Additional Skulltag Credits
- Margaret Thatcher
- Topic Author
- Cacodemon
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1 year 4 months ago #1
by Margaret Thatcher
Additional Skulltag Credits was created by Margaret Thatcher
Too many Skulltag weapons/monsters/powerups are credited to "The Skulltag Team", despite us having documents that give a good amount of sources.
http://www.skulltag.com/stmanual/credits.html
https://wiki.zandronum.com/Skulltag_Monsters
BONUS: The Doomsphere's sprite is by Justin Fisher and originates from the book "3D Game Alchemy".
http://www.skulltag.com/stmanual/credits.html
https://wiki.zandronum.com/Skulltag_Monsters
BONUS: The Doomsphere's sprite is by Justin Fisher and originates from the book "3D Game Alchemy".
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- CaptainToenail
- Wicked
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1 year 4 months ago #2
by CaptainToenail
Replied by CaptainToenail on topic Additional Skulltag Credits
I could update the old Skulltag Gore pack with proper credits and spruce up the code a bit. I can't see who specifically made those graphics though, it's not in the credits. Does anyone know?
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- Gothic
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1 year 4 months ago #3
by Gothic
Replied by Gothic on topic Additional Skulltag Credits
I'll get into it by the end of the week.
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- Margaret Thatcher
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- Cacodemon
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1 year 2 months ago #4
by Margaret Thatcher
Replied by Margaret Thatcher on topic Additional Skulltag Credits
Any updates?
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- Gothic
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1 year 2 months ago #5
by Gothic
Replied by Gothic on topic Additional Skulltag Credits
This is what I have at the moment:
Abaddon:
Sprites: id Software edited by Tormentor667, 3D Realms, Midway, David G, Vader
Sprite Edit: Gothic
Belphegor:
Code: Nanami, Ghastly Dragon (ZScript conversion)
Sprites: Id Software
Sprite Edit: Nanami
Hectebus:
Code: AgentSpork, Carnevil, Ghastly
Sprites: Id Software, Midway
Sprite Edit: AgentSpork
Cacolantern:
The article says the code and sprites were made by Lexus Aylus, but the Zandronum wiki says it was created by Mike Lightner (Mancubus II)
SSG Guy:
Code: Rhoq, Aerial, Ghastly (ZScript conversion)
Sprites: The Skulltag Team
The wiki also mentions Mancubus II, I assume he did the sprites?
Dark Imp:
Code: Nanami, Itsnaturetodie, Ghastly (ZScript conversion)
Sprites: Id Software
Sprite Edit: Nanami, Itsnaturetodie
Crash:
Sprites: Chris Schnefke
Railgun:
Code: Carnevil, PGE
Sprites: Risen, Edmundo Bordeu
Sprite Edit: Tesefy
Minigun:
Code: Skulltag, Ghastly (ZScript conversion)
Sounds: Tormentor667
Sprites: id Software
Sprites Edit: Skulltag
The Skulltag manual credits Esa Repo (Espi) as the creator, and Stephen Browning (Scuba Steve) for "ground" (the pickup?).
Grenade Launcher:
"The Skulltag Team" is credited for the code, sounds, gldefs and sprites, but the manual credits Seth Gorden.
BFG10K:
Sprites: Amuscaria
Code, sounds and gldefs are still credited as "Skulltag Team"
Bio Pipebomb Launcher (the old BFG10K)
Sprites: Skulltag, Raven Software, Captain Toenail, Daniel
The manual credits Chris Schnefke for the artwork of the BFG10K, is it refering to this one?
DoomSphere:
Code: Skulltag
GLDefs: Skulltag
Sprites: Justin Fisher
TurboSphere:
Code: The Skulltag Team
GLDefs: The Skulltag Team
Sprites: Seth Gorden
TimeFreezeSphere:
Code: The Skulltag Team
GLDefs: The Skulltag Team
Sprites: Chris Schnefke
InvisibilitySphere:
Code: The Skulltag Team
GLDefs: The Skulltag Team
Sprites: Id Software
Sprite Edit: The Skulltag Team
GuardSphere:
Code: The Skulltag Team
GLDefs: The Skulltag Team
Sprites: The Skulltag Team
There are no credits available for this item
Abaddon:
Sprites: id Software edited by Tormentor667, 3D Realms, Midway, David G, Vader
Sprite Edit: Gothic
Belphegor:
Code: Nanami, Ghastly Dragon (ZScript conversion)
Sprites: Id Software
Sprite Edit: Nanami
Hectebus:
Code: AgentSpork, Carnevil, Ghastly
Sprites: Id Software, Midway
Sprite Edit: AgentSpork
Cacolantern:
The article says the code and sprites were made by Lexus Aylus, but the Zandronum wiki says it was created by Mike Lightner (Mancubus II)
SSG Guy:
Code: Rhoq, Aerial, Ghastly (ZScript conversion)
Sprites: The Skulltag Team
The wiki also mentions Mancubus II, I assume he did the sprites?
Dark Imp:
Code: Nanami, Itsnaturetodie, Ghastly (ZScript conversion)
Sprites: Id Software
Sprite Edit: Nanami, Itsnaturetodie
Crash:
Sprites: Chris Schnefke
Railgun:
Code: Carnevil, PGE
Sprites: Risen, Edmundo Bordeu
Sprite Edit: Tesefy
Minigun:
Code: Skulltag, Ghastly (ZScript conversion)
Sounds: Tormentor667
Sprites: id Software
Sprites Edit: Skulltag
The Skulltag manual credits Esa Repo (Espi) as the creator, and Stephen Browning (Scuba Steve) for "ground" (the pickup?).
Grenade Launcher:
"The Skulltag Team" is credited for the code, sounds, gldefs and sprites, but the manual credits Seth Gorden.
BFG10K:
Sprites: Amuscaria
Code, sounds and gldefs are still credited as "Skulltag Team"
Bio Pipebomb Launcher (the old BFG10K)
Sprites: Skulltag, Raven Software, Captain Toenail, Daniel
The manual credits Chris Schnefke for the artwork of the BFG10K, is it refering to this one?
DoomSphere:
Code: Skulltag
GLDefs: Skulltag
Sprites: Justin Fisher
TurboSphere:
Code: The Skulltag Team
GLDefs: The Skulltag Team
Sprites: Seth Gorden
TimeFreezeSphere:
Code: The Skulltag Team
GLDefs: The Skulltag Team
Sprites: Chris Schnefke
InvisibilitySphere:
Code: The Skulltag Team
GLDefs: The Skulltag Team
Sprites: Id Software
Sprite Edit: The Skulltag Team
GuardSphere:
Code: The Skulltag Team
GLDefs: The Skulltag Team
Sprites: The Skulltag Team
There are no credits available for this item
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