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Chase:
FNIX AABBCC 2 Bright A_VileChase();
TNT1 A 0 ThrustThingZ(0, 2, 0, 0);
FNIX AABBCC 2 Bright A_VileChase();
TNT1 A 0 ThrustThingZ(0, 2, 1, 0);
Loop;
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