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There were some cases where if I died as the rat, I wouldn't turn back into the Doom Guy again, but I guess that might be because I was too close to something. Not sure if there's any way to fix that.
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MagicWazard mentioned in the Magic Squirrel discussion that the engine should wait about two seconds and try again if it doesn't work, which makes me think this is an engine bug?
Death:
TNT1 A 0 A_PlaySound("RatDead/Dead",0,1)
TNT1 A 1 // <-- This bit.
Stop
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