

Looks like the community is still hungry when it comes to improving pages and updating them to modern web-standards and -techniques. You might have read already some weeks ago, that the developer of ZDoom - Randi Heit - stopped working on the engine and gave full access and responsibility to Eruanna and Graf Zahl. In the forums itself, some of us took the opportunity to finally modernize the page and visuals including me who was responsible for the new ZDoom Logo and the Sitedesign Mockup and Xaser who magically turned my mockup into something that also works good codewise. It's not live yet but you can take a closer look at the development page at the official ZDoom thread and also give some feedback on what we already have managed. So, we hope you like it and we are looking forward to your replies.
As I am a lazy person and don't want to praise myself, I simply copy and paste what Rachael, the site administrator and runner had to say a few days ago when it was made public: "Tormentor667 and Xaser have been hard at work revamping the front page of the site. Now - it is live. Enjoy!" Well, yes, that's it. As a short explanation, I was actually only responsible for the design-mockup and how the new ZDoom page could look like, I also took care of the new logo that's nothing else than a redesign based on the original logo by randi. Xaser had the harder part in my opinion, coding the whole thing and attaching it directly to the ZDoom wiki to avoid any kind of possible redundancies. Thanks and kudos to him for his work and also thanks to Rachael who made this all possible. I hope you people like how the new landing page turned out, the next step will be the adjustment and update of the phpBB3 forum but that will take some more time to do.
Ever wondered what the old SNES classic Zombies ate my neighbors would have looked like in 3D? Well, now you can, thanks to Dude27th. Zombies Ate My Neighbors TC is a Total Conversion mod that aims to recreate the videogame by LucasArts as a first person shooter, recreating the levels of the game as maps in a pseudo 3D environment. Not always beign 1:1 but regularly aiming for a good 1:1 conversion as long as it doesn't detract for the pace of the game. And if there is a way to remake something in GZDoom then he'll surely give it chance - that's his philosophy. There is already a beta for download, so give it a shot and support the development.
Zombies Ate My Neighbors TC is a Total Conversion mod that aims to recreate the videogame by LucasArts "Zombies Ate My Neighbors" as a first person shooter, recreating the levels of the game as maps in a pseudo 3D environment. Not always being 1:1 but regularly aiming for a good 1:1 conversion as long as it doesn't detract for the pace of the game. And if there is a way to remake something in GZDoom then Dude27th surely give's it chance.c:
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Dear visitors, the Realm667 is back online with an upgraded system, a new framework and updated plugins. It's not perfectly finished yet but you are able to access your primary source for anything related to Doom modding.
If you encounter some bugs - visual or partical ones - please take the time to post them in our "Let us know" forum, so we can take care of it.
Thanks kindly, and enjoy your visit!