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The SSG looks fine on my end, both in 1920x1080 fullscreen and windowed. I've played with software renderer before and never seen this gap on any weapon. *shrug*
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The tazer is really well made, definitely better than what I had in mind. I found a bug where the blue light is still on the player when you force-deselect:
I wonder if you hold the bottle for too long and it explodes in your hand, should it insta-kill you like the TNT, or just damage you like the Aerosol Can in Blood?
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If I grabbed the wrong version of one of your weapons, let me know.
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Should I make it use ammo? Even considering the recoil and the short range, it deals plenty of damage when you corner an enemy.
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