ASMD Mk.II [Update]
- 9Rifleman
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- Chaingunner
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1 year 4 months ago - 1 year 3 months ago #1
by 9Rifleman
ASMD Mk.II [Update] was created by 9Rifleman
Name: ASMD
Class: 6 - 7
Type: Fast Projectile
Palette: Doom, Custom
Summon: ASMD
Ammo Type: ShockCharge (custom)
Altfire: Slow explosive projectile/Shock Combo
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No
Code: Rifleman
GLDefs: Rifleman
Sounds: Unreal Tournament, Doom
Sprites: Gothic, Rifleman
Sprite Edit: Rifleman
Idea Base: ASMD Shock Rifle from UT99
Primary fire shoots superfast energy bolt, secondary fires slow explosive ball. It's possible to combine the attacks to create a devastating explosion.
Sprites:
Attached to the thread.
Class: 6 - 7
Type: Fast Projectile
Palette: Doom, Custom
Summon: ASMD
Ammo Type: ShockCharge (custom)
Altfire: Slow explosive projectile/Shock Combo
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No
Code: Rifleman
GLDefs: Rifleman
Sounds: Unreal Tournament, Doom
Sprites: Gothic, Rifleman
Sprite Edit: Rifleman
Idea Base: ASMD Shock Rifle from UT99
Primary fire shoots superfast energy bolt, secondary fires slow explosive ball. It's possible to combine the attacks to create a devastating explosion.
Sprites:
Attached to the thread.
Attachments:
Last edit: 1 year 3 months ago by 9Rifleman.
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- Gothic
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1 year 3 months ago - 1 year 3 months ago #2
by Gothic
Replied by Gothic on topic ASMD Mk.II [Update]
1
Last edit: 1 year 3 months ago by Gothic.
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- 9Rifleman
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- Chaingunner
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1 year 3 months ago #3
by 9Rifleman
Replied by 9Rifleman on topic ASMD Mk.II [Update]
I would be very much interested, thanks! Did you rip those yourself? Because I couldn't find these anywhere.
Strange, I haven't touched sounds at all. And they sounded fine to me; but I'll check it.
Strange, I haven't touched sounds at all. And they sounded fine to me; but I'll check it.
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- Gothic
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1 year 3 months ago #4
by Gothic
Replied by Gothic on topic ASMD Mk.II [Update]
The model came from the mod Doom Tournament by Marisa the Magician. I took screenshots in game using a cyan background and editing the MODELDEF so it looks centered.
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- Gunslahyer_Pi
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- BFG Commando
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1 year 3 months ago #5
by Gunslahyer_Pi
Replied by Gunslahyer_Pi on topic ASMD Mk.II [Update]
Tested this again.
I really like this. It works perfect, primary and secondary fire work great. Primary to Secondary combining works perfect.
Bottom line: This is a great gun.
I really like this. It works perfect, primary and secondary fire work great. Primary to Secondary combining works perfect.
Bottom line: This is a great gun.
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- 9Rifleman
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- Chaingunner
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1 year 3 months ago - 1 year 3 months ago #6
by 9Rifleman
Replied by 9Rifleman on topic ASMD Mk.II [Update]
Ok, last big update - I am now using the sprites made by Gothic(thanks again) - I did some manual editing, added a new muzzle flash dynamic light and sprite, new ammo sprite and a Doom hand.
Last edit: 1 year 3 months ago by 9Rifleman.
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- Gothic
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1 year 3 months ago #7
by Gothic
Replied by Gothic on topic ASMD Mk.II [Update]
1
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- 9Rifleman
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- Chaingunner
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1 year 3 months ago #8
by 9Rifleman
Replied by 9Rifleman on topic ASMD Mk.II [Update]
Updated as suggested.
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- Gothic
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1 year 3 months ago #9
by Gothic
Replied by Gothic on topic ASMD Mk.II [Update]
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