[UPDATE] Hierophant
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9 years 1 month ago - 9 years 1 month ago #11
by Blue Shadow
For the curse messages, they're currently being handled through ACS.
Replied by Blue Shadow on topic [UPDATE] Hierophant
So, for a player or a monster to get cursed, they need to get hit directly by the projectile, right? Do we want the projectile to do any form of damage, or should it be damage-less?MagicWazard wrote: I'd suggest removing the splash damage from the curse projectile
For the curse messages, they're currently being handled through ACS.
Last edit: 9 years 1 month ago by Blue Shadow.
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9 years 1 month ago #12
by MagicWazard
Replied by MagicWazard on topic [UPDATE] Hierophant
Direct contact, yes, please. As far as damage goes? I don't have a super-strong opinion, but right now I'm saying "yes", and probably no more than the 20 points it does currently (maybe as few as 10).
Oh, and I forgot to ask: who is Amuscaria?
Oh, and I forgot to ask: who is Amuscaria?
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9 years 1 month ago #13
by Blue Shadow
Replied by Blue Shadow on topic [UPDATE] Hierophant
Done. And a new version is up.MagicWazard wrote: Direct contact, yes, please. As far as damage goes? I don't have a super-strong opinion, but right now I'm saying "yes", and probably no more than the 20 points it does currently (maybe as few as 10).
Eriance. He had his name changed on the ZDoom forums a while ago.Oh, and I forgot to ask: who is Amuscaria?
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9 years 1 month ago #14
by MagicWazard
Replied by MagicWazard on topic [UPDATE] Hierophant
Sounds good! I'll take a look as soon as time and energy permit. Also, I changed the status back from "On Hold".
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8 years 11 months ago #15
by MagicWazard
Replied by MagicWazard on topic [UPDATE] Hierophant
I forgot that this was waiting for approval. I've marked it "OK" for now and will upload it in the near future as long as I don't see any issues with it.
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8 years 11 months ago #16
by MagicWazard
Replied by MagicWazard on topic [UPDATE] Hierophant
Uploaded! Thanks for the work on this.
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