[UPDATE] BFG10K
- Blue Shadow
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8 years 6 months ago #1
by Blue Shadow
[UPDATE] BFG10K was created by Blue Shadow
Updated submission:
BFG10K
Changes:
Download:
https://www.dropbox.com/s/ycrid2yxnxvp28s/BFG10k.zip?dl=1
Changes:
- Fixed a typo in GLDEFS which resulted in an error on start-up when using the OpenGL renderer.
Download:
https://www.dropbox.com/s/ycrid2yxnxvp28s/BFG10k.zip?dl=1
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- MagicWazard
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8 years 6 months ago - 8 years 6 months ago #2
by MagicWazard
Replied by MagicWazard on topic [UPDATE] BFG10K
Looks good. I didn't even realize a crash bug had been introduced (I had last downloaded it before then).
Quick question: I notice that this weapon isn't added to your inventory when using IDFA or IDKFA. I've noticed a few weapons recently with that issue, actually. Any idea why this occurs? (I'm using GZDoom 2.1.1., the second-most-recent official build, in the event it's an engine bug.)
EDIT: The same occurs on ZDoom 2.8.1 as well.
Quick question: I notice that this weapon isn't added to your inventory when using IDFA or IDKFA. I've noticed a few weapons recently with that issue, actually. Any idea why this occurs? (I'm using GZDoom 2.1.1., the second-most-recent official build, in the event it's an engine bug.)
EDIT: The same occurs on ZDoom 2.8.1 as well.
Last edit: 8 years 6 months ago by MagicWazard.
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- Blue Shadow
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8 years 6 months ago #3
by Blue Shadow
Replied by Blue Shadow on topic [UPDATE] BFG10K
It's because the weapon is not assigned a weapon slot.
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- MagicWazard
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8 years 6 months ago - 8 years 6 months ago #4
by MagicWazard
I suspected as much, but I wanted a second opinion to be sure (since I had tried to add a weapon slot once to resolve the issue, but it didn't seem to work; but, in hindsight, I don't think my changes were properly "saved" during that attempt). So, do you want to add a weapon slot, or leave it as-is? (I don't feel strongly either way.)
Replied by MagicWazard on topic [UPDATE] BFG10K
Blue Shadow wrote: It's because the weapon is not assigned a weapon slot.
I suspected as much, but I wanted a second opinion to be sure (since I had tried to add a weapon slot once to resolve the issue, but it didn't seem to work; but, in hindsight, I don't think my changes were properly "saved" during that attempt). So, do you want to add a weapon slot, or leave it as-is? (I don't feel strongly either way.)
Last edit: 8 years 6 months ago by MagicWazard.
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8 years 6 months ago #5
by Blue Shadow
Replied by Blue Shadow on topic [UPDATE] BFG10K
Nah, I don't feel it's necessary.
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- MagicWazard
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8 years 5 months ago #6
by MagicWazard
No problem for me! I've gone ahead and uploaded the update. Let me know if anything else doesn't check out.
Replied by MagicWazard on topic [UPDATE] BFG10K
Blue Shadow wrote: Nah, I don't feel it's necessary.
No problem for me! I've gone ahead and uploaded the update. Let me know if anything else doesn't check out.
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