

A quick changelog since 3.0.1 includes:
- Many improvements to the texture editor:
- Extended ZDoom TEXTURES support
- Textures can be copied and pasted, including between different archives, patches and all
- Added shortcut keys and context menu for the texture list
- Added 'Texture' menu when a texture editor is open
- New 'Graphic' menu for gfx entries, with some basic gfx editing functions such as flip/mirror, rotate, colourise and colour translation
- Typing the first few characters of an item to jump to it in lists has been re-implemented
- Added the ability to open entries in separate tabs
- Dumped Audiere as the sound/midi library in windows, and swapped to SFML-audio. Upsides are much better/faster audio support and audio support in linux (and mac). Downsides are no mp3 or module format support (though I'll look into adding these back at a later date)
- Fluidsynth is now used to preview MIDI in both windows and linux
- Palettes can now be exported in various formats: raw, png image, csv and jasc palette
- Many other bugfixes and small improvements
It can be downloaded from its homepage.