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[SUBMISSION] Sledgehammer

  • LossForWords
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10 months 3 weeks ago - 10 months 3 weeks ago #1 by LossForWords
[SUBMISSION] Sledgehammer was created by LossForWords
Name: Sledgehammer
Class: 1
Type: Melee
Palette: Doom
Summon: Sledgehammer
Ammo Type: No
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: LossForWords
Sounds: TheAtomMace, Magmacow, LossForWords
Sprites: LossForWords, TG5, Neoworm, Craneo

Description:
The Sledgehammer is a slow, but extremely powerful melee weapon.
Tap fire to swing it, or hold down the fire button to keep that swing primed.
Holding fire after a swing, before the sledgehammer returns to idle, raises the Sledgehammer for another swing.
It's a bit hard to master, but nothing makes a statement quite like it.

   
 
 

File Attachment:

File Name: Sledgehammer.zip
File Size:136.54 KB
Last edit: 10 months 3 weeks ago by LossForWords.

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  • LossForWords
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  • Demon
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10 months 3 weeks ago #2 by LossForWords
Replied by LossForWords on topic [SUBMISSION] Sledgehammer
Added proper credits/info in the file.

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  • mattbratt11
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  • Chaingunner
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10 months 1 week ago #3 by mattbratt11
Replied by mattbratt11 on topic [SUBMISSION] Sledgehammer
If you had applied the Poison Damage Type for this Sledge Hammer, it would have become
"The Sludge Hammer"

I hope I gave you a tip.

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  • Gothic
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4 weeks 2 days ago #4 by Gothic
Replied by Gothic on topic [SUBMISSION] Sledgehammer
I get the idea of a slow but powerful melee weapon, but I think it is too overpowered. You can kill a Spider Mastermind with 5 or 6 hits. Maybe it should be as powerful as 1 and a half SSG shot.

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  • LossForWords
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2 weeks 3 days ago #5 by LossForWords
Replied by LossForWords on topic [SUBMISSION] Sledgehammer
Toned down the damage from (65,150) to (60,110).

File Attachment:

File Name: Sledgehammer.zip
File Size:136.54 KB

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