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These guys are too funny. I enjoy their floppy, happy-go-lucky walk. They're pretty well-programmed. The varied pain sounds add much more realism than I would have expected.
I think adding a rare pooping animation would be top lulz, and also fairly accurate. Friggin' farm animals...
These are some pretty damn tough sheep!
These are some pretty damn tough sheep!
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These are some pretty damn tough sheep!
They are in fact pretty spongy. You've got to really commit to "accidentally" killing one of these guys.
Yeah, these sheep can somehow survive more than one shotgun blast.
although they do remain unusually docile after taking damage (should they become frightened?)
I am also wondering how these might be classified...probably under "Beastiary"?
One thing I noticed was that the shading on the black areas of the sheep looked noticeably different between it's walking/eating animation and its death animation (in the screenshot, note the head/legs).
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Correct me if I am wrong, but I believe a submission in the past was that of a passive human type that was rejected for this exact reason. Either that or the style did not fit Strife, Hexen/Heretic, or Doom. These aren't necessarily 'props' either since they actually move around the world and stuff. If I may make a suggestion, would it be possible to make another section in the Beastiary to include World Populating submissions? A place where actors such as these are specifically used to populate one's mods with having very little to no threat or impact on the player.
I feel this would be a decent middle ground category since these are neither enemies nor traditional props but still offer something to a modder who may want something more that will add to their worlds that isn't just constant monsters.
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I'm not sure if we'd have enough such actors to justify a new category, but I wouldn't necessarily be opposed to it either.
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Correct me if I am wrong, but I believe a submission in the past was that of a passive human type that was rejected for this exact reason..
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