

Not totally Doom related but as Doom's grandfather and being based on a new and popular Doom sourceport it deserves its position: CeeJay has just released what he calls a "combination of the Atari Jaguar, the 3DO and the Mac port of Wolfenstein 3D into Doom". Wolfenstein 3DGE is actually a conversion of the original game to a new platform. No gimmicks, no fancy updates just ol' classic fast-paced Wolfenstein action re-created for 3DGE featuring all six episodes (Original and Nocturnal Missions) plus Spear of Destiny with smooth 128x128 sprites and textures, crisp sound effects and CD-quality music. Designed for and requiring a DOOM IWAD and 3DGE 1.36 with 640x480 screen resolution in mind. Download, screenshots and further information can be found here.
During January and February 2015, Nightfright was working hard on bringing ZDoom compatibility to all of Laz Rojas' WolfenDoom packs (except for Die Fuhrer Die as it is already included in the Original Missions). Primary goal was not to add too much eye candy, but rather fix bugs and showstoppers. However, some packs have also seen some visual improvements (e.g. fog).
What you can expect
Interested? You can find the complete downloads, screenshots and further information in the official development thread at ZDoom.org.
Amongst the inner circles of Doom, TimeOfDeath is an author one cannot miss - A prolific crafter of maps, there is a reason why ToD has his own DoomWiki entry. A major part of his work is comprised of contributions to the Doomworld Mega Project. This collaborative series, that runs yearly, sees multiple level designers craft new hellish worlds for the community to enjoy.
This year's entry was a little different: There was no sign up thread regarding the 2019 entry. What was going on? TimeofDeath explains: ''DMP2019 was closed to the public and wasn't even going to happen until I started using a trackball recently. There just wasn't enough time for me to organize a full-fledged community project before the end of the year, so in an effort to keep the annual DMP streak going (along with my own annual mapping streak) the rule for this year's project was that only I was allowed to submit a map... lol. DMP2020 will be back to normal in January.''
Read that again: ToD has crafted an entire megawad in no time of his own, just so that there is a DMP entry for this year. Utter nuts! And you can play it already right now!
Doomworld Mega Project 2019 is a megawad for ZDoom 2.8.1. Included is a BAT file that needs to be used to play the WAD as intended. Put the bat file and the wad in your zdoom 2.8.1 folder and double click the bat file. This map requires splashfactor 0.00001 (type splashfactor 0.00001 in the console or +splashfactor 0.00001 in the command line). This map requires dmflags2 256 (turn off bfg aiming in gameplay options or type +dmflags2 256 in the command line). This map requires wallrunning enabled (compatibility options - physics behavior). Head over to the thread and prepare yourself for the 2019 entry of Doomworld Mega Project!
Yet another Happy Halloween! In what is now an unofficial tradition Grain of Salt and Ribbiks have again made some orange and vaguely spooky maps to celebrate the holiday. The maps are limit removing, have some custom music in there and are definitely worth a try! Play them, if you dare.
Just spotted one of the first commercial Gloome games out there: Xenomia, a mod with a special twist. It is a commercial multiplayer game based on a (more and more modified) GLOOME engine. Our website with plenty of info is here, and you can also catch us on Facebook and on Twitter @XenomiaGame. Xenomia is a Real-time Strategy game that puts YOU on the battlefield, gifting you with the ability to fling killer fighting mushrooms at your friends until your eyes bleed. Now you can finally slay the very avatar of that internet person who's been spamming abusive chats at you for the past twenty minutes! By the original developer of ZDoom Wars, in concert with his brother Leonan and wife Rosirine, Xenomia is the first game from Tiny Tuttle Studios and is scheduled for release sometime before Star Trek happens in real life. Caught your interest? Check the official page!
For those enjoy Dooming in multiplayer there are a few options available: Odamex, but also ZDaemon. The ZDaemon Team has released version 1.10.10 of their multiplayer oriented source port, the fourth release this year. Highlights of this release include:
If you are currently running ZLauncher, then there is nothing you have to do: The new build will automatically be installed. For newcomers who want to take up on multiplayer Doom but look for alternatives other than Odamex, then go right ahead and download ZDaemon 1.10.10 here.
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Dear visitors, the Realm667 is back online with an upgraded system, a new framework and updated plugins. It's not perfectly finished yet but you are able to access your primary source for anything related to Doom modding.
If you encounter some bugs - visual or partical ones - please take the time to post them in our "Let us know" forum, so we can take care of it.
Thanks kindly, and enjoy your visit!