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[UPDATE] Hierophant

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9 years 1 month ago - 9 years 1 month ago #11 by Blue Shadow
Replied by Blue Shadow on topic [UPDATE] Hierophant

MagicWazard wrote: I'd suggest removing the splash damage from the curse projectile

So, for a player or a monster to get cursed, they need to get hit directly by the projectile, right? Do we want the projectile to do any form of damage, or should it be damage-less?


For the curse messages, they're currently being handled through ACS.
Last edit: 9 years 1 month ago by Blue Shadow.

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9 years 1 month ago #12 by MagicWazard
Replied by MagicWazard on topic [UPDATE] Hierophant
Direct contact, yes, please. As far as damage goes? I don't have a super-strong opinion, but right now I'm saying "yes", and probably no more than the 20 points it does currently (maybe as few as 10).

Oh, and I forgot to ask: who is Amuscaria?

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9 years 1 month ago #13 by Blue Shadow
Replied by Blue Shadow on topic [UPDATE] Hierophant

MagicWazard wrote: Direct contact, yes, please. As far as damage goes? I don't have a super-strong opinion, but right now I'm saying "yes", and probably no more than the 20 points it does currently (maybe as few as 10).

Done. And a new version is up.

Oh, and I forgot to ask: who is Amuscaria?

Eriance. He had his name changed on the ZDoom forums a while ago.

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9 years 1 month ago #14 by MagicWazard
Replied by MagicWazard on topic [UPDATE] Hierophant
Sounds good! I'll take a look as soon as time and energy permit. Also, I changed the status back from "On Hold". :)

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8 years 11 months ago #15 by MagicWazard
Replied by MagicWazard on topic [UPDATE] Hierophant
I forgot that this was waiting for approval. I've marked it "OK" for now and will upload it in the near future as long as I don't see any issues with it. :)

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8 years 11 months ago #16 by MagicWazard
Replied by MagicWazard on topic [UPDATE] Hierophant
Uploaded! Thanks for the work on this.

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