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[SUBMISSION] Nightmare Witch

  • jaeden7734
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8 years 2 weeks ago #1 by jaeden7734
[SUBMISSION] Nightmare Witch was created by jaeden7734
Information:
Name: Nightmare Witch
Difficulty: Easy
Connections: None
Summon: NightmareWitch
Melee: No
Distance: Projectile
Type: Human, Magical
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: Jaeden
Decorate: Jaeden
GLDefs: Jaeden
Sounds: Raven, Blizzard, Jaeden
Sprites: Jaeden, Raven
Sprite Edit: Jaeden

Description:
A shadowy sorceress that throws magical bolts. When her health gets low, she gets more aggressive - will throw 3 or 5 bolts instead of just one.

Sprite:


Download:
Link

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  • cmw1986
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8 years 2 weeks ago #2 by cmw1986
Replied by cmw1986 on topic [SUBMISSION] Nightmare Witch
Is she wearing nothing but a thong in that pic?.

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  • jaeden7734
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8 years 2 weeks ago - 8 years 2 weeks ago #3 by jaeden7734
Replied by jaeden7734 on topic [SUBMISSION] Nightmare Witch
Has dark grey clothing with green borders (the grey is not skin)
Last edit: 8 years 2 weeks ago by jaeden7734.

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  • cmw1986
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8 years 2 weeks ago #4 by cmw1986
Replied by cmw1986 on topic [SUBMISSION] Nightmare Witch
Well, I know she's wearing dark clothing and a dark hat, but her pelvic area kinda looks like a women's underpants/thong. :ohno: :huh:

Hmm... maybe there will be semi-nude zombies/witches/whatever or perhaps imps and baron creatures wearing bikinis sometime in the near future in the repository...

Hmm...

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  • Blue Shadow
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7 years 11 months ago #5 by Blue Shadow
Replied by Blue Shadow on topic [SUBMISSION] Nightmare Witch
Behavior-wise it's alright. I don't find the spread attack that threatening, however, due to how wide the angle the projectiles travel at. As for the sprites, if this is meant for Heretic or Hexen, then it doesn't work, I'm afraid.

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  • MagicWazard
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7 years 11 months ago #6 by MagicWazard
Replied by MagicWazard on topic [SUBMISSION] Nightmare Witch
I'm in love with the projectiles, though. Particularly how the FX revolve around the projectile's axis like spokes of a wheel.

I think the threshold for projectile behavior change is a bit too high. She changes behavior after losing only 1/3 health, then again at 2/3. Depending on how quickly you get the drop on her, you may never even see her single-shot attack. Maybe give her one behavioral change at 50% health? Just something to consider.

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  • Dreadopp
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7 years 6 months ago #7 by Dreadopp
Replied by Dreadopp on topic [SUBMISSION] Nightmare Witch
I agree that the projectiles are pretty sweet. :)

However, like Blue Shadow, I don't think the sprites work. I'm going to close this as a result.

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