[Update] 40mm Grenade Launcher
- Salahmander
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- Wicked
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11 months 2 weeks ago - 11 months 2 weeks ago #12740
by Salahmander
[Update] 40mm Grenade Launcher was created by Salahmander
-Added Brightmaps
-Converted Into ZScript
-Put A_Explode Into The First Explosion Frame Instead Of The Second
-Put All Instances Of "40mm" In Actor Names At The End Due To ZScript Issues With Numbers Being Used First
-Converted Into ZScript
-Put A_Explode Into The First Explosion Frame Instead Of The Second
-Put All Instances Of "40mm" In Actor Names At The End Due To ZScript Issues With Numbers Being Used First
Last edit: 11 months 2 weeks ago by Salahmander.
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- Gothic
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2 months 2 weeks ago #12894
by Gothic
Replied by Gothic on topic [Update] 40mm Grenade Launcher
I changed the names of the old DECORATE actors as well, and fixed the GLDEFS which used the old names.
Update pending.
What problems caused the old names?
Update pending.
What problems caused the old names?
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- Salahmander
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- Wicked
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2 months 2 weeks ago #12908
by Salahmander
Replied by Salahmander on topic [Update] 40mm Grenade Launcher
Any actor name that starts with a number in ZScript will crash basically.
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