Two years after the release of Torment & Torture, I finished another take on this setup, this time called The Armory of Pain. Luckily the remaster didn't take me yet another two years (thanks to the help of Ozymandias and Salahmander). To date, this was the largest Doom map I have ever created. Despite its size, it was filled with intricate details (at least back then it wasn't common), a variety of styles, and a number of surprising events. As for the first remaster, Torment & Torture 2 Classic Remaster features some quality-of-life-improvements - and a lot of memories:
- Added a new statusbar (base by NightFright)
- Added widescreen graphics (incl. additional ones)
- Added a new palette
- Added dynamic lights (removed sector light effects)
- Added special effects (volumetric light, fire particles)
- Added brightmaps and gl-lights
- Added gore effects (Nashgore)
- Added hires sound effects
- Added low-health effect
- Added boss cast
- Fixed various obivous things (aesthetics)
- Improved language
- Improved colors for messages and statusbar graphics
As you might see, it's not much, but it should make up for a reason to replay this historical map - historical at least for me. Enjoy the remaster and look forward to some more to come. Thanks to Ozymandias81 and Salahmander2, without you, this release would not have been possible at all.