see where your shots go.
vor 2 Tagen
DeVloeks Avatar
DeVloek : I just tested the latest version of the Blacktail Covert/Connector and noticed that the red dot is not accurately aiming at the crosshair, but a little bit lower. Not sure if that's intended
vor 5 Tagen
DeVloeks Avatar
DeVloek : the missing break; lines don't have any impact on the gameplay though, only the gfx of some particles aren't randomized as they should be
vor 6 Tagen
DeVloeks Avatar
DeVloek : found a little bug in my Blightlord monster, some of the switch cases are missing the break; I updated the file on my google drive
vor 6 Tagen
s Avatar
lambert : the repository format is acting a bit silly right now
vor 1 Wo 1
Gothics Avatar
Gothic : The Supreme Fiend has been updated
vor 1 Wo
BFG Major Mikes Avatar
BFG Major Mike : Is the repository being fixed? I wish good luck to the programmers
vor 1 Wo
Gothics Avatar
Gothic : Working on an update for the Supreme Fiend,
vor 1 Wo
DeVloeks Avatar
DeVloek : The sprites look like an edit of Duke Nukem 64's standard pistol. Credit was given to Eurocom, so how is it a ripoff?
vor 1 Wo
Gunslahyer_Pis Avatar
Gunslahyer_Pi : The Blacktail covert is a ripoff of Zero Prophet's "Prophet .45 Cal" pistol from the Zero Tolerance Doom mod.
vor 1 Wo
Gothics Avatar
Gothic : The Dark Cardinal has been updated, check the updates file to see what's new and let me know if there's anything to fix or revert
vor 1 Wo
Hexereticdooms Avatar
Hexereticdoom : Greetings everyone!
vor 1 Wo
Gothics Avatar
Gothic : Working on an update for the Dark Cardinal, since Tsran made pain states for him
vor 2 Wo 1
Ganbare-Lucifers Avatar
Ganbare-Lucifer : Updated Soul Reaper
vor 2 Wo
DeVloeks Avatar
DeVloek : another tip for Slade, if you are writing code in Zscript you can set the text language to Decorate regardless. This will give you much better syntax highlighting
vor 2 Wo 2
doomedarchviledemons Avatar
doomedarchviledemon : Oh sweet! Thank you very much. That will make things much easier. ^_^
vor 2 Wo
s Avatar
passerby : There's indeed a setting to change the color of the background. It's in Edit->Preferences->Graphics.
vor 3 Wo 1
doomedarchviledemons Avatar
doomedarchviledemon : Okay, I do have another question. In Slade, when in the graphics viewer, is there a way to make the background or the reference lines a different color? It's hard for me to see the reference lines against the checkerboard blue and darker blue background.
vor 3 Wo
doomedarchviledemons Avatar
doomedarchviledemon : Please ignore my previous post, I figured it out. I was looking in the wrong area on the wiki and found a better example to reference now.
vor 3 Wo
doomedarchviledemons Avatar
doomedarchviledemon : Is there a switchable decoration that uses ZScript available? I am working on my ceiling drills again but am unsure how to make switchable decorations work in Zscript, and looking at the wiki is a bit confusing. I don't fully understand the example listed there. Having a working example to reference helps me a lot.
vor 3 Wo
Kan3s Avatar
Kan3 : Shoutbox now works and looks great for me :D It had huge icons for me too
vor 3 Wo
Margaret Thatchers Avatar
Margaret Thatcher : Hey, the website formatting's gone all wonky for me. The main page has weird sizing and the tabs are showing up in plaintext.
vor 3 Wo 1
Ganbare-Lucifers Avatar
Ganbare-Lucifer : By the way, now I'm no longer shoutbox-locked! Yay! I want to mention that I submitted a new monster that I would like to be helped with if possible.
vor 3 Wo
BFG Major Mikes Avatar
BFG Major Mike : Oh god
vor 3 Wo
Ganbare-Lucifers Avatar
Ganbare-Lucifer : The Repo code has killed himself and doesn't work anymore
vor 3 Wo
Gothics Avatar
Gothic : Oh god what's going on with the repo
vor 4 Wo
s Avatar
Someone from Somewhere : In the Repository main page can you post not only new submissions but also updated ones?
vor 1 Mon
Gothics Avatar
Gothic : 2 new sneaky updates: the Pulse Rifle and Smart Gun from Aliens TC got updated. Check their update logs to see what's new
vor 1 Mon
ozymandias81s Avatar
ozymandias81 : Hey everyone, hope you had a good Easter. More updates coming from me soon.
vor 1 Mon
Margaret Thatchers Avatar
Margaret Thatcher : what's the preview sprite
vor 1 Mon
Gothics Avatar
Gothic : I didn't change the thumbnail
vor 1 Mon
Margaret Thatchers Avatar
Margaret Thatcher : Once again, I can't see the new thumbnail for the Nightmare Spectre. How do get it to show up again? (I forgot)
vor 1 Mon
Gothics Avatar
Gothic : The Nightmare Spectre got an update, I just added rotations to the preview sprite
vor 1 Mon
DeVloeks Avatar
DeVloek : @Illusive_Design if you're still looking ror unarmed people sprites, check out DeeDeeOz sprites, I'm sure you can edit some to look like UAC personnel https://forum.zdoom.org/viewtopic.php?t=72748
vor 1 Mon
Illusive_Designs Avatar
Illusive_Design : Nevermind, found the COLOURS text file in the wad through Slade...
vor 1 Mon
Illusive_Designs Avatar
Illusive_Design : Anyone know how to use the color templates in the Allied Marines wad? Cannot find documentation about the implementation of that feature.
vor 1 Mon
DeVloeks Avatar
DeVloek : it also has a ton of custom textures based on vanilla doom textures. Most of them are made by myself but there are also many from Cage's texture packs and some others, when I find the time I'll sort through them and make a pk3 with all my own textures and submit it to the texture stock.
vor 1 Mon
DeVloeks Avatar
DeVloek : submitted the SRSG from my WIP project. That same project got a few enemies that I might submit at one point (or at least make a workshop post since they are mostly WIP as well)
vor 1 Mon 1
s Avatar
DeVloek : because you can never have enough shotguns xD
vor 1 Mon
s Avatar
DeVloek : I just saw the Riot Shotgun submission, reminded me of a double barrel drum fed riot shotgun I once made for an abandoned project - gimme a day or two and I'll submit it too.
vor 1 Mon
flyingbricks Avatar
flyingbrick : Just a heads up, I've noticed the shoutbox history section pulls up messages with white text on a white background, so messages need to be highlighted, in order to be readable
vor 2 Mon
Kan3s Avatar
Kan3 : nice
vor 2 Mon
Gothics Avatar
Gothic : The new shoutbox was breaking like crazy, but after cleaning this site's cookies, it got fixed.
vor 2 Mon 1
Tormentor667s Avatar
Tormentor667 : Finally, fixed the issue and the shoutbox is working again.
vor 2 Mon
Tormentor667s Avatar
Tormentor667 : Alright, Shoutbox is updated but issue still exists.
vor 2 Mon
DeVloeks Avatar
DeVloek : I only see this error message when I'm logged in though, it doesn't appear at all when logged out
vor 2 Mon 1
DeVloeks Avatar
DeVloek : Yea it is probably the auto reload, as I have to refresh the whole page to see new shoutbox messages, including my own.
vor 2 Mon 1
Tormentor667s Avatar
Tormentor667 : Alright, bought it but it isn't Joomla 3 compatible anymore... seems like I have to migrate sooner or later now which is going to be a ****load of work. :(
vor 2 Mon
Tormentor667s Avatar
Tormentor667 : I guess this is the automatic reload script - as it appears every 10 seconds. I will check for an update of the shoutbox, it's just 7,99 pounds.
vor 2 Mon
DeVloeks Avatar
DeVloek : That message went through. btw I still see the "error completing the request" message below the shoutbox, it pops up and goes away every few seconds
vor 2 Mon
Ganbare-Lucifers Avatar
Ganbare-Lucifer : Testing, message?
vor 2 Mon
doomedarchviledemons Avatar
doomedarchviledemon : Thank you very much for the fix, btw. ^_^
vor 2 Mon
doomedarchviledemons Avatar
doomedarchviledemon : Speaking of new thread, feel free to delete it if you'd like. It is in the Let Us Know section.
vor 2 Mon
doomedarchviledemons Avatar
doomedarchviledemon : I had my VPN on and did not experience any 403 errors during navigations, updating, or posting a new thread.
vor 2 Mon
doomedarchviledemons Avatar
doomedarchviledemon : It worked! Just updated my Zombie Head and Ceiling Drills post, and did another test on a new topic thread.
vor 2 Mon
Tormentor667s Avatar
Tormentor667 : I mean, embedding links - I changed something about the firewall settings that might be responsible for that
vor 2 Mon
Tormentor667s Avatar
Tormentor667 : @doomedarchviledemon can you check if it works now?
vor 2 Mon
Gothics Avatar
Gothic : Wow, I was more active here when I said I was gonna take a break. I'll see if I can check some submissions this week.
vor 2 Mon
Margaret Thatchers Avatar
Margaret Thatcher : *grabs you by the shoulders* PLAY STRIFE *begins shaking you* PLAY STRIFE
vor 3 Mon
s Avatar
DoomHans : Just finished Blade of Agony after discovering it about a month ago. Loved it. Just curious are there any similar games/mods that aren't 100% FPS all the time
vor 3 Mon
Gothics Avatar
Gothic : The Deadabus and the Vore are back again! Big thanks to Aerial and NeuralStunner for their help
vor 4 Mon
doomedarchviledemons Avatar
doomedarchviledemon : Ah, that worked. Thank you! Strange that the link function is having issues for me.
vor 4 Mon
Gothics Avatar
Gothic : Weird, it works for me. In the meantime, just paste the link instead of embedding it, or use attachments
vor 4 Mon
doomedarchviledemons Avatar
doomedarchviledemon : I also tried with and without my VPN connected. Still got the same thing both times.
vor 4 Mon
doomedarchviledemons Avatar
doomedarchviledemon : Unfortunately I am still getting the same error message. I just cleared my browser cache and everything as well. :/
vor 4 Mon
Ak47fu2s Avatar
Ak47fu2 : I also made the Blood Maykr alot more interesting if anyone wants to see it.
vor 4 Mon
flyingbricks Avatar
flyingbrick : Hey Gothic, I fixed the behemoth that I submitted.
vor 4 Mon
Gothics Avatar
Gothic : Try it now, Tormentor seems to have fixed it
vor 4 Mon
doomedarchviledemons Avatar
doomedarchviledemon : I have tried with and without my VPN on as well. Same issue. Not sure what is happening.
vor 4 Mon
doomedarchviledemons Avatar
doomedarchviledemon : Heya, I am trying to post an update for my Chaos Cube but keep getting a 403 error message saying Remote file inclusion attempted. Any help to get passed this?
vor 4 Mon
Ganbare-Lucifers Avatar
Ganbare-Lucifer : Happy new year folks
vor 4 Mon
Gothics Avatar
Gothic : Happy new year to people already living in the future. 1 hour 30 minutes left here in Chile
vor 4 Mon
Ak47fu2s Avatar
Ak47fu2 : which he said not that long ago
vor 4 Mon
Ak47fu2s Avatar
Ak47fu2 : and Gothic (who runs stuff) is going to be without internet so do not expect instant results.
vor 4 Mon
Ak47fu2s Avatar
Ak47fu2 : Unknown you do realize that there are very simple instructions to follow and they are needed or else the site would be flooded with garbage submissions.
vor 4 Mon
Gothics Avatar
Gothic : Why are you so angry? This site isn't going to dissapear by the end of the year, you have all the time in the world to learn Internet AND Social skills
vor 4 Mon
s Avatar
Unknown667 : ...d-ckheads who run the site! have to do it the impossible way and not let anyone but themselves upload things! the selfish parasites!
vor 4 Mon
s Avatar
Unknown667 : It bloody is complicated! Can't upload f**k all on this site! No easy explanation or help. a 'Make a Submission' button would be easy to do but no, not these...
vor 4 Mon
DeVloeks Avatar
DeVloek : this error message keeps popping up under the shoutbox every few seconds
vor 4 Mon
DeVloeks Avatar
DeVloek : "There was an error completing the request. Please try again. If you see this error multiple times, please contact the administrator of the site."
vor 4 Mon
DeVloeks Avatar
DeVloek : sorry for double post... the site is a little bit bugged... but not really complicated xD
vor 4 Mon
DeVloeks Avatar
DeVloek : LOL
vor 4 Mon
s Avatar
Unknown667 : I'll go to Doomworld Forums. All one has to do is select 'attach file' and it's on the site. this one site is too complicated!
vor 4 Mon
s Avatar
Unknown667 : I don't get what you mean. I can't find these subforums or whatever they are! everything here is confusing af!
vor 4 Mon
Gothics Avatar
Gothic : Read my instructions again, and learn how we do things here, because it's not hard at all.
vor 4 Mon
s Avatar
Unknown667 : There is still nothing! Why can't they make a 'Make a Submission' button somewhere on the site? Is it too easy for them? Or are they too retarded to do it?
vor 4 Mon
s Avatar
Unknown667 : RIPS?
vor 4 Mon
Gothics Avatar
Gothic : and please NO MORE RIPS FROM BRUTAL DOOM OR BRUTAL DOOM MODS
vor 4 Mon
Gothics Avatar
Gothic : You need to make an account, and make a post in the corresponding subforum. Make sure to read the big red [READ THIS] threads before posting
vor 4 Mon
s Avatar
Unknown667 : This is a great place for resources for mods, but where is the goddamn option to upload something¬!? ****ing sort your site out please!!!
vor 4 Mon
Ak47fu2s Avatar
Ak47fu2 : Okay. For whenever you come back or another mod gets to it I have made alot of Doom Eternal monster submissions
vor 4 Mon
Gothics Avatar
Gothic : I'm gonna be with little to no internet conection for a couple of weeks, so uploads may slow down a bit unless the other mods show up. See you guys later
vor 5 Mon
Gothics Avatar
Gothic : Yeah, my bad
vor 5 Mon
DeVloeks Avatar
DeVloek : since the Light Gun doesn't have Doomguy hands, shouldn't it be in the "other" category?
vor 5 Mon
Gothics Avatar
Gothic : Also the SPAS got nerfed, and the altfire actually uses ammo
vor 5 Mon
Gothics Avatar
Gothic : 3 more sneaky updates: the SPAS-12, Pump Action Shotgun and Nerve Gas Launcher all have widescreen friendly sprites, courtesy of Dzierzan.
vor 5 Mon
DeVloeks Avatar
DeVloek : Yes, everything from WRW is free to be used as long as proper credit is given. No permission required.
vor 5 Mon
Gothics Avatar
Gothic : Isn't the WRW free for everyone to use? Much like the Armory here.
vor 5 Mon
CaptainToenails Avatar
CaptainToenail : What's the thought on some of these being submitted/updated for the Armory? I think a lot of the original authors are still around the ZDoom scene.
vor 5 Mon
CaptainToenails Avatar
CaptainToenail : I was looking through the old ZDoom Weapons Resource Wad from 2005 again for nostalgia reasons. There's some near stuff in there that may have been forgotten.
vor 5 Mon
CaptainToenails Avatar
CaptainToenail : Nice. Imagine if the Imp's head popped off when you killed it and started running around
vor 5 Mon
Kan3s Avatar
Kan3 : Very fitting and pretty scary too
vor 5 Mon
Gothics Avatar
Gothic : Updated the Imp Trite, with new sounds
vor 5 Mon
Gothics Avatar
Gothic : Are you sure you extracted them? GZDoom doesn't load pk3 files inside zips. Did you drag the pk3 file, or the zips?
vor 5 Mon
s Avatar
D.J. : Thank you for your answer, Gothic. So what if I restored my computer to an earlier version of Windows, like Windows 7 for example? Would that work?
vor 5 Mon
Gothics Avatar
Gothic : ZDoom 2.8.1 is horribly outdated, lots of submissions here use more advanced features that will only work with the latest dev builds of GZDoom
vor 5 Mon
s Avatar
D.J. : I mean, I downloaded them, extracted them and everything and then I click and drag them onto the ZDoom icon. The game still won't let me summon them....
vor 5 Mon
s Avatar
D.J. : I just downloaded ZDoom 2.8.1 because it's compatible for my new Windows 10 desktop I recently purchased. How can I add custom monsters from here, it won't work
vor 5 Mon
DeVloeks Avatar
DeVloek : it is, thanks.
vor 6 Mon
Gothics Avatar
Gothic : Should be visible now
vor 6 Mon
DeVloeks Avatar
DeVloek : btw I just noticed the item store submission rules don't have a template.
vor 6 Mon
DeVloeks Avatar
DeVloek : alright, i was afraid my browser was acting up again.
vor 6 Mon
Gothics Avatar
Gothic : Yeah, It's been a problem for a while now
vor 6 Mon
DeVloeks Avatar
DeVloek : anyone else having problems with quoting posts? anything I put in a quote block doesn't show up at all
vor 6 Mon
s Avatar
Ozymandias81 : TCOTD2 remaster is out! Go check it out and have a spooky Halloween everyone :)
vor 6 Mon
Gothics Avatar
Gothic : Does anybody else have that problem?
vor 6 Mon
Kan3s Avatar
Kan3 : Whenever I try to put a link in a post I get 403: access forbidden. Remote file inclusion attempted. :/ what's happening?
vor 6 Mon
Gothics Avatar
Gothic : This forum doesn't have a PM function anyways
vor 6 Mon
DoctorBleeds Avatar
DoctorBleed : That question was meant for BFG Major Mike. Terrible sorry, I can't find the PM function lmao
vor 6 Mon
DoctorBleeds Avatar
DoctorBleed : oh sorry, I misunderstood what this was lol
vor 6 Mon
DoctorBleeds Avatar
DoctorBleed : Did you ever get the Revenant Launchers working? If so, can you share the finished version?
vor 6 Mon
CaptainToenails Avatar
CaptainToenail : Whoever did those needs to be credited also. Cool monster btw
vor 7 Mon
CaptainToenails Avatar
CaptainToenail : I created the edit for the Forgotten One that the Chiller Soul sprites are based upon, however I did not create the frosty Chiller Soul sprites themselves.
vor 7 Mon
CaptainToenails Avatar
CaptainToenail : Hey - just a heads up - Chiller Soul thread is closed so I'll leave this here - the credits for the sprite edit aren't quite correct still - cont'd.
vor 7 Mon
Gothics Avatar
Gothic : NOTICE: If I closed your thread due to innactivity and you don't feel like making a new one, give me a shout here so I'll reopen it (you must be logged to ask)
vor 8 Mon
s Avatar
Gothic : I didn't, clean up your cookies if you can't see it
vor 9 Mon
Margaret Thatchers Avatar
Margaret Thatcher : You forgot to update the thumbnail for the ST Railgun, Gothic.
vor 9 Mon
Ganbare-Lucifers Avatar
Ganbare-Lucifer : I submitted the Gross Elemental, Craneo allowed and requested me to do it
vor 9 Mon
Gothics Avatar
Gothic : I'm also gonna submit the Devastator from Demon Eclipse, also with SOF sprites. I remember it was submitted once in the old formus, I believe it was Ghastly
vor 9 Mon
Gothics Avatar
Gothic : I plan to update the Pyro Cannon with SoniKOFan sprites, but they seem to be even bigger than the original sprites.
vor 9 Mon
Gothics Avatar
Gothic : I never noticed that, I guess I never used that monster. It should be updated one of these days
vor 9 Mon
CaptainToenails Avatar
CaptainToenail : Is it a holdover from a DeHacked implementation? I know I first saw them in ActionDoom.
vor 9 Mon
CaptainToenails Avatar
CaptainToenail : Did you know that since it was submitted 15(!) years ago, the Imp Trite makes the Mancubus attack sound? That's pretty funny.
vor 9 Mon
s Avatar
anon : But visuals, like the clouds, somehow run smoothly and at a normal fps, in the background when the menu overlay is pulled up
vor 9 Mon
s Avatar
anon : Clean installs and purging configs changes nothing. The game's resource use is negligible. Lower than potato and higher than maximum settings run equally poorly
vor 9 Mon
s Avatar
anon : (ie. Ryzen 7 5800H, Radeon RX 6600XT, 16 GB of RAM)
vor 9 Mon
s Avatar
anon : The flatpak version of Wolfenstein Blade of Agony is running at less than 1 fps at lower than potato settings on a pretty high-end gaming rig. Ideas?
vor 9 Mon
s Avatar
anon : The flatpak version of Wolfenstein Blade of Agony is running at less than 1 fps at lower than potato settings on a pretty high-end gaming rig. Ideas?
vor 9 Mon
doomedarchviledemons Avatar
doomedarchviledemon : Ah, wonderful! Thank you. I'll try using that and see about updating one of my monsters later.
vor 9 Mon
s Avatar
nobody : Use A_Stop.
vor 9 Mon
doomedarchviledemons Avatar
doomedarchviledemon : Didn't mean to post that twice. But yeah, like a Cacodemon being shot and is now moving backwards. Is there something to force them to stop their movement?
vor 9 Mon
doomedarchviledemons Avatar
doomedarchviledemon : Quick question, is there a function that would force an actor to stop all movement? Including floating actors and being pushed by attacks?
vor 9 Mon
doomedarchviledemons Avatar
doomedarchviledemon : Quick question, is there a function that would force an actor to stop all movement? Including floating actors and being pushed by attacks?
vor 9 Mon
Gothics Avatar
Gothic : hey salahmander
vor 10 Mon
Ganbare-Lucifers Avatar
Ganbare-Lucifer : Help I can't post replies
vor 10 Mon
Ganbare-Lucifers Avatar
Ganbare-Lucifer : Please check the WIP thread if you want to check all of them, I also uploaded the Hell Smith
vor 10 Mon
Ganbare-Lucifers Avatar
Ganbare-Lucifer : Okay, decided to port the rest of the Hell-Forged enemies by myself, not 100% accurate, some of them even are missing GLDefs but Amuscaria didn't done much.
vor 10 Mon
Gothics Avatar
Gothic : as for the regular Blood Fiend and Devil, I decided to only use the new sprite sets, and tossed the old ones
vor 10 Mon
Gothics Avatar
Gothic : BIG updates to the Super Devil and Cyber Fiend, now they look like the modern Blood Fiend and Devil, and gave them brightmaps
vor 10 Mon
Amiga Angels Avatar
Amiga Angel : new update to elven sorceress
vor 10 Mon
s Avatar
I6g9o5r1 : Bruh
vor 11 Mon
Icws666oadws Avatar
Icws666oadw : I live... AGAIN.
vor 11 Mon
BadMojos Avatar
BadMojo : Never Fear.. I Was Here :P
vor 1 Jahr
Ganbare-Lucifers Avatar
Ganbare-Lucifer : The site is improving further and further, keep going good!
vor 1 Jahr
Tormentor667s Avatar
Tormentor667 : Thanks for your feedback!
vor 1 Jahr
Gunslahyer_Pis Avatar
Gunslahyer_Pi : It's working better now. The "Latest" area is now my bookmark home. ? Sign in, and it automatically shows all the new stuff. Convenient
vor 1 Jahr
Tormentor667s Avatar
Tormentor667 : Did some more work today, that helps to indicate new posts in the overview and the categories. Also topic icons are working again
vor 1 Jahr
Ganbare-Lucifers Avatar
Ganbare-Lucifer : *Me trying to not click a new feature implemented so the bot doesn't ban my IP again. Seriously, I was trying to look a preview and the IP bot banned me again*
vor 1 Jahr
Gunslahyer_Pis Avatar
Gunslahyer_Pi : Nah, imo I don't like it. Can't see 'New' posts and it looks too complicated. But hey, it's your site.
vor 1 Jahr
Kan3s Avatar
Kan3 : Imo it looks really coolo
vor 1 Jahr
Tormentor667s Avatar
Tormentor667 : Got a big bunch done, I hope it is already bettrr
vor 1 Jahr
Tormentor667s Avatar
Tormentor667 : Working on it right now
vor 1 Jahr
Gothics Avatar
Gothic : People, please stop using Mediafire for hosting files, I'll reinforce this rule harder from now on
vor 1 Jahr
Gunslahyer_Pis Avatar
Gunslahyer_Pi : I saw, it's garbled AF on the page. Weird glitch?
vor 1 Jahr
Ganbare-Lucifers Avatar
Ganbare-Lucifer : Enjoy another neat monster concept: The Rat King
vor 1 Jahr
inkoalawetrusts Avatar
inkoalawetrust : The pages are way too crushed down horizontally now. The repository looks scuffed too https://prnt.sc/eNn7vSCXnJn2
vor 1 Jahr
Tormentor667s Avatar
Tormentor667 : Okay them - finished most of my overhaul of the page. How do you like it?
vor 1 Jahr
Kan3s Avatar
Kan3 : My fault that I left the replace thing after I tested it D: thanks for the update
vor 1 Jahr
Gothics Avatar
Gothic : The Automatic Crossbow has been updated, I didn't notice it was replacing the Chaingun for some reason.
vor 1 Jahr
inkoalawetrusts Avatar
inkoalawetrust : @Gothic Seems like you forgot to update the editor numbers document when you added Toenails' techno columns.
vor 1 Jahr
Gunslahyer_Pis Avatar
Gunslahyer_Pi : Sorry, didn't realise Enter posts. A lot of the weapon submissions need some tweaking and they'd be fantastic additions.
vor 1 Jahr
Gunslahyer_Pis Avatar
Gunslahyer_Pi : There are some good submissions, my sprite work isn't great or even good by comparison, however I can script decorate.
vor 1 Jahr
inkoalawetrusts Avatar
inkoalawetrust : Man I haven't been active here in a long time. Maybe I should actually get off my ass and review some submissions again. And update the MVP submission again.
vor 1 Jahr
Kan3s Avatar
Kan3 : I'm loving what I'm seeing so far :D
vor 1 Jahr
Ganbare-Lucifers Avatar
Ganbare-Lucifer : Neat work! A page rework is always not bad when it comes to good updated features ;)
vor 1 Jahr
Tormentor667s Avatar
Tormentor667 : Currently working on an overhaul of the page, don't worry if things are behaving strangely ;)
vor 1 Jahr
Gothics Avatar
Gothic : The D'sparil staff has been updated, check the update log inside to see what's new.
vor 1 Jahr
Ganbare-Lucifers Avatar
Ganbare-Lucifer : Oh, nevermind, I could access now, thank you! :D
vor 1 Jahr
s Avatar
Ganbare : Hello? It's me, Ganbare-Lucifer, can you delist me from the 'black list', everytime I try to log in it blocks my access and became annoying.
vor 1 Jahr
Infirnexs Avatar
Infirnex : Happy new year everyone!
vor 1 Jahr
s Avatar
Eisenfaust : Dans Blade of agony, je n'arrive pas à ouvrir le coffre fort. Je pense avoir la combinaison (la date anniversaire de l'officier allemand), mais...
vor 1 Jahr
Gothics Avatar
Gothic : The Spray Cannon and BFG2704 have been updated. Besides the change of file, projectiles no longer bounce infinitely. Merry Christmas.
vor 1 Jahr
Gothics Avatar
Gothic : Yeah, if you're using other people's stuff, make sure they gave permission for their use, or ask them for permission
vor 1 Jahr
Vandorian117s Avatar
Vandorian117 : What is the rules concerning it do I need to find the Authors and Include them in a Text Document in the Pk3?
vor 1 Jahr
Vandorian117s Avatar
Vandorian117 : I want to submit a Six Barrel Shotgun Decorate that I condensed down to work in Regular Projects from Brutal Doom, I cannot find any info on whom made it
vor 1 Jahr
inkoalawetrusts Avatar
inkoalawetrust : Yeah, I noticed that too, I sent Tormentor a message.
vor 1 Jahr
s Avatar
Gothic : Something is wrong with the site, the links are directing incorrectly, they should have /index.php/
vor 1 Jahr
ozymandias81s Avatar
ozymandias81 : Hi guys, it has been aeons I didn't peek here... I might come soon with texture pack. Life has been very harsh on my end, and there is still a lot to fight
vor 1 Jahr
SkeletronMK666s Avatar
SkeletronMK666 : I've submited a file to the besteary, someone let me know if there are problems with the monster, i'll fix em
vor 1 Jahr
Gothics Avatar
Gothic : You can actually
vor 1 Jahr
s Avatar
DoubleU : You should be able to preview the audio files
vor 1 Jahr
s Avatar
Ramal : Safarov
vor 1 Jahr
Gothics Avatar
Gothic : Patched Up textures ha been updated with a couple of new textures.
vor 1 Jahr
Gothics Avatar
Gothic : Holy ****balls, old posts with Mediafire links completely break those pages.
vor 1 Jahr
inkoalawetrusts Avatar
inkoalawetrust : For reporting issues with BOA, you should instead put them up on its' GitHub issue tracker. https://github.com/Realm667/WolfenDoom/issues
vor 1 Jahr
s Avatar
jens : sorry for spam :(
vor 1 Jahr
s Avatar
Jens : Hi guys, i experience the problem, that the game will be displayed on the wrong monitor with fullscreen. What can i do?
vor 1 Jahr
inkoalawetrusts Avatar
inkoalawetrust : Hmm, seems like image embed on the forum are broken.
vor 1 Jahr
s Avatar
Vandorian : I don't suppose someone could program (I am not sure how to make them) a Battlelord Sentry from Duke Nukem 3D? I would love to use them as choke point bosses
vor 1 Jahr
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